Player Matchup

Cthulhu
Cthulhu
Guadrion
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,289 Elo+
Solo
Tiamat
Tiamat
PolarFoxyIV
Tiamat
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
davidrch
Hou Yi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 81
1,500 SR
1,430 Elo+

VS

Team Averages
Level 75
1,721 SR
1,658 Elo+
Odin
Odin
BlakeTwiched
Odin
Level 68
God Stats
8W - 2L
1,790 SR
Queue Stats
241W - 187L
1,548 Elo+
Party 1
Hachiman
Hachiman
NightKngRevenant
Hachiman
Level 29
God Stats
3W - 0L
1,381 SR
Queue Stats
52W - 49L
1,482 Elo+
Party 1
Scylla
Scylla
iSαmurai
Scylla
Level 128
God Stats
7W - 2L
1,992 SR
Queue Stats
606W - 128L
1,945 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Guadrion
Cthulhu
10
0 / 7 / 0
6,653
605
2,221
12,206
8,727
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
8
0 / 3 / 0
6,566
597
2,232
5,583
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
davidrch
Hou Yi
10
0 / 4 / 0
6,809
619
2,597
8,850
2,711
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 2
6,208
564
543
818
342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 0 / 7
9,624
875
8,120
6,254
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
iSαmurai
Scylla
14
7 / 0 / 7
9,488
863
12,450
4,440
1,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
14
14
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Cthulhu
Guadrion
Cthulhu
0
7
0
0
W
7
0
7
10.5
L
Tiamat
0
3
0
0
L
Hou Yi
davidrch
Hou Yi
0
4
0
0
W
Scylla
iSαmurai
Scylla
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,050
Damage
21,113
26,639
Taken
11,512
13,896
Mitigated
4,111
3,578
Healing
4,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
543
0
0
50
818
342
0
482
296
0
1,955
L
Cthulhu
Guadrion
Cthulhu
2,221
125
64
0
12,206
8,727
0
6,228
5,978
12,603
0
W
8,120
4,996
0
2,627
6,254
2,261
2,033
2,152
3,878
0
35,779
L
Tiamat
2,232
34
0
1,555
5,583
2,458
0
2,448
3,085
18,200
0
L
Hou Yi
davidrch
Hou Yi
2,597
1,006
0
1,959
8,850
2,711
0
3,830
4,995
0
31,821
W
Scylla
iSαmurai
Scylla
12,450
1,482
0
1,650
4,440
1,508
1,341
1,525
2,821
56,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,028
Gold Earned
25,320
120
Minions Killed
145
0
Camps Cleared
0
521,775
Distance Traveled
447,201
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,208
564
8
1
0
25,435
0
L
Cthulhu
6,653
605
21
2
0
200,763
0
W
Hachiman
9,624
875
54
5
0
217,329
1
L
Tiamat
6,566
597
37
3
0
137,303
1
L
Hou Yi
6,809
619
62
6
0
183,709
3
W
Scylla
9,488
863
83
8
0
204,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role