Player Matchup

Aphrodite
Aphrodite
Applez
Aphrodite
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 35L
1,751 Elo+
Party 1
Chronos
Chronos
Nakabaki
Chronos
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
980W - 304L
1,861 Elo+
Party 1
Sun Wukong
Sun Wukong
Parasprite
Sun Wukong
Level 155
God Stats
16W - 1L
2,075 SR
Queue Stats
377W - 128L
1,803 Elo+
Party 1
Hercules
Hercules
PrettyHectic
Hercules
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
580W - 158L
1,845 Elo+
Party 1
Ne Zha
Ne Zha
Rex4ever
Ne Zha
Level 157
God Stats
43W - 17L
1,916 SR
Queue Stats
883W - 297L
1,881 Elo+
Party 1
Team Averages
Level 152
1,698 SR
1,828 Elo+

VS

Team Averages
Level 123
1,489 SR
1,564 Elo+
Cabrakan
Cabrakan
Dorkbaby
Cabrakan
Level 63
God Stats
3W - 6L
1,508 SR
Queue Stats
56W - 80L
1,438 Elo+
Solo
King Arthur
King Arthur
DovahRovah
King Arthur
Level 148
God Stats
3W - 4L
1,395 SR
Queue Stats
642W - 231L
1,730 Elo+
Party 2
Tiamat
Tiamat
KitLongridge
Tiamat
Level 159
God Stats
7W - 3L
1,541 SR
Queue Stats
282W - 200L
1,649 Elo+
Party 2
Olorun
Olorun
Sherlöck
Olorun
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
justasoldier
Cu Chulainn
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Applez
Aphrodite
17
4 / 8 / 19
13,246
576
14,889
19,650
14,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
Nakabaki
Chronos
20
5 / 2 / 3
15,378
669
14,646
20,981
9,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Parasprite
Sun Wukong
20
6 / 1 / 6
15,975
695
18,391
19,468
11,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
PrettyHectic
Hercules
20
11 / 7 / 11
14,390
626
21,732
31,831
25,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ne Zha
Rex4ever
Ne Zha
20
10 / 3 / 14
15,037
654
22,724
22,003
15,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dorkbaby
Cabrakan
13
1 / 9 / 5
8,664
377
8,611
21,616
22,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
DovahRovah
King Arthur
18
8 / 7 / 6
12,161
529
15,031
23,417
11,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
17
3 / 3 / 8
11,029
480
17,556
12,989
7,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Sherlöck
Olorun
19
7 / 9 / 7
12,496
543
15,690
26,140
9,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
justasoldier
Cu Chulainn
16
2 / 8 / 9
10,017
436
11,036
29,863
22,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
56
36
Kills
21
21
Deaths
36
53
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Applez
Aphrodite
4
8
19
1.69
L
Cabrakan
Dorkbaby
Cabrakan
1
9
5
0.39
L
King Arthur
DovahRovah
King Arthur
8
7
6
1.57
L
Tiamat
3
3
8
2.33
W
Chronos
Nakabaki
Chronos
5
2
3
3.25
W
Sun Wukong
Parasprite
Sun Wukong
6
1
6
9
W
Hercules
PrettyHectic
Hercules
11
7
11
2.36
W
Ne Zha
Rex4ever
Ne Zha
10
3
14
5.67
L
Olorun
Sherlöck
Olorun
7
9
7
1.17
L
Cu Chulainn
justasoldier
Cu Chulainn
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,382
Damage
67,924
113,933
Taken
114,025
76,183
Mitigated
73,484
56,300
Healing
28,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Applez
Aphrodite
14,889
3,106
10,363
8,408
19,650
14,010
1,056
8,865
10,543
42,173
0
L
Cabrakan
Dorkbaby
Cabrakan
8,611
630
0
3,858
21,616
22,584
0
7,010
14,458
39,800
0
L
King Arthur
DovahRovah
King Arthur
15,031
2,517
0
6,043
23,417
11,441
0
7,128
16,184
0
71,712
L
Tiamat
17,556
760
0
3,630
12,989
7,394
0
2,689
10,115
77,448
0
W
Chronos
Nakabaki
Chronos
14,646
4,733
0
7,834
20,981
9,700
8,352
7,541
13,100
130,901
0
W
Sun Wukong
Parasprite
Sun Wukong
18,391
4,296
0
9,410
19,468
11,654
3,004
6,752
12,600
0
120,289
W
Hercules
PrettyHectic
Hercules
21,732
9,597
0
10,387
31,831
25,647
2,267
13,735
16,842
456
74,538
W
Ne Zha
Rex4ever
Ne Zha
22,724
7,077
0
9,898
22,003
15,172
1,820
6,248
15,317
0
144,008
L
Olorun
Sherlöck
Olorun
15,690
7,342
886
9,895
26,140
9,609
0
4,351
21,727
78,125
0
L
Cu Chulainn
justasoldier
Cu Chulainn
11,036
1,628
638
4,005
29,863
22,456
0
7,775
22,006
0
49,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,026
Gold Earned
54,367
774
Minions Killed
564
0
Camps Cleared
0
2,340,308
Distance Traveled
2,084,365
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,246
576
61
3
0
444,341
1
L
Cabrakan
8,664
377
74
3
0
317,179
4
L
King Arthur
12,161
529
136
6
0
434,892
7
L
Tiamat
11,029
480
163
7
0
475,492
2
W
Chronos
15,378
669
227
10
0
484,721
3
W
Sun Wukong
15,975
695
219
10
0
488,013
2
W
Hercules
14,390
626
117
5
0
447,939
4
W
Ne Zha
15,037
654
150
7
0
475,294
4
L
Olorun
12,496
543
140
6
0
396,457
5
L
Cu Chulainn
10,017
436
51
2
0
460,345
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role