Player Matchup

Merlin
Merlin
GI Joesph
Merlin
Level 137
God Stats
55W - 5L
1,698 SR
Queue Stats
268W - 66L
2,001 Elo+
Party 2
Nu Wa
Nu Wa
SheitFarmer
Nu Wa
Level 25
God Stats
7W - 0L
1,500 SR
Queue Stats
191W - 53L
1,988 Elo+
Party 2
Ah Puch
Ah Puch
lundoom2
Ah Puch
Level 123
God Stats
19W - 3L
1,953 SR
Queue Stats
253W - 75L
2,050 Elo+
Party 2
Team Averages
Level 95
1,717 SR
2,013 Elo+

VS

Team Averages
Level 53
1,500 SR
1,386 Elo+
Cu Chulainn
Cu Chulainn
MeatyThigh-
Cu Chulainn
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,458 Elo+
Party 1
Ymir
Ymir
Railer---
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,382 Elo+
Party 1
Izanami
Izanami
harwaJ
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GI Joesph
Merlin
16
10 / 0 / 10
12,588
787
15,835
5,536
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 16
11,602
725
8,908
5,246
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
lundoom2
Ah Puch
16
6 / 0 / 13
11,726
733
11,244
9,345
8,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MeatyThigh-
Cu Chulainn
13
1 / 6 / 0
9,386
587
6,242
19,841
21,602
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
12
0 / 6 / 0
8,733
546
4,063
16,535
10,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
harwaJ
Izanami
11
0 / 8 / 0
8,675
542
642
10,732
8,330
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
1
20
Kills
1
1
Deaths
20
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
GI Joesph
Merlin
10
0
10
15
L
Cu Chulainn
MeatyThigh-
Cu Chulainn
1
6
0
0.17
L
Ymir
0
6
0
0
W
4
1
16
12
L
Izanami
harwaJ
Izanami
0
8
0
0
W
Ah Puch
lundoom2
Ah Puch
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,987
Damage
10,947
20,127
Taken
47,108
12,197
Mitigated
40,222
6,454
Healing
6,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
GI Joesph
Merlin
15,835
2,150
0
1,607
5,536
2,314
1,438
1,339
4,197
86,028
0
L
Cu Chulainn
MeatyThigh-
Cu Chulainn
6,242
639
279
3,471
19,841
21,602
0
14,227
4,773
0
48,352
L
Ymir
4,063
156
0
2,582
16,535
10,290
0
11,895
4,157
39,440
0
W
8,908
2,197
0
1,472
5,246
1,767
1,193
1,024
4,222
36,330
0
L
Izanami
harwaJ
Izanami
642
392
0
0
10,732
8,330
0
8,255
2,033
0
24,261
W
Ah Puch
lundoom2
Ah Puch
11,244
942
0
3,375
9,345
8,116
735
1,959
6,600
51,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,916
Gold Earned
26,794
230
Minions Killed
204
0
Camps Cleared
0
922,187
Distance Traveled
741,451
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,588
787
116
7
0
297,988
4
L
Cu Chulainn
9,386
587
81
5
0
268,374
0
L
Ymir
8,733
546
66
4
0
265,520
0
W
Nu Wa
11,602
725
52
3
0
298,515
2
L
Izanami
8,675
542
57
4
0
207,557
0
W
Ah Puch
11,726
733
62
4
0
325,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role