Player Matchup

Medusa
Medusa
BlondyMan
Medusa
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 8L
1,362 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Cool86
Cu Chulainn
Level 100
God Stats
9W - 14L
1,480 SR
Queue Stats
343W - 366L
1,549 Elo+
Solo
Tiamat
Tiamat
Xevonito
Tiamat
Level 23
God Stats
4W - 1L
1,157 SR
Queue Stats
11W - 7L
1,362 Elo+
Party 1
Team Averages
Level 90
1,379 SR
1,424 Elo+

VS

Team Averages
Level 70
1,656 SR
1,541 Elo+
Da Ji
Da Ji
CoreyTaylor17
Da Ji
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ferons
Sol
Level 50
God Stats
2W - 5L
1,830 SR
Queue Stats
72W - 74L
1,403 Elo+
Solo
Neith
Neith
PhoenixIratus
Neith
Level 18
God Stats
3W - 3L
1,638 SR
Queue Stats
245W - 117L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BlondyMan
Medusa
17
13 / 1 / 7
12,280
819
15,789
9,383
3,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Cool86
Cu Chulainn
14
2 / 3 / 13
10,711
714
7,253
13,939
14,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Xevonito
Tiamat
12
5 / 5 / 6
10,047
670
5,220
10,040
5,821
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
8,865
591
4,169
9,137
8,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Ferons
Sol
13
3 / 10 / 4
9,540
636
8,432
13,649
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 5 / 5
9,719
648
10,480
11,057
4,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
20
Kills
9
9
Deaths
20
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
BlondyMan
Medusa
13
1
7
16.5
W
Cu Chulainn
Cool86
Cu Chulainn
2
3
13
2.83
L
3
5
2
0.8
L
Sol
Ferons
Sol
3
10
4
0.5
L
3
5
5
1.1
W
Tiamat
Xevonito
Tiamat
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,262
Damage
23,081
33,362
Taken
33,843
24,008
Mitigated
16,893
10,787
Healing
2,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BlondyMan
Medusa
15,789
6,383
0
3,388
9,383
3,355
2,264
3,156
6,011
0
67,903
W
Cu Chulainn
Cool86
Cu Chulainn
7,253
1,559
743
4,890
13,939
14,832
294
3,463
10,255
0
39,670
L
4,169
319
0
75
9,137
8,242
0
958
8,179
615
8,877
L
Sol
Ferons
Sol
8,432
1,971
0
1,201
13,649
4,531
0
2,288
11,361
34,394
0
L
10,480
4,103
0
1,540
11,057
4,120
0
2,195
8,862
0
45,703
W
Tiamat
Xevonito
Tiamat
5,220
298
0
1,766
10,040
5,821
32
2,421
7,337
28,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,038
Gold Earned
28,124
191
Minions Killed
141
0
Camps Cleared
0
816,524
Distance Traveled
632,282
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,280
819
95
6
0
277,106
0
W
Cu Chulainn
10,711
714
49
3
0
276,576
3
L
Da Ji
8,865
591
6
0
0
195,596
4
L
Sol
9,540
636
63
4
0
213,545
4
L
Neith
9,719
648
72
5
0
223,141
3
W
Tiamat
10,047
670
47
3
0
262,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role