Player Matchup

Thor
Thor
CrysManPe
Thor
Level 17
God Stats
8W - 5L
1,288 SR
Queue Stats
117W - 73L
1,418 Elo+
Party 2
Scylla
Scylla
D3nisYT
Scylla
Level 127
God Stats
5W - 2L
1,715 SR
Queue Stats
136W - 66L
1,545 Elo+
Party 2
Ymir
Ymir
monixm
Ymir
Level 14
God Stats
20W - 6L
1,635 SR
Queue Stats
63W - 42L
1,260 Elo+
Party 2
Team Averages
Level 53
1,546 SR
1,408 Elo+

VS

Team Averages
Level 45
1,443 SR
1,325 Elo+
Geb
Geb
Celecte
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
IgniteMyRocket
Raijin
Level 7
God Stats
0W - 1L
1,675 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 1
Hachiman
Hachiman
Wardenistic
Hachiman
Level 3
God Stats
0W - 2L
1,154 SR
Queue Stats
0W - 4L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
3 / 0 / 11
8,111
737
5,746
3,988
1,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
D3nisYT
Scylla
13
17 / 1 / 3
10,244
931
15,699
8,176
2,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
monixm
Ymir
12
3 / 1 / 15
8,558
778
2,517
7,597
3,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
0 / 6 / 1
6,327
575
2,751
9,933
6,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 8 / 0
6,176
561
4,811
8,712
3,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Wardenistic
Hachiman
10
1 / 9 / 0
7,253
659
2,002
9,526
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
23
Kills
1
2
Deaths
23
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
0
6
1
0.08
W
Thor
3
0
11
8.5
W
Scylla
D3nisYT
Scylla
17
1
3
18.5
L
0
8
0
0
L
Hachiman
Wardenistic
Hachiman
1
9
0
0.11
W
Ymir
monixm
Ymir
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,962
Damage
9,564
19,761
Taken
28,171
8,119
Mitigated
14,081
4,245
Healing
1,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
2,751
215
381
969
9,933
6,768
0
5,204
4,629
8,952
0
W
Thor
5,746
1,508
0
150
3,988
1,854
434
1,574
2,414
0
14,488
W
Scylla
D3nisYT
Scylla
15,699
1,851
0
3,849
8,176
2,884
1,119
2,666
5,510
50,254
0
L
4,811
208
0
227
8,712
3,153
0
6,464
2,248
17,602
0
L
Hachiman
Wardenistic
Hachiman
2,002
1,183
0
0
9,526
4,160
0
6,548
2,868
0
16,130
W
Ymir
monixm
Ymir
2,517
457
0
246
7,597
3,381
466
3,371
4,226
12,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,913
Gold Earned
19,756
109
Minions Killed
74
0
Camps Cleared
0
624,830
Distance Traveled
483,377
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,327
575
14
1
0
192,630
1
W
Thor
8,111
737
13
1
0
224,784
0
W
Scylla
10,244
931
76
7
0
192,332
2
L
Raijin
6,176
561
20
2
0
155,687
1
L
Hachiman
7,253
659
40
4
0
135,060
2
W
Ymir
8,558
778
20
2
0
207,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role