Player Matchup

Thor
Thor
Aerosmith77
Thor
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 111L
1,393 Elo+
Solo
Neith
Neith
Ahir005
Neith
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HuffingE10
Ymir
Level 28
God Stats
19W - 10L
1,727 SR
Queue Stats
339W - 321L
1,578 Elo+
Solo
Izanami
Izanami
IceFire535
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,157 Elo+
Solo
Bellona
Bellona
意大利的营长
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,545 SR
1,426 Elo+

VS

Team Averages
Level 20
1,436 SR
1,375 Elo+
Agni
Agni
DiscountBoxBox
Agni
Level 10
God Stats
9W - 5L
1,367 SR
Queue Stats
95W - 87L
1,485 Elo+
Solo
Danzaburou
Danzaburou
PsiRenn
Danzaburou
Level 37
God Stats
5W - 6L
1,254 SR
Queue Stats
47W - 56L
1,256 Elo+
Party 1
Amaterasu
Amaterasu
arcaicz
Amaterasu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,093 Elo+
Party 1
Apollo
Apollo
外面全是成龙
Apollo
Level 19
God Stats
31W - 25L
1,511 SR
Queue Stats
98W - 77L
1,513 Elo+
Party 2
Ares
Ares
收手吧阿祖
Ares
Level 21
God Stats
2W - 1L
1,547 SR
Queue Stats
95W - 84L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,046
459
3,334
7,732
2,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Ahir005
Neith
6
1 / 7 / 0
4,707
428
914
7,215
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 5 / 0
4,465
406
1,327
5,950
2,762
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
IceFire535
Izanami
7
0 / 6 / 0
4,469
406
2,234
7,646
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 0
5,665
515
2,883
4,646
4,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 2
7,020
638
9,258
5,931
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
PsiRenn
Danzaburou
9
3 / 0 / 0
5,570
506
2,836
4,331
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
arcaicz
Amaterasu
9
0 / 2 / 0
5,305
482
1,842
5,331
3,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
8 / 0 / 1
7,053
641
7,060
6,258
2,222
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 0 / 6
6,317
574
1,838
4,339
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
3
Kills
20
20
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Neith
Ahir005
Neith
1
7
0
0.14
W
7
1
2
8
L
0
5
0
0
L
Izanami
IceFire535
Izanami
0
6
0
0
W
Danzaburou
PsiRenn
Danzaburou
3
0
0
3
W
Amaterasu
arcaicz
Amaterasu
0
2
0
0
W
8
0
1
8.5
L
2
0
0
2
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,692
Damage
22,834
33,189
Taken
26,190
13,128
Mitigated
10,565
4,056
Healing
9,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,334
1,428
0
1,265
7,732
2,434
0
2,174
5,558
0
31,208
L
Neith
Ahir005
Neith
914
230
0
584
7,215
2,332
0
5,278
1,937
0
10,068
W
9,258
1,413
0
1,791
5,931
1,706
522
463
5,468
41,494
0
L
1,327
648
0
650
5,950
2,762
0
2,414
3,536
15,420
0
L
Izanami
IceFire535
Izanami
2,234
1,484
0
974
7,646
1,398
53
1,230
6,416
0
18,151
W
Danzaburou
PsiRenn
Danzaburou
2,836
1,413
0
2,574
4,331
1,253
0
0
4,281
0
19,351
W
Amaterasu
arcaicz
Amaterasu
1,842
650
0
1,269
5,331
3,075
462
0
5,083
0
17,735
W
7,060
4,042
0
2,523
6,258
2,222
891
625
5,633
0
46,118
L
2,883
679
0
583
4,646
4,202
195
0
4,418
0
19,889
W
1,838
124
0
1,566
4,339
2,309
393
239
4,100
12,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,352
Gold Earned
31,265
176
Minions Killed
276
0
Camps Cleared
0
919,575
Distance Traveled
1,031,706
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,046
459
56
5
0
191,766
2
L
Neith
4,707
428
21
2
0
176,291
0
W
Agni
7,020
638
69
6
0
214,203
1
L
Ymir
4,465
406
29
3
0
167,768
6
L
Izanami
4,469
406
28
3
0
191,362
0
W
Danzaburou
5,570
506
35
3
0
204,076
3
W
Amaterasu
5,305
482
54
5
0
216,630
0
W
Apollo
7,053
641
99
9
0
198,057
3
L
Bellona
5,665
515
42
4
0
192,388
2
W
Ares
6,317
574
19
2
0
198,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role