Player Matchup

Ymir
Ymir
AEvilShrimp
Ymir
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
49W - 81L
1,120 Elo+
Party 2
Cthulhu
Cthulhu
COELHOGG
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,452 Elo+
Solo
Chaac
Chaac
DaCheeseCake
Chaac
Level 47
God Stats
7W - 10L
1,332 SR
Queue Stats
100W - 141L
1,232 Elo+
Party 2
Team Averages
Level 27
1,444 SR
1,268 Elo+

VS

Team Averages
Level 83
1,443 SR
1,576 Elo+
Mercury
Mercury
DragonSlayer435
Mercury
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,589 Elo+
Party 1
Artio
Artio
Venviangel
Artio
Level 105
God Stats
2W - 1L
1,551 SR
Queue Stats
14W - 9L
1,550 Elo+
Party 1
Ra
Ra
gamedemolisher
Ra
Level 23
God Stats
1W - 0L
1,279 SR
Queue Stats
6W - 4L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 3
8,016
573
6,730
17,486
6,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cthulhu
COELHOGG
Cthulhu
10
1 / 5 / 2
7,882
563
5,913
14,155
6,407
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 3 / 2
8,202
586
10,728
13,725
9,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 7
10,935
781
20,284
10,592
4,816
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
13
5 / 1 / 12
10,676
763
5,712
14,727
15,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 3 / 15
9,169
655
10,301
9,032
5,614
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
4
Kills
18
18
Deaths
4
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
L
Cthulhu
COELHOGG
Cthulhu
1
5
2
0.4
L
2
3
2
1
W
11
0
7
14.5
W
Artio
5
1
12
11
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,371
Damage
36,297
45,366
Taken
34,351
22,800
Mitigated
25,445
12,999
Healing
10,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,730
1,075
735
3,408
17,486
6,453
80
7,013
10,473
26,180
0
L
Cthulhu
COELHOGG
Cthulhu
5,913
521
195
423
14,155
6,407
0
5,352
8,803
19,805
0
L
10,728
2,083
1,027
7,211
13,725
9,940
0
3,724
10,001
0
25,445
W
20,284
10,815
0
0
10,592
4,816
1,715
2,926
7,641
0
64,269
W
Artio
5,712
1,318
1,196
4,439
14,727
15,015
257
5,992
8,385
17,256
0
W
10,301
1,380
3,104
2,129
9,032
5,614
1,029
3,817
5,071
30,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,100
Gold Earned
30,780
98
Minions Killed
121
0
Camps Cleared
0
580,383
Distance Traveled
789,247
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,016
573
39
3
0
166,237
0
L
Cthulhu
7,882
563
32
2
0
236,167
0
L
Chaac
8,202
586
27
2
0
177,979
0
W
Mercury
10,935
781
70
5
0
343,108
0
W
Artio
10,676
763
12
1
0
237,152
0
W
Ra
9,169
655
39
3
0
208,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role