Player Matchup

Bacchus
Bacchus
ForesterPL
Bacchus
Level 13
God Stats
6W - 14L
1,147 SR
Queue Stats
339W - 538L
1,144 Elo+
Party 1
Sylvanus
Sylvanus
Heiolo
Sylvanus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MrMatthewTTV
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,569 Elo+
Solo
Apollo
Apollo
Sytrysia
Apollo
Level 29
God Stats
24W - 41L
1,166 SR
Queue Stats
350W - 550L
1,144 Elo+
Party 1
Thoth
Thoth
Zankokuna
Thoth
Level 19
God Stats
0W - 1L
1,442 SR
Queue Stats
5W - 8L
1,536 Elo+
Solo
Team Averages
Level 17
1,351 SR
1,379 Elo+

VS

Team Averages
Level 16
1,677 SR
1,473 Elo+
Apollo
Apollo
ReKunN3
Apollo
Level 26
God Stats
4W - 0L
1,701 SR
Queue Stats
40W - 39L
1,309 Elo+
Solo
Kukulkan
Kukulkan
TheLHarvester
Kukulkan
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 38L
1,491 Elo+
Solo
Chaac
Chaac
Trix8
Chaac
Level 8
God Stats
4W - 3L
1,593 SR
Queue Stats
19W - 29L
1,162 Elo+
Solo
Artio
Artio
W0lf5eekeravl
Artio
Level 18
God Stats
1W - 1L
1,926 SR
Queue Stats
39W - 37L
1,561 Elo+
Solo
Loki
Loki
Zhul3n
Loki
Level 8
God Stats
3W - 3L
1,666 SR
Queue Stats
5W - 4L
1,843 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ForesterPL
Bacchus
9
1 / 9 / 0
6,527
408
4,286
14,223
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Heiolo
Sylvanus
14
3 / 1 / 0
8,525
533
3,251
15,561
8,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Tiamat
11
0 / 5 / 2
6,484
405
2,507
10,422
5,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Sytrysia
Apollo
10
2 / 7 / 1
7,325
458
7,966
14,377
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
Zankokuna
Thoth
10
0 / 4 / 1
6,205
388
5,734
7,265
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ReKunN3
Apollo
15
11 / 2 / 7
9,450
591
12,581
12,012
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
TheLHarvester
Kukulkan
17
6 / 1 / 1
10,513
657
12,703
6,202
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Trix8
Chaac
3
0 / 0 / 0
5,395
337
0
0
0
14
6 / 1 / 12
9,733
608
9,680
12,774
9,823
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
Zhul3n
Loki
14
3 / 2 / 6
8,776
549
4,804
9,952
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
6
Kills
26
26
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ForesterPL
Bacchus
1
9
0
0.11
L
Sylvanus
Heiolo
Sylvanus
3
1
0
3
L
Tiamat
0
5
2
0.2
W
Apollo
ReKunN3
Apollo
11
2
7
7.25
L
Apollo
Sytrysia
Apollo
2
7
1
0.36
W
Kukulkan
TheLHarvester
Kukulkan
6
1
1
6.5
W
Chaac
Trix8
Chaac
0
0
0
0
W
6
1
12
12
L
Thoth
Zankokuna
Thoth
0
4
1
0.13
W
Loki
Zhul3n
Loki
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,744
Damage
39,768
61,848
Taken
40,940
27,157
Mitigated
20,047
15,260
Healing
15,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ForesterPL
Bacchus
4,286
388
0
582
14,223
6,988
203
4,025
10,198
15,480
0
L
Sylvanus
Heiolo
Sylvanus
3,251
1,510
147
7,774
15,561
8,526
0
4,530
11,031
53,185
0
L
Tiamat
2,507
731
0
2,063
10,422
5,212
702
5,701
4,721
25,748
0
W
Apollo
ReKunN3
Apollo
12,581
8,240
0
4,786
12,012
4,673
2,128
3,947
7,953
0
46,869
L
Apollo
Sytrysia
Apollo
7,966
4,660
0
3,192
14,377
4,121
124
3,528
10,849
0
33,720
W
Kukulkan
TheLHarvester
Kukulkan
12,703
1,216
0
942
6,202
2,336
3,641
4,042
1,876
77,780
0
W
Chaac
Trix8
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
9,680
1,451
2,024
3,895
12,774
9,823
780
4,451
8,101
31,285
0
L
Thoth
Zankokuna
Thoth
5,734
272
421
1,081
7,265
2,310
0
4,599
2,666
31,926
0
W
Loki
Zhul3n
Loki
4,804
1,965
0
4,108
9,952
3,215
0
2,668
7,232
0
54,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,066
Gold Earned
43,867
264
Minions Killed
348
0
Camps Cleared
0
1,311,879
Distance Traveled
1,233,620
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,527
408
11
1
0
314,960
0
L
Sylvanus
8,525
533
103
6
0
185,408
4
L
Tiamat
6,484
405
40
3
0
248,011
0
W
Apollo
9,450
591
70
4
0
284,756
0
L
Apollo
7,325
458
56
4
0
283,527
0
W
Kukulkan
10,513
657
141
9
0
296,655
1
W
Chaac
5,395
337
0
0
0
0
0
W
Artio
9,733
608
52
3
0
307,737
0
L
Thoth
6,205
388
54
3
0
279,973
1
W
Loki
8,776
549
85
5
0
344,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role