Player Matchup

Anhur
Anhur
Aus1Q
Anhur
Level 29
God Stats
11W - 10L
1,766 SR
Queue Stats
370W - 358L
1,514 Elo+
Party 1
Bellona
Bellona
ThatViper
Bellona
Level 13
God Stats
62W - 39L
1,767 SR
Queue Stats
283W - 294L
1,488 Elo+
Party 1
Cerberus
Cerberus
WiIISand
Cerberus
Level 21
God Stats
19W - 27L
1,487 SR
Queue Stats
611W - 610L
1,476 Elo+
Party 1
Ra
Ra
mszimsz
Ra
Level 28
God Stats
7W - 18L
1,443 SR
Queue Stats
84W - 126L
1,479 Elo+
Solo
Hachiman
Hachiman
obilic006
Hachiman
Level 3
God Stats
0W - 4L
1,311 SR
Queue Stats
3W - 13L
1,427 Elo+
Solo
Team Averages
Level 19
1,555 SR
1,477 Elo+

VS

Team Averages
Level 21
1,490 SR
1,427 Elo+
Eset
Eset
DoobieTanner
Eset
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,337 Elo+
Solo
Danzaburou
Danzaburou
FINALWEEB
Danzaburou
Level 27
God Stats
70W - 35L
1,599 SR
Queue Stats
312W - 320L
1,399 Elo+
Party 2
Baron Samedi
Baron Samedi
LargePeenguin
Baron Samedi
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 117L
1,488 Elo+
Solo
Sylvanus
Sylvanus
Sike_04
Sylvanus
Level 18
God Stats
12W - 17L
1,271 SR
Queue Stats
111W - 111L
1,445 Elo+
Party 2
Tsukuyomi
Tsukuyomi
blindside044
Tsukuyomi
Level 26
God Stats
6W - 5L
1,581 SR
Queue Stats
234W - 238L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aus1Q
Anhur
6
1 / 0 / 0
3,971
567
1,641
3,481
886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bellona
ThatViper
Bellona
5
0 / 4 / 0
3,733
533
1,538
6,540
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
WiIISand
Cerberus
6
0 / 4 / 1
3,851
550
1,634
5,151
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 2 / 0
3,816
545
1,126
2,436
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
obilic006
Hachiman
4
0 / 3 / 0
3,406
487
151
5,397
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,789
684
1,145
2,803
927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
FINALWEEB
Danzaburou
7
4 / 1 / 0
4,652
665
3,641
3,734
869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LargePeenguin
Baron Samedi
9
2 / 0 / 3
5,127
732
2,920
3,108
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
Sike_04
Sylvanus
6
0 / 0 / 4
4,448
635
1,707
3,267
1,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
blindside044
Tsukuyomi
9
4 / 0 / 1
5,056
722
2,278
2,729
773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
12
13
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
Aus1Q
Anhur
1
0
0
1
W
2
0
1
2.5
W
Danzaburou
FINALWEEB
Danzaburou
4
1
0
4
W
Baron Samedi
LargePeenguin
Baron Samedi
2
0
3
3.5
W
Sylvanus
Sike_04
Sylvanus
0
0
4
2
L
Bellona
ThatViper
Bellona
0
4
0
0
L
Cerberus
WiIISand
Cerberus
0
4
1
0.13
W
Tsukuyomi
blindside044
Tsukuyomi
4
0
1
4.5
L
0
2
0
0
L
Hachiman
obilic006
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,090
Damage
11,691
23,005
Taken
15,641
6,965
Mitigated
4,995
6,385
Healing
7,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Aus1Q
Anhur
1,641
499
0
732
3,481
886
0
813
2,668
0
13,906
W
1,145
210
0
1,390
2,803
927
584
1,021
1,782
19,405
0
W
Danzaburou
FINALWEEB
Danzaburou
3,641
1,964
123
958
3,734
869
94
576
3,066
0
15,522
W
Baron Samedi
LargePeenguin
Baron Samedi
2,920
363
0
1,686
3,108
1,206
266
0
3,108
19,321
0
W
Sylvanus
Sike_04
Sylvanus
1,707
677
693
1,274
3,267
1,220
12
862
2,301
10,058
0
L
Bellona
ThatViper
Bellona
1,538
395
0
2,202
6,540
2,929
0
2,454
3,820
0
11,684
L
Cerberus
WiIISand
Cerberus
1,634
39
0
1,461
5,151
1,449
0
894
4,257
12,295
0
W
Tsukuyomi
blindside044
Tsukuyomi
2,278
679
0
1,756
2,729
773
572
105
2,624
0
21,478
L
1,126
407
0
461
2,436
770
134
1,145
1,291
12,971
0
L
Hachiman
obilic006
Hachiman
151
151
0
1,529
5,397
931
0
160
5,197
0
10,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,777
Gold Earned
24,072
134
Minions Killed
196
0
Camps Cleared
0
579,809
Distance Traveled
600,964
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,971
567
26
4
0
112,007
1
W
Eset
4,789
684
50
7
0
103,166
2
W
Danzaburou
4,652
665
26
4
0
106,033
0
W
Baron Samedi
5,127
732
49
7
0
121,037
0
W
Sylvanus
4,448
635
18
3
0
126,034
2
L
Bellona
3,733
533
29
4
0
119,701
0
L
Cerberus
3,851
550
35
5
0
134,583
2
W
Tsukuyomi
5,056
722
53
8
0
144,694
3
L
Ra
3,816
545
26
4
0
82,383
1
L
Hachiman
3,406
487
18
3
0
131,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role