Player Matchup

Zeus
Zeus
Danbox1997
Zeus
Level 126
God Stats
0W - 1L
1,753 SR
Queue Stats
7W - 7L
1,639 Elo+
Party 2
King Arthur
King Arthur
MdYamaha
King Arthur
Level 122
God Stats
0W - 1L
1,636 SR
Queue Stats
14W - 9L
1,717 Elo+
Party 2
Tyr
Tyr
Tubilicious
Tyr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,522 Elo+
Party 2
Team Averages
Level 95
1,630 SR
1,626 Elo+

VS

Team Averages
Level 124
1,545 SR
1,841 Elo+
Scylla
Scylla
FramundaMabalz
Scylla
Level 126
God Stats
1W - 0L
1,517 SR
Queue Stats
29W - 3L
1,819 Elo+
Party 1
Hou Yi
Hou Yi
Pats The Name
Hou Yi
Level 123
God Stats
1W - 0L
1,516 SR
Queue Stats
14W - 3L
1,903 Elo+
Party 1
Serqet
Serqet
Psyklops
Serqet
Level 123
God Stats
10W - 5L
1,603 SR
Queue Stats
150W - 111L
1,801 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 6
7,549
686
8,152
7,078
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MdYamaha
King Arthur
10
3 / 7 / 2
7,742
704
6,730
13,218
5,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
6 / 3 / 2
9,035
821
6,306
10,767
4,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 5 / 3
9,466
861
7,701
7,740
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 9
8,670
788
8,020
9,468
3,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
Psyklops
Serqet
12
2 / 3 / 11
8,402
764
8,014
13,871
10,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
15
15
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
9
5
3
2.1
L
King Arthur
MdYamaha
King Arthur
3
7
2
0.57
W
4
1
9
8.5
W
Serqet
Psyklops
Serqet
2
3
11
2.5
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,188
Damage
23,735
31,063
Taken
31,079
11,952
Mitigated
17,230
5,179
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,152
962
0
822
7,078
2,136
0
973
5,727
26,932
0
W
7,701
912
0
1,328
7,740
2,638
821
2,306
5,172
30,987
0
L
King Arthur
MdYamaha
King Arthur
6,730
2,759
0
1,651
13,218
5,299
0
2,670
9,966
0
15,009
W
8,020
5,058
0
3,069
9,468
3,596
2,338
2,414
6,792
0
31,001
W
Serqet
Psyklops
Serqet
8,014
1,464
0
3,733
13,871
10,996
224
2,652
10,877
0
18,936
L
6,306
688
0
2,706
10,767
4,517
231
3,691
6,618
0
28,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,326
Gold Earned
26,538
112
Minions Killed
124
0
Camps Cleared
0
575,967
Distance Traveled
655,407
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,549
686
48
4
0
160,361
2
W
Scylla
9,466
861
66
6
0
181,200
3
L
King Arthur
7,742
704
11
1
0
192,813
1
W
Hou Yi
8,670
788
47
4
0
222,217
0
W
Serqet
8,402
764
11
1
0
251,990
3
L
Tyr
9,035
821
53
5
0
222,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role