Player Matchup

Ra
Ra
Angel7bs
Ra
Level 4
God Stats
1W - 2L
1,446 SR
Queue Stats
11W - 20L
1,371 Elo+
Solo
Ymir
Ymir
JNXER666
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,652 Elo+
Party 1
Nemesis
Nemesis
R3D K4NG4R00
Nemesis
Level 5
God Stats
0W - 3L
1,171 SR
Queue Stats
7W - 12L
1,311 Elo+
Party 1
Sun Wukong
Sun Wukong
mklovin1
Sun Wukong
Level 29
God Stats
1W - 5L
1,354 SR
Queue Stats
376W - 386L
1,420 Elo+
Solo
Tiamat
Tiamat
oldmanindigo
Tiamat
Level 27
God Stats
19W - 21L
1,539 SR
Queue Stats
70W - 63L
1,571 Elo+
Solo
Team Averages
Level 14
1,402 SR
1,465 Elo+

VS

Team Averages
Level 25
1,512 SR
1,476 Elo+
Yemoja
Yemoja
Blaz3_Gam1n
Yemoja
Level 18
God Stats
2W - 4L
1,230 SR
Queue Stats
54W - 63L
1,291 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Denizard9548
Tsukuyomi
Level 29
God Stats
23W - 19L
1,744 SR
Queue Stats
557W - 599L
1,542 Elo+
Solo
Fenrir
Fenrir
MiraCutie
Fenrir
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 90L
1,664 Elo+
Solo
Bellona
Bellona
XSPIDERVENOMX
Bellona
Level 22
God Stats
20W - 21L
1,338 SR
Queue Stats
27W - 37L
1,223 Elo+
Party 2
Izanami
Izanami
XxDevil riderxX
Izanami
Level 28
God Stats
54W - 14L
1,748 SR
Queue Stats
104W - 67L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 15 / 1
6,900
863
5,264
15,262
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
1 / 12 / 0
7,682
960
7,135
20,379
11,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
R3D K4NG4R00
Nemesis
13
1 / 7 / 2
7,438
930
7,266
14,358
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
mklovin1
Sun Wukong
13
0 / 8 / 2
7,225
903
5,326
12,023
6,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
12
1 / 11 / 1
7,281
910
9,160
13,090
8,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
3 / 0 / 32
9,459
1,182
4,229
5,017
5,447
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Denizard9548
Tsukuyomi
16
7 / 0 / 28
9,768
1,221
13,421
6,074
2,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
MiraCutie
Fenrir
17
22 / 0 / 14
11,352
1,419
20,067
11,287
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
15
7 / 3 / 21
8,980
1,123
7,453
9,067
5,767
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
14 / 0 / 24
10,500
1,313
21,148
7,309
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
172
3
Kills
53
53
Deaths
3
6
Assists
119
Player
Kills
Deaths
Assists
KDA
L
0
15
1
0.03
W
Yemoja
3
0
32
19
W
Tsukuyomi
Denizard9548
Tsukuyomi
7
0
28
21
L
Ymir
1
12
0
0.08
W
Fenrir
MiraCutie
Fenrir
22
0
14
29
L
Nemesis
R3D K4NG4R00
Nemesis
1
7
2
0.29
W
Bellona
7
3
21
5.83
W
14
0
24
26
L
Sun Wukong
mklovin1
Sun Wukong
0
8
2
0.13
L
Tiamat
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,151
Damage
66,318
75,112
Taken
38,754
35,450
Mitigated
21,885
5,213
Healing
13,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,264
970
327
1,581
15,262
4,818
0
474
14,788
13,041
0
W
Yemoja
4,229
1,519
3,839
932
5,017
5,447
0
2,567
2,450
10,428
0
W
Tsukuyomi
Denizard9548
Tsukuyomi
13,421
3,391
0
120
6,074
2,657
0
3,375
2,699
0
24,018
L
Ymir
7,135
2,052
0
543
20,379
11,598
0
1,711
18,668
14,189
0
W
Fenrir
MiraCutie
Fenrir
20,067
8,818
582
3,662
11,287
4,957
0
6,072
5,215
0
27,579
L
Nemesis
R3D K4NG4R00
Nemesis
7,266
2,021
0
1,630
14,358
4,721
0
587
13,771
0
12,590
W
Bellona
7,453
3,069
0
0
9,067
5,767
0
5,365
3,702
0
14,721
W
21,148
16,444
0
4,036
7,309
3,057
0
4,180
3,129
0
49,556
L
Sun Wukong
mklovin1
Sun Wukong
5,326
779
0
128
12,023
6,206
0
506
11,517
0
23,133
L
Tiamat
9,160
898
0
1,004
13,090
8,107
0
951
12,139
24,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,526
Gold Earned
50,059
108
Minions Killed
151
3
Camps Cleared
4
683,932
Distance Traveled
734,678
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,900
863
19
2
1
112,727
0
W
Yemoja
9,459
1,182
17
2
0
127,280
0
W
Tsukuyomi
9,768
1,221
21
3
1
193,123
3
L
Ymir
7,682
960
11
1
0
128,723
0
W
Fenrir
11,352
1,419
14
2
3
173,977
1
L
Nemesis
7,438
930
8
1
0
164,116
0
W
Bellona
8,980
1,123
14
2
0
111,781
0
W
Izanami
10,500
1,313
85
11
0
128,517
1
L
Sun Wukong
7,225
903
39
5
0
143,205
0
L
Tiamat
7,281
910
31
4
2
135,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role