Player Matchup

He Bo
He Bo
Platinum IV
Desоlation
He Bo
Platinum IV
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 87L
1,969 MMR
Solo
Nu Wa
Nu Wa
Diamond II
Killateral
Nu Wa
Diamond II
Level 160
God Stats
4W - 4L
1,581 SR
Queue Stats
92W - 81L
2,307 MMR
Party 2
Hercules
Hercules
Diamond IV
KirbDance
Hercules
Diamond IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
MorlochMan
Ymir
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond V
TaylorSwiftBoiz
Izanami
Diamond V
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 114
1,516 SR
1,755 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,584 SR
2,005 MMR
Set
Set
Masters
FIappyDonald
Set
Masters
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
Lycatic
Cu Chulainn
Platinum II
Level 154
God Stats
9W - 9L
1,284 SR
Queue Stats
599W - 596L
1,916 MMR
Solo
Janus
Janus
Diamond IV
Njorthrbiartr
Janus
Diamond IV
Level 124
God Stats
19W - 12L
1,712 SR
Queue Stats
428W - 388L
2,587 MMR
Solo
Khepri
Khepri
Platinum III
skullcrusher193
Khepri
Platinum III
Level 128
God Stats
11W - 8L
1,621 SR
Queue Stats
609W - 600L
1,908 MMR
Party 1
Cernunnos
Cernunnos
Diamond V
vincentjv2016
Cernunnos
Diamond V
Level 128
God Stats
28W - 9L
1,802 SR
Queue Stats
101W - 92L
2,115 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
6,230
623
3,881
5,642
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
10
0 / 3 / 2
5,718
572
2,654
5,132
1,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
KirbDance
Hercules
12
2 / 0 / 0
6,214
621
3,130
7,844
4,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 1 / 0
3,582
358
0
1,042
311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 3 / 1
5,981
598
4,395
7,603
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Chang'eApolloScyllaGuan YuPersephone

VS

Bans
Sun WukongTyrNemesisOsirisSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,050
605
2,815
6,639
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Lycatic
Cu Chulainn
11
0 / 2 / 1
5,959
596
4,065
7,050
3,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 1 / 3
7,038
704
5,713
3,409
1,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 3
6,156
616
1,474
4,607
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
vincentjv2016
Cernunnos
12
3 / 2 / 0
6,532
653
4,158
6,618
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
6
Kills
9
10
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
0
1
3
1.5
L
Nu Wa
0
3
2
0.33
L
Hercules
KirbDance
Hercules
2
0
0
2
W
Cu Chulainn
Lycatic
Cu Chulainn
0
2
1
0.25
L
0
1
0
0
W
4
1
3
5.5
L
1
3
1
0.5
W
2
0
3
3.5
W
Cernunnos
vincentjv2016
Cernunnos
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,060
Damage
18,225
27,263
Taken
28,323
11,204
Mitigated
12,445
9,711
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,881
279
0
1,710
5,642
1,819
0
2,341
3,276
39,307
0
W
2,815
753
0
2,680
6,639
2,622
0
1,626
5,013
0
37,964
L
Nu Wa
2,654
401
0
614
5,132
1,690
195
3,982
1,150
31,285
0
L
Hercules
KirbDance
Hercules
3,130
624
0
4,790
7,844
4,407
0
0
7,419
0
31,820
W
Cu Chulainn
Lycatic
Cu Chulainn
4,065
507
0
3,164
7,050
3,391
92
852
5,951
0
29,114
L
0
0
0
60
1,042
311
0
0
1,042
0
0
W
5,713
774
0
593
3,409
1,126
0
2,283
1,126
45,638
0
L
4,395
2,430
0
2,537
7,603
2,977
857
864
6,739
0
42,613
W
1,474
122
0
1,906
4,607
2,546
177
983
3,624
14,902
0
W
Cernunnos
vincentjv2016
Cernunnos
4,158
1,923
0
2,677
6,618
2,760
656
791
5,827
0
41,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,725
Gold Earned
31,735
321
Minions Killed
350
0
Camps Cleared
0
805,152
Distance Traveled
1,066,008
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,230
623
88
9
0
195,850
1
W
Set
6,050
605
80
8
0
232,144
3
L
Nu Wa
5,718
572
71
7
0
191,161
2
L
Hercules
6,214
621
74
7
0
228,693
5
W
Cu Chulainn
5,959
596
63
6
0
214,503
0
L
Ymir
3,582
358
0
0
0
12,077
0
W
Janus
7,038
704
97
10
0
208,060
2
L
Izanami
5,981
598
88
9
0
177,371
2
W
Khepri
6,156
616
18
2
0
225,892
0
W
Cernunnos
6,532
653
92
9
0
185,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role