Player Matchup

Hachiman
Hachiman
ALwaysDyn
Hachiman
Level 29
God Stats
2W - 1L
1,476 SR
Queue Stats
62W - 60L
1,423 Elo+
Solo
Cthulhu
Cthulhu
BullyFigh
Cthulhu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 66L
1,368 Elo+
Solo
Arachne
Arachne
CharlyBucket547
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 139L
1,461 Elo+
Solo
Hel
Hel
DEFNOTTROLLING
Hel
Level 28
God Stats
22W - 5L
1,967 SR
Queue Stats
79W - 41L
1,814 Elo+
Solo
Ymir
Ymir
PUR3-_-3VIL007
Ymir
Level 19
God Stats
8W - 3L
1,488 SR
Queue Stats
21W - 26L
1,331 Elo+
Solo
Team Averages
Level 23
1,586 SR
1,480 Elo+

VS

Team Averages
Level 16
1,459 SR
1,548 Elo+
Artemis
Artemis
FRoZeMonster
Artemis
Level 18
God Stats
41W - 26L
1,669 SR
Queue Stats
57W - 43L
1,675 Elo+
Solo
Kukulkan
Kukulkan
Gadrosten
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,602 Elo+
Solo
Guan Yu
Guan Yu
Vyrthuur
Guan Yu
Level 29
God Stats
2W - 3L
1,280 SR
Queue Stats
92W - 112L
1,398 Elo+
Solo
Baba Yaga
Baba Yaga
kovaiu
Baba Yaga
Level 17
God Stats
3W - 3L
1,371 SR
Queue Stats
172W - 132L
1,520 Elo+
Solo
Cthulhu
Cthulhu
ttvsweatbtw
Cthulhu
Level 5
God Stats
1W - 2L
1,474 SR
Queue Stats
3W - 7L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ALwaysDyn
Hachiman
14
0 / 1 / 6
8,738
416
4,474
9,585
3,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
BullyFigh
Cthulhu
16
1 / 4 / 7
10,333
492
17,018
16,888
15,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
8 / 2 / 4
11,707
557
9,549
15,991
10,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
12 / 0 / 4
15,043
716
19,249
12,482
9,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 6 / 4
8,927
425
5,995
17,661
6,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FRoZeMonster
Artemis
16
4 / 3 / 3
9,409
448
8,601
15,214
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Gadrosten
Kukulkan
14
3 / 6 / 1
8,779
418
8,609
13,974
5,592
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Vyrthuur
Guan Yu
15
1 / 4 / 3
8,759
417
6,118
22,407
20,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baba Yaga
kovaiu
Baba Yaga
17
4 / 2 / 3
10,460
498
17,344
11,564
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ttvsweatbtw
Cthulhu
9
0 / 8 / 1
7,011
334
2,902
12,136
4,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
23
Kills
12
13
Deaths
23
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ALwaysDyn
Hachiman
0
1
6
3
W
Cthulhu
BullyFigh
Cthulhu
1
4
7
1.13
W
8
2
4
5
W
12
0
4
14
L
Artemis
FRoZeMonster
Artemis
4
3
3
1.83
L
Kukulkan
Gadrosten
Kukulkan
3
6
1
0.58
W
2
6
4
0.67
L
Guan Yu
Vyrthuur
Guan Yu
1
4
3
0.63
L
Baba Yaga
kovaiu
Baba Yaga
4
2
3
2.75
L
Cthulhu
ttvsweatbtw
Cthulhu
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,285
Damage
43,574
72,607
Taken
75,295
46,028
Mitigated
39,813
24,501
Healing
19,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ALwaysDyn
Hachiman
4,474
1,709
0
3,308
9,585
3,184
576
3,451
5,852
0
49,299
W
Cthulhu
BullyFigh
Cthulhu
17,018
2,228
0
2,655
16,888
15,789
1,047
5,912
10,146
57,728
0
W
9,549
6,933
0
3,065
15,991
10,688
3,003
3,895
11,924
0
87,300
W
19,249
2,784
4,771
9,087
12,482
9,493
1,814
3,781
8,648
147,258
0
L
Artemis
FRoZeMonster
Artemis
8,601
2,857
0
4,731
15,214
4,372
234
8,969
6,195
0
54,893
L
Kukulkan
Gadrosten
Kukulkan
8,609
1,619
0
711
13,974
5,592
0
7,790
6,084
40,180
0
W
5,995
810
476
1,139
17,661
6,874
369
10,427
6,598
41,946
0
L
Guan Yu
Vyrthuur
Guan Yu
6,118
1,174
791
7,877
22,407
20,665
105
10,836
10,871
0
34,587
L
Baba Yaga
kovaiu
Baba Yaga
17,344
1,262
0
4,477
11,564
4,449
180
6,999
4,540
83,554
0
L
Cthulhu
ttvsweatbtw
Cthulhu
2,902
153
0
494
12,136
4,735
0
6,718
5,343
19,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,748
Gold Earned
44,418
607
Minions Killed
409
0
Camps Cleared
0
1,956,914
Distance Traveled
1,708,955
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,738
416
65
3
0
382,558
7
W
Cthulhu
10,333
492
85
4
0
337,376
0
W
Arachne
11,707
557
128
6
0
454,272
3
W
Hel
15,043
716
254
12
0
405,027
11
L
Artemis
9,409
448
96
5
0
380,662
7
L
Kukulkan
8,779
418
75
4
0
333,534
0
W
Ymir
8,927
425
75
4
0
377,681
1
L
Guan Yu
8,759
417
65
3
0
348,751
1
L
Baba Yaga
10,460
498
150
7
0
362,132
3
L
Cthulhu
7,011
334
23
1
0
283,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role