Player Matchup

Ra
Ra
Platinum I
 
Ra
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond II
Adc-or-Trolll
Rama
Diamond II
Level 51
God Stats
8W - 12L
1,826 SR
Queue Stats
266W - 231L
2,375 MMR
Solo
Arachne
Arachne
Diamond I
Re6er
Arachne
Diamond I
Level 160
God Stats
89W - 38L
1,770 SR
Queue Stats
647W - 572L
2,444 MMR
Solo
Osiris
Osiris
Diamond III
Thermyz
Osiris
Diamond III
Level 160
God Stats
10W - 9L
1,878 SR
Queue Stats
391W - 375L
2,222 MMR
Solo
Ymir
Ymir
Platinum IV
WhereIsHis-Elo
Ymir
Platinum IV
Level 66
God Stats
0W - 1L
1,581 SR
Queue Stats
43W - 35L
1,895 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,711 SR
2,087 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 111
1,584 SR
1,712 MMR
Hera
Hera
Platinum III
 
Hera
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond II
 
Ao Kuang
Diamond II
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum V
 
Erlang Shen
Platinum V
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
 
Heimdallr
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
xPreachhhx
Cerberus
Masters
Level 160
God Stats
22W - 8L
1,918 SR
Queue Stats
173W - 119L
2,562 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 3 / 0
4,263
426
2,063
3,011
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 0
5,651
565
2,995
4,902
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Re6er
Arachne
10
2 / 1 / 1
5,936
594
3,180
5,505
1,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Osiris
Thermyz
Osiris
9
1 / 3 / 2
6,011
601
6,384
7,454
3,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
0 / 5 / 0
4,213
421
980
7,360
2,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SetJanusDanzaburouScyllaApollo

VS

Bans
PersephoneAphroditeGuan YuChang'eHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 0 / 6
6,352
635
4,017
2,290
693
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
 
Ao Kuang
10
3 / 2 / 3
5,946
595
3,552
6,550
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
 
Erlang Shen
9
6 / 1 / 2
5,919
592
4,880
5,634
3,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
 
Heimdallr
11
0 / 0 / 1
5,913
591
2,163
6,283
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
xPreachhhx
Cerberus
11
3 / 1 / 1
6,376
638
4,108
7,457
4,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
13
13
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
W
Hera
 
Hera
1
0
6
4
W
Ao Kuang
 
Ao Kuang
3
2
3
2.25
W
Erlang Shen
 
Erlang Shen
6
1
2
7
W
Heimdallr
 
Heimdallr
0
0
1
0.5
L
1
1
0
1
L
Arachne
Re6er
Arachne
2
1
1
2.5
L
Osiris
Thermyz
Osiris
1
3
2
0.67
L
0
5
0
0
W
Cerberus
xPreachhhx
Cerberus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,602
Damage
18,720
28,232
Taken
28,214
10,349
Mitigated
12,172
6,802
Healing
13,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,063
169
112
165
3,011
740
0
1,189
1,750
18,460
0
W
Hera
 
Hera
4,017
699
0
780
2,290
693
548
1,100
1,096
35,081
0
W
Ao Kuang
 
Ao Kuang
3,552
1,063
0
3,095
6,550
1,868
0
317
6,233
31,785
0
W
Erlang Shen
 
Erlang Shen
4,880
2,992
0
1,515
5,634
3,139
0
1,453
4,102
0
24,386
W
Heimdallr
 
Heimdallr
2,163
823
0
4,747
6,283
2,001
164
0
6,283
0
37,680
L
2,995
2,605
0
2,221
4,902
1,526
0
0
4,902
0
29,708
L
Arachne
Re6er
Arachne
3,180
2,356
0
1,776
5,505
1,735
0
1,707
3,776
0
30,569
L
Osiris
Thermyz
Osiris
6,384
2,913
0
1,766
7,454
3,941
0
4,961
2,493
0
28,882
L
980
408
91
671
7,360
2,407
0
3,535
3,634
9,575
0
W
Cerberus
xPreachhhx
Cerberus
4,108
782
0
3,489
7,457
4,471
0
0
7,457
35,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,074
Gold Earned
30,506
245
Minions Killed
334
0
Camps Cleared
0
888,385
Distance Traveled
950,860
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,263
426
31
3
0
148,382
2
W
Hera
6,352
635
85
9
0
197,967
5
W
Ao Kuang
5,946
595
63
6
0
194,385
3
W
Erlang Shen
5,919
592
36
4
0
218,484
4
W
Heimdallr
5,913
591
67
7
0
149,632
0
L
Rama
5,651
565
66
7
0
165,757
2
L
Arachne
5,936
594
66
7
0
188,841
1
L
Osiris
6,011
601
56
6
0
188,059
0
L
Ymir
4,213
421
26
3
0
197,346
4
W
Cerberus
6,376
638
83
8
0
190,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role