Player Matchup

Merlin
Merlin
 
Merlin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Father Azranul
Achilles
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
242W - 255L
1,485 Elo+
Solo
Nemesis
Nemesis
Kloopery
Nemesis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,647 Elo+
Party 1
Cupid
Cupid
frank29089898
Cupid
Level 52
God Stats
5W - 6L
1,278 SR
Queue Stats
80W - 66L
1,436 Elo+
Party 1
Team Averages
Level 86
1,456 SR
1,514 Elo+

VS

Team Averages
Level 84
1,578 SR
1,484 Elo+
King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
BOGxRefinement
Cabrakan
Level 98
God Stats
6W - 5L
1,820 SR
Queue Stats
161W - 173L
1,531 Elo+
Party 3
Arachne
Arachne
SnakeFoxHound89
Arachne
Level 67
God Stats
0W - 1L
1,839 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
TH3__Z00KE3P3R
Medusa
Level 80
God Stats
11W - 14L
1,488 SR
Queue Stats
190W - 178L
1,490 Elo+
Party 3
Hades
Hades
ioVibez
Hades
Level 68
God Stats
1W - 2L
1,243 SR
Queue Stats
116W - 128L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
6 / 2 / 8
9,504
528
12,895
7,444
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
 
Cerberus
13
2 / 3 / 9
8,335
463
6,781
17,344
12,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
16
7 / 2 / 5
9,512
528
14,034
22,159
21,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Kloopery
Nemesis
17
7 / 1 / 10
10,537
585
12,761
15,701
6,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 8
8,476
471
8,998
11,237
3,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 6 / 0
8,423
468
13,332
18,534
11,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
10
0 / 4 / 4
7,124
396
6,419
15,630
13,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 5 / 4
7,540
419
6,968
12,644
5,444
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 6 / 0
8,382
466
15,016
10,244
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
ioVibez
Hades
13
3 / 4 / 3
8,635
480
6,010
15,814
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
25
Kills
10
10
Deaths
25
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
2
8
5
W
Cerberus
 
Cerberus
2
3
9
2.17
L
King Arthur
 
King Arthur
2
6
0
0.33
L
Cabrakan
0
4
4
0.5
W
Achilles
7
2
5
4.75
W
Nemesis
Kloopery
Nemesis
7
1
10
12
L
1
5
4
0.6
L
4
6
0
0.67
W
3
2
8
3.5
L
Hades
ioVibez
Hades
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,469
Damage
47,745
73,885
Taken
72,866
46,678
Mitigated
40,546
30,488
Healing
15,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,895
361
0
1,931
7,444
2,708
55
2,684
4,760
48,091
0
W
Cerberus
 
Cerberus
6,781
630
564
4,770
17,344
12,740
0
4,063
13,281
30,969
0
L
King Arthur
 
King Arthur
13,332
3,556
0
3,229
18,534
11,358
676
2,498
15,962
132
48,100
L
Cabrakan
6,419
1,008
0
1,263
15,630
13,984
0
4,303
11,178
17,670
0
W
Achilles
14,034
4,524
0
9,138
22,159
21,461
237
1,948
20,211
418
56,659
W
Nemesis
Kloopery
Nemesis
12,761
5,446
660
7,194
15,701
6,225
518
2,442
13,259
0
80,174
L
6,968
5,491
419
4,086
12,644
5,444
0
2,231
10,215
0
33,237
L
15,016
5,548
0
496
10,244
3,773
81
2,589
7,575
0
57,163
W
8,998
5,059
1,639
4,592
11,237
3,544
1,030
1,424
9,813
0
49,236
L
Hades
ioVibez
Hades
6,010
571
796
5,667
15,814
5,987
818
7,408
7,888
48,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,364
Gold Earned
40,104
502
Minions Killed
374
0
Camps Cleared
0
1,765,364
Distance Traveled
1,550,733
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,504
528
88
5
0
335,856
0
W
Cerberus
8,335
463
62
3
0
361,160
3
L
King Arthur
8,423
468
100
6
0
290,525
1
L
Cabrakan
7,124
396
19
1
0
340,484
2
W
Achilles
9,512
528
97
5
0
360,056
5
W
Nemesis
10,537
585
136
8
0
402,112
0
L
Arachne
7,540
419
56
3
0
310,544
0
L
Medusa
8,382
466
95
5
0
303,775
0
W
Cupid
8,476
471
119
7
0
306,180
3
L
Hades
8,635
480
104
6
0
305,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role