Player Matchup

Merlin
Merlin
AgrielFallen
Merlin
Level 16
God Stats
11W - 13L
1,533 SR
Queue Stats
88W - 76L
1,396 Elo+
Party 1
Thanatos
Thanatos
Mixxxxer
Thanatos
Level 16
God Stats
49W - 33L
1,560 SR
Queue Stats
91W - 78L
1,396 Elo+
Party 1
Neith
Neith
Sangvinvm
Neith
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
101W - 112L
1,628 Elo+
Solo
Apollo
Apollo
WhereIsTheMap
Apollo
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
m3rcurius71
Ares
Level 16
God Stats
5W - 2L
1,760 SR
Queue Stats
70W - 64L
1,396 Elo+
Party 1
Team Averages
Level 18
1,571 SR
1,463 Elo+

VS

Team Averages
Level 9
1,553 SR
1,523 Elo+
Cthulhu
Cthulhu
LukeCooper
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Neith
Neith
MakszmUB18
Neith
Level 8
God Stats
1W - 1L
1,563 SR
Queue Stats
2W - 6L
1,484 Elo+
Solo
Thor
Thor
Osursus
Thor
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 34L
1,204 Elo+
Solo
Guan Yu
Guan Yu
ScamzR
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,716 Elo+
Solo
Nu Wa
Nu Wa
buIgarianfarmer
Nu Wa
Level 15
God Stats
13W - 9L
1,703 SR
Queue Stats
38W - 27L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 1 / 3
6,018
502
2,738
5,329
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Mixxxxer
Thanatos
11
3 / 0 / 2
6,617
551
2,512
5,390
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Sangvinvm
Neith
12
6 / 0 / 3
7,644
637
7,273
7,963
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 0 / 0
8,498
708
4,785
5,740
1,960
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 1 / 7
6,734
561
1,717
6,048
3,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LukeCooper
Cthulhu
9
0 / 3 / 0
5,414
451
3,359
7,789
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
7
0 / 5 / 0
4,934
411
2,844
5,954
1,356
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
Osursus
Thor
8
0 / 3 / 0
5,131
428
1,423
8,832
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
ScamzR
Guan Yu
10
0 / 2 / 1
5,411
451
1,629
6,937
5,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 0
7,163
597
6,351
5,114
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
14
Kills
2
2
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
1
3
2.5
L
Cthulhu
LukeCooper
Cthulhu
0
3
0
0
L
Neith
0
5
0
0
W
Thanatos
Mixxxxer
Thanatos
3
0
2
4
L
Thor
Osursus
Thor
0
3
0
0
W
Neith
Sangvinvm
Neith
6
0
3
7.5
L
Guan Yu
ScamzR
Guan Yu
0
2
1
0.25
W
3
0
0
3
L
2
2
0
1
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,025
Damage
15,606
30,470
Taken
34,626
10,677
Mitigated
15,003
15,662
Healing
6,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
2,738
303
0
1,197
5,329
1,408
976
2,877
2,189
32,662
0
L
Cthulhu
LukeCooper
Cthulhu
3,359
146
0
1,402
7,789
4,814
0
1,505
6,284
19,693
0
L
Neith
2,844
1,663
0
1,303
5,954
1,356
724
856
5,098
0
16,804
W
Thanatos
Mixxxxer
Thanatos
2,512
503
0
5,850
5,390
1,719
279
964
4,316
0
29,306
L
Thor
Osursus
Thor
1,423
473
0
1,552
8,832
2,307
0
471
8,361
0
21,244
W
Neith
Sangvinvm
Neith
7,273
3,145
0
3,588
7,963
2,382
355
2,623
5,149
0
46,778
L
Guan Yu
ScamzR
Guan Yu
1,629
272
255
1,346
6,937
5,030
0
497
6,440
0
26,066
W
4,785
3,537
0
3,918
5,740
1,960
254
542
4,988
0
61,471
L
6,351
775
0
495
5,114
1,496
0
1,126
3,988
49,237
0
W
1,717
185
0
1,109
6,048
3,208
295
1,930
3,968
11,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,511
Gold Earned
28,053
368
Minions Killed
268
0
Camps Cleared
0
1,250,387
Distance Traveled
1,159,950
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,018
502
51
4
0
242,007
0
L
Cthulhu
5,414
451
35
3
0
203,928
3
L
Neith
4,934
411
32
3
0
203,326
1
W
Thanatos
6,617
551
69
6
0
296,713
0
L
Thor
5,131
428
35
3
0
253,085
1
W
Neith
7,644
637
95
8
0
198,331
4
L
Guan Yu
5,411
451
49
4
0
255,703
2
W
Apollo
8,498
708
135
11
0
249,969
0
L
Nu Wa
7,163
597
117
10
0
243,908
9
W
Ares
6,734
561
18
2
0
263,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role