Player Matchup

Izanami
Izanami
Silver II
BloodDragon692
Izanami
Silver II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 50L
1,434 MMR
Solo
Nu Wa
Nu Wa
Bronze III
CioccolataFusa
Nu Wa
Bronze III
Level 129
God Stats
1W - 2L
1,546 SR
Queue Stats
9W - 24L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
TrapatoniLT
Chaac
Gold IV
Level 160
God Stats
267W - 187L
1,603 SR
Queue Stats
1,045W - 1,033L
1,447 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Uces
Tsukuyomi
Gold III
Level 85
God Stats
2W - 3L
1,764 SR
Queue Stats
133W - 138L
1,378 MMR
Solo
Khepri
Khepri
Gold III
Weedgit
Khepri
Gold III
Level 148
God Stats
6W - 4L
1,333 SR
Queue Stats
218W - 217L
1,417 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,549 SR
1,435 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,541 SR
1,435 MMR
King Arthur
King Arthur
Gold IV
BastianMB
King Arthur
Gold IV
Level 148
God Stats
6W - 4L
1,577 SR
Queue Stats
41W - 39L
1,376 MMR
Solo
Scylla
Scylla
Gold II
Jolovi1
Scylla
Gold II
Level 112
God Stats
18W - 26L
1,438 SR
Queue Stats
218W - 224L
1,492 MMR
Solo
Cthulhu
Cthulhu
Bronze III
KonarJG
Cthulhu
Bronze III
Level 38
God Stats
0W - 2L
1,692 SR
Queue Stats
4W - 8L
1,466 MMR
Solo
Apollo
Apollo
Bronze III
Reitzaheer
Apollo
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,367 MMR
Solo
Camazotz
Camazotz
Bronze III
aNastyGoblin
Camazotz
Bronze III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 10
14,546
632
19,499
16,021
8,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 2 / 13
14,048
611
17,553
9,987
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 3 / 8
13,529
588
18,130
25,919
31,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Uces
Tsukuyomi
20
12 / 4 / 9
15,276
664
16,367
17,762
8,512
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
Weedgit
Khepri
17
1 / 0 / 13
13,063
568
9,177
18,987
28,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
ZeusSetDa JiDanzaburou

VS

Bans
AresChang'eYemojaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BastianMB
King Arthur
18
3 / 7 / 2
11,572
503
11,678
30,885
19,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Jolovi1
Scylla
19
4 / 5 / 3
12,241
532
16,400
14,489
4,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
KonarJG
Cthulhu
14
0 / 7 / 3
9,027
392
3,375
17,656
12,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
Reitzaheer
Apollo
18
3 / 4 / 2
11,052
481
5,206
18,938
7,514
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
aNastyGoblin
Camazotz
15
2 / 7 / 2
9,594
417
8,123
27,359
9,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
24
30
Kills
12
12
Deaths
30
53
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BastianMB
King Arthur
3
7
2
0.57
W
8
3
10
4.33
W
7
2
13
6.75
L
Scylla
Jolovi1
Scylla
4
5
3
1.1
L
Cthulhu
KonarJG
Cthulhu
0
7
3
0.21
L
Apollo
Reitzaheer
Apollo
3
4
2
1
W
2
3
8
2
W
Tsukuyomi
Uces
Tsukuyomi
12
4
9
4.13
W
Khepri
Weedgit
Khepri
1
0
13
7.5
L
Camazotz
aNastyGoblin
Camazotz
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,726
Damage
44,782
88,676
Taken
109,327
80,869
Mitigated
53,744
41,009
Healing
38,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BastianMB
King Arthur
11,678
2,118
0
9,614
30,885
19,629
0
7,981
22,203
0
85,899
W
19,499
13,630
0
8,170
16,021
8,775
12,366
5,004
10,939
0
113,143
W
17,553
3,702
560
3,523
9,987
3,965
2,394
3,461
6,303
95,466
0
L
Scylla
Jolovi1
Scylla
16,400
1,186
0
2,630
14,489
4,765
216
4,208
10,095
94,094
0
L
Cthulhu
KonarJG
Cthulhu
3,375
424
79
1,940
17,656
12,533
0
5,153
12,268
24,810
0
L
Apollo
Reitzaheer
Apollo
5,206
4,030
0
8,282
18,938
7,514
2,981
3,683
15,129
0
87,100
W
18,130
4,475
0
15,440
25,919
31,523
1,904
4,929
20,826
964
90,278
W
Tsukuyomi
Uces
Tsukuyomi
16,367
3,768
0
7,563
17,762
8,512
797
4,292
13,309
0
82,211
W
Khepri
Weedgit
Khepri
9,177
980
0
5,753
18,987
28,094
249
3,189
15,584
43,068
0
L
Camazotz
aNastyGoblin
Camazotz
8,123
2,246
0
15,763
27,359
9,303
0
5,842
21,323
0
60,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,462
Gold Earned
53,486
602
Minions Killed
596
0
Camps Cleared
0
2,051,159
Distance Traveled
2,005,262
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,572
503
157
7
0
423,338
5
W
Izanami
14,546
632
168
7
0
386,330
2
W
Nu Wa
14,048
611
133
6
0
441,267
9
L
Scylla
12,241
532
163
7
0
397,254
8
L
Cthulhu
9,027
392
45
2
0
403,615
7
L
Apollo
11,052
481
144
6
0
402,877
5
W
Chaac
13,529
588
131
6
0
387,027
7
W
Tsukuyomi
15,276
664
125
5
0
397,917
2
W
Khepri
13,063
568
45
2
0
438,618
5
L
Camazotz
9,594
417
87
4
0
378,178
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role