Player Matchup

Anubis
Anubis
 
Anubis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Byram
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,165 Elo+
Solo
Cu Chulainn
Cu Chulainn
MERGUZZ
Cu Chulainn
Level 48
God Stats
61W - 62L
1,542 SR
Queue Stats
803W - 758L
1,470 Elo+
Party 2
Thor
Thor
MagMars
Thor
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,195 Elo+
Solo
Neith
Neith
Ven0min0us
Neith
Level 49
God Stats
0W - 2L
1,391 SR
Queue Stats
39W - 43L
1,504 Elo+
Solo
Team Averages
Level 54
1,486 SR
1,367 Elo+

VS

Team Averages
Level 69
1,427 SR
1,327 Elo+
Artio
Artio
ExtremeMachine
Artio
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,449 Elo+
Solo
Chang'e
Chang'e
Nightshade9
Chang'e
Level 158
God Stats
2W - 2L
1,467 SR
Queue Stats
158W - 158L
1,459 Elo+
Solo
Danzaburou
Danzaburou
Scouzy
Danzaburou
Level 62
God Stats
3W - 3L
1,360 SR
Queue Stats
15W - 11L
1,242 Elo+
Party 1
Scylla
Scylla
Scratos
Scylla
Level 65
God Stats
1W - 2L
1,096 SR
Queue Stats
19W - 17L
1,242 Elo+
Party 1
Nemesis
Nemesis
Worltenn
Nemesis
Level 14
God Stats
6W - 0L
1,709 SR
Queue Stats
15W - 14L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
2 / 2 / 2
9,391
522
8,732
9,701
4,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Byram
Chaac
11
3 / 7 / 4
7,619
423
9,063
15,706
12,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cu Chulainn
MERGUZZ
Cu Chulainn
15
2 / 2 / 0
8,794
489
8,152
12,607
10,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
MagMars
Thor
9
0 / 7 / 2
6,476
360
2,160
11,663
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
16
5 / 4 / 2
9,499
528
14,680
10,989
3,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 7
9,013
501
4,550
17,683
14,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Nightshade9
Chang'e
15
5 / 2 / 9
9,315
518
11,816
11,790
8,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Scouzy
Danzaburou
14
4 / 3 / 7
9,439
524
11,113
12,705
4,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Scratos
Scylla
15
2 / 3 / 5
8,923
496
5,867
8,580
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Worltenn
Nemesis
17
6 / 1 / 6
10,145
564
8,452
12,813
5,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
12
Kills
22
22
Deaths
12
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
2
2
1.5
L
Chaac
Byram
Chaac
3
7
4
0.71
W
5
3
7
2.83
L
Cu Chulainn
MERGUZZ
Cu Chulainn
2
2
0
1
L
Thor
MagMars
Thor
0
7
2
0.14
W
Chang'e
Nightshade9
Chang'e
5
2
9
4.75
W
Danzaburou
Scouzy
Danzaburou
4
3
7
2.5
W
Scylla
Scratos
Scylla
2
3
5
1.5
L
Neith
5
4
2
1.5
W
Nemesis
Worltenn
Nemesis
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,787
Damage
41,798
60,666
Taken
63,571
34,317
Mitigated
35,954
16,971
Healing
22,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,732
470
0
4,207
9,701
4,962
42
4,449
4,996
68,537
0
L
Chaac
Byram
Chaac
9,063
2,426
135
3,661
15,706
12,246
0
4,966
10,596
0
23,153
W
4,550
1,142
1,512
4,052
17,683
14,857
505
2,100
15,274
16,029
0
L
Cu Chulainn
MERGUZZ
Cu Chulainn
8,152
1,639
0
3,635
12,607
10,204
556
5,141
7,422
87
57,197
L
Thor
MagMars
Thor
2,160
793
0
1,373
11,663
2,953
0
4,837
6,826
0
17,020
W
Chang'e
Nightshade9
Chang'e
11,816
920
2,156
5,211
11,790
8,410
604
1,700
9,740
52,018
0
W
Danzaburou
Scouzy
Danzaburou
11,113
5,124
0
1,812
12,705
4,834
462
690
11,990
0
60,045
W
Scylla
Scratos
Scylla
5,867
639
0
1,240
8,580
2,818
1,076
2,594
5,911
52,255
0
L
Neith
14,680
7,733
0
3,960
10,989
3,952
1,126
2,396
8,593
0
78,973
W
Nemesis
Worltenn
Nemesis
8,452
3,876
0
6,933
12,813
5,035
359
1,735
10,878
0
70,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,779
Gold Earned
46,835
442
Minions Killed
435
0
Camps Cleared
0
1,529,618
Distance Traveled
1,600,384
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,391
522
126
7
0
303,144
2
L
Chaac
7,619
423
38
2
0
329,529
1
W
Artio
9,013
501
9
1
0
340,695
5
L
Cu Chulainn
8,794
489
114
6
0
343,929
2
L
Thor
6,476
360
36
2
0
306,174
1
W
Chang'e
9,315
518
87
5
0
302,400
2
W
Danzaburou
9,439
524
113
6
0
329,481
0
W
Scylla
8,923
496
97
5
0
286,351
1
L
Neith
9,499
528
128
7
0
246,842
6
W
Nemesis
10,145
564
129
7
0
341,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role