Player Matchup

Loki
Loki
AdvanceBalogna
Loki
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
453W - 439L
1,453 Elo+
Solo
Rama
Rama
AnthonyMarquez
Rama
Level 22
God Stats
10W - 1L
1,891 SR
Queue Stats
334W - 210L
1,735 Elo+
Solo
Bacchus
Bacchus
PandaCareBear99
Bacchus
Level 17
God Stats
31W - 31L
1,342 SR
Queue Stats
85W - 115L
1,245 Elo+
Solo
Ymir
Ymir
perplexedJig
Ymir
Level 28
God Stats
6W - 6L
1,470 SR
Queue Stats
67W - 60L
1,449 Elo+
Solo
Tiamat
Tiamat
ys00ys
Tiamat
Level 10
God Stats
11W - 6L
1,500 SR
Queue Stats
22W - 28L
1,196 Elo+
Solo
Team Averages
Level 18
1,541 SR
1,415 Elo+

VS

Team Averages
Level 12
1,453 SR
1,507 Elo+
Guan Yu
Guan Yu
HGGFDRE123
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
KesaKingX
Ra
Level 4
God Stats
0W - 1L
1,210 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
MartyrAbdullah
Kali
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
TheBotOfGod
Skadi
Level 9
God Stats
4W - 5L
1,632 SR
Queue Stats
35W - 36L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
Zankokuna
Baron Samedi
Level 19
God Stats
2W - 3L
1,425 SR
Queue Stats
5W - 8L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 1
7,536
538
4,960
9,045
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
13 / 1 / 2
9,386
670
11,423
9,316
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 2 / 1
5,719
409
2,844
8,038
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 2 / 7
7,489
535
5,058
8,084
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
ys00ys
Tiamat
11
0 / 1 / 3
6,384
456
2,595
6,861
3,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HGGFDRE123
Guan Yu
8
1 / 1 / 0
5,526
395
1,990
2,886
1,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 8 / 4
6,663
476
6,012
7,984
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
6 / 2 / 1
8,531
609
7,016
12,827
4,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 1
5,483
392
5,079
6,598
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Zankokuna
Baron Samedi
9
0 / 5 / 1
5,268
376
2,344
7,122
4,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
21
Kills
9
9
Deaths
22
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
3
1
1.83
W
13
1
2
14
L
Guan Yu
HGGFDRE123
Guan Yu
1
1
0
1
L
2
8
4
0.5
L
6
2
1
3.25
W
0
2
1
0.25
L
0
6
1
0.08
L
Baron Samedi
Zankokuna
Baron Samedi
0
5
1
0.1
W
3
2
7
3.25
W
Tiamat
ys00ys
Tiamat
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,880
Damage
22,441
41,344
Taken
37,417
22,913
Mitigated
15,707
10,551
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,960
2,236
0
3,054
9,045
2,869
0
1,971
7,074
0
45,155
W
11,423
9,476
0
5,333
9,316
4,074
710
1,282
8,034
0
72,932
L
Guan Yu
HGGFDRE123
Guan Yu
1,990
381
0
609
2,886
1,445
167
926
1,960
0
9,603
L
6,012
1,102
63
458
7,984
2,392
216
2,788
5,196
30,821
0
L
7,016
3,945
0
4,663
12,827
4,744
176
3,071
9,756
0
56,113
W
2,844
579
0
288
8,038
6,017
73
1,067
6,831
14,959
0
L
5,079
2,610
0
238
6,598
2,710
0
1,442
5,156
0
28,971
L
Baron Samedi
Zankokuna
Baron Samedi
2,344
300
524
1,185
7,122
4,416
0
2,270
4,852
14,932
0
W
5,058
839
0
936
8,084
6,163
162
2,001
6,058
18,204
0
W
Tiamat
ys00ys
Tiamat
2,595
568
0
940
6,861
3,790
288
2,035
4,816
19,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,514
Gold Earned
31,471
284
Minions Killed
237
0
Camps Cleared
0
1,278,835
Distance Traveled
1,051,301
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,536
538
84
6
0
236,987
2
W
Rama
9,386
670
118
8
0
241,722
4
L
Guan Yu
5,526
395
22
2
0
176,568
1
L
Ra
6,663
476
41
3
0
209,515
2
L
Kali
8,531
609
104
7
0
263,175
1
W
Bacchus
5,719
409
22
2
0
286,064
6
L
Skadi
5,483
392
54
4
0
159,248
2
L
Baron Samedi
5,268
376
16
1
0
242,795
2
W
Ymir
7,489
535
24
2
0
234,946
3
W
Tiamat
6,384
456
36
3
0
279,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role