Player Matchup

Sobek
Sobek
Gold V
CrisMaev
Sobek
Gold V
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,347 MMR
Solo
Ganesha
Ganesha
Silver I
FireBblack85
Ganesha
Silver I
Level 100
God Stats
17W - 24L
1,497 SR
Queue Stats
61W - 76L
1,236 MMR
Solo
Chiron
Chiron
Silver I
RobertCaston
Chiron
Silver I
Level 122
God Stats
9W - 11L
1,706 SR
Queue Stats
312W - 317L
1,290 MMR
Solo
Janus
Janus
Silver I
RyukUnreal
Janus
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
halfwhack
Apollo
Gold V
Level 104
God Stats
4W - 8L
1,493 SR
Queue Stats
227W - 221L
1,372 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,539 SR
1,349 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 66
1,577 SR
1,303 MMR
Fenrir
Fenrir
Silver III
ApatheticWizard
Fenrir
Silver III
Level 106
God Stats
18W - 18L
1,388 SR
Queue Stats
81W - 81L
1,234 MMR
Solo
Neith
Neith
Silver III
Bashnu
Neith
Silver III
Level 61
God Stats
10W - 7L
1,607 SR
Queue Stats
14W - 13L
1,398 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
BrushYoTeeth
Kuzenbo
Bronze III
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,278 MMR
Solo
Kukulkan
Kukulkan
Silver III
Eeiuu
Kukulkan
Silver III
Level 44
God Stats
3W - 1L
1,763 SR
Queue Stats
14W - 13L
1,398 MMR
Party 1
Hercules
Hercules
Silver I
MarleyIsComing
Hercules
Silver I
Level 84
God Stats
17W - 17L
1,626 SR
Queue Stats
204W - 227L
1,209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CrisMaev
Sobek
14
3 / 6 / 0
8,757
461
6,292
22,208
12,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
FireBblack85
Ganesha
11
0 / 2 / 3
7,394
389
2,623
14,786
10,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
18
4 / 5 / 1
10,571
556
11,429
14,341
5,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
14
0 / 8 / 1
8,148
429
3,197
14,296
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
halfwhack
Apollo
14
2 / 3 / 2
8,361
440
7,303
16,648
6,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
DanzaburouScyllaTsukuyomiAo KuangNemesis

VS

Bans
CthulhuCu ChulainnGuan YuCerberusBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 6
11,347
597
8,579
12,692
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Bashnu
Neith
16
8 / 1 / 5
10,557
556
22,332
12,091
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
BrushYoTeeth
Kuzenbo
14
1 / 2 / 7
9,636
507
8,039
12,012
12,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Eeiuu
Kukulkan
17
5 / 1 / 6
11,265
593
16,140
4,739
1,768
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
16
4 / 3 / 9
10,647
560
9,832
21,931
23,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
9
Kills
24
24
Deaths
9
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
Neith
Bashnu
Neith
8
1
5
10.5
W
Kuzenbo
BrushYoTeeth
Kuzenbo
1
2
7
2.25
L
Sobek
CrisMaev
Sobek
3
6
0
0.5
W
Kukulkan
Eeiuu
Kukulkan
5
1
6
8
L
Ganesha
FireBblack85
Ganesha
0
2
3
0.75
W
Hercules
4
3
9
2.83
L
Chiron
4
5
1
0.9
L
Janus
0
8
1
0.06
L
Apollo
halfwhack
Apollo
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,844
Damage
64,922
82,279
Taken
63,465
39,737
Mitigated
47,917
17,486
Healing
22,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,579
2,295
0
2,358
12,692
5,549
86
2,457
10,123
0
82,237
W
Neith
Bashnu
Neith
22,332
11,344
0
7,764
12,091
4,615
4,628
2,642
9,417
0
68,109
W
Kuzenbo
BrushYoTeeth
Kuzenbo
8,039
2,651
0
1,846
12,012
12,580
1,400
3,050
8,832
31,752
0
L
Sobek
CrisMaev
Sobek
6,292
270
75
6,476
22,208
12,505
0
11,281
10,927
44,276
0
W
Kukulkan
Eeiuu
Kukulkan
16,140
3,185
0
518
4,739
1,768
4,483
2,094
2,483
76,196
0
L
Ganesha
FireBblack85
Ganesha
2,623
292
0
2,096
14,786
10,469
0
6,208
8,528
20,026
0
W
Hercules
9,832
2,568
0
10,175
21,931
23,405
636
1,392
20,498
0
45,495
L
Chiron
11,429
4,821
0
3,267
14,341
5,596
1,686
1,016
12,946
0
80,247
L
Janus
3,197
121
0
750
14,296
4,779
0
2,392
11,854
57,858
0
L
Apollo
halfwhack
Apollo
7,303
3,828
0
4,822
16,648
6,388
0
3,282
13,316
0
54,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,231
Gold Earned
53,452
489
Minions Killed
485
0
Camps Cleared
0
1,629,925
Distance Traveled
1,807,556
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,347
597
108
6
0
409,887
4
W
Neith
10,557
556
97
5
0
306,264
2
W
Kuzenbo
9,636
507
34
2
0
365,334
6
L
Sobek
8,757
461
103
5
0
345,043
6
W
Kukulkan
11,265
593
158
8
0
348,363
2
L
Ganesha
7,394
389
10
1
0
321,880
6
W
Hercules
10,647
560
88
5
0
377,708
3
L
Chiron
10,571
556
150
8
0
337,749
1
L
Janus
8,148
429
113
6
0
288,256
4
L
Apollo
8,361
440
113
6
0
336,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role