Player Matchup

Camazotz
Camazotz
ChewingJudas
Camazotz
Level 65
God Stats
5W - 0L
1,678 SR
Queue Stats
39W - 22L
1,228 Elo+
Party 1
Neith
Neith
Dootendo
Neith
Level 64
God Stats
1W - 1L
1,182 SR
Queue Stats
16W - 15L
1,339 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LightKarakuri
Tsukuyomi
Level 147
God Stats
5W - 2L
1,276 SR
Queue Stats
37W - 24L
1,228 Elo+
Party 1
Persephone
Persephone
MasterofLords
Persephone
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 13L
1,728 Elo+
Party 1
Khepri
Khepri
TheGibby
Khepri
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,228 Elo+
Party 1
Team Averages
Level 88
1,427 SR
1,350 Elo+

VS

Team Averages
Level 81
1,575 SR
1,535 Elo+
Horus
Horus
CloratoDePotasio
Horus
Level 146
God Stats
2W - 2L
1,609 SR
Queue Stats
63W - 45L
1,582 Elo+
Solo
Kuzenbo
Kuzenbo
GiantFeeFiFoFum
Kuzenbo
Level 39
God Stats
14W - 12L
1,573 SR
Queue Stats
143W - 126L
1,556 Elo+
Solo
He Bo
He Bo
Gnar1y
He Bo
Level 47
God Stats
15W - 11L
1,674 SR
Queue Stats
72W - 51L
1,626 Elo+
Solo
Chernobog
Chernobog
Veloh
Chernobog
Level 104
God Stats
2W - 6L
1,307 SR
Queue Stats
212W - 226L
1,415 Elo+
Solo
Nemesis
Nemesis
Wumbosaurus
Nemesis
Level 67
God Stats
1W - 2L
1,709 SR
Queue Stats
41W - 37L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ChewingJudas
Camazotz
15
0 / 3 / 5
9,387
447
11,856
17,786
8,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Dootendo
Neith
18
7 / 1 / 2
10,601
505
14,289
10,877
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
LightKarakuri
Tsukuyomi
17
3 / 1 / 1
10,190
485
8,748
15,045
6,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
MasterofLords
Persephone
18
4 / 1 / 1
11,571
551
8,548
7,486
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
TheGibby
Khepri
14
0 / 1 / 5
9,282
442
6,500
14,818
16,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
9,881
471
8,663
16,672
17,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 1 / 1
8,372
399
5,943
17,300
17,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
Gnar1y
He Bo
19
1 / 1 / 2
11,311
539
9,137
10,269
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Veloh
Chernobog
16
2 / 4 / 1
9,679
461
9,427
16,190
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Wumbosaurus
Nemesis
16
1 / 5 / 2
9,360
446
11,050
14,304
8,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
14
Kills
7
7
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Camazotz
ChewingJudas
Camazotz
0
3
5
0.83
L
3
3
1
1.17
W
Neith
Dootendo
Neith
7
1
2
8
L
0
1
1
0.5
L
He Bo
Gnar1y
He Bo
1
1
2
2
W
Tsukuyomi
LightKarakuri
Tsukuyomi
3
1
1
3.5
W
Persephone
MasterofLords
Persephone
4
1
1
4.5
W
Khepri
TheGibby
Khepri
0
1
5
2.5
L
Chernobog
Veloh
Chernobog
2
4
1
0.63
L
Nemesis
Wumbosaurus
Nemesis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,941
Damage
44,220
66,012
Taken
74,735
39,264
Mitigated
53,490
27,951
Healing
27,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
ChewingJudas
Camazotz
11,856
3,487
0
11,547
17,786
8,802
400
960
16,283
0
52,664
L
8,663
3,259
243
6,614
16,672
17,714
495
2,442
13,730
0
44,911
W
Neith
Dootendo
Neith
14,289
6,333
0
5,420
10,877
4,580
796
3,781
6,944
0
80,300
L
5,943
2,575
0
5,811
17,300
17,467
0
3,787
13,471
32,178
0
L
He Bo
Gnar1y
He Bo
9,137
459
0
5,022
10,269
3,478
0
4,807
5,437
92,698
0
W
Tsukuyomi
LightKarakuri
Tsukuyomi
8,748
2,986
0
9,965
15,045
6,303
0
1,557
13,435
0
79,346
W
Persephone
MasterofLords
Persephone
8,548
403
0
1,019
7,486
2,710
328
2,772
4,565
70,739
0
W
Khepri
TheGibby
Khepri
6,500
359
0
0
14,818
16,869
0
5,673
9,079
22,644
0
L
Chernobog
Veloh
Chernobog
9,427
4,833
0
7,174
16,190
6,430
0
2,162
13,957
0
64,867
L
Nemesis
Wumbosaurus
Nemesis
11,050
5,202
0
2,349
14,304
8,401
0
1,850
12,379
0
85,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,031
Gold Earned
48,603
538
Minions Killed
571
0
Camps Cleared
0
1,967,962
Distance Traveled
1,961,177
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,387
447
89
4
0
383,792
1
L
Horus
9,881
471
93
4
0
379,692
2
W
Neith
10,601
505
150
7
0
345,920
0
L
Kuzenbo
8,372
399
35
2
0
388,446
13
L
He Bo
11,311
539
185
9
0
413,113
6
W
Tsukuyomi
10,190
485
128
6
0
455,997
4
W
Persephone
11,571
551
138
7
0
403,335
13
W
Khepri
9,282
442
33
2
0
378,918
3
L
Chernobog
9,679
461
130
6
0
330,891
3
L
Nemesis
9,360
446
128
6
0
449,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role