Player Matchup

Hercules
Hercules
DILFDEVOURER
Hercules
Level 8
God Stats
0W - 7L
1,275 SR
Queue Stats
31W - 39L
1,117 Elo+
Party 2
Anhur
Anhur
DogzSupriemz
Anhur
Level 4
God Stats
1W - 2L
1,333 SR
Queue Stats
1W - 5L
1,394 Elo+
Party 2
Da Ji
Da Ji
WittSong
Da Ji
Level 21
God Stats
1W - 3L
1,251 SR
Queue Stats
10W - 13L
1,368 Elo+
Party 3
The Morrigan
The Morrigan
twinkieweb
The Morrigan
Level 13
God Stats
2W - 7L
1,191 SR
Queue Stats
37W - 49L
1,058 Elo+
Party 2
Ymir
Ymir
木村申巨鸡
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 10
1,310 SR
1,287 Elo+

VS

Team Averages
Level 20
1,587 SR
1,528 Elo+
Hel
Hel
Dahei
Hel
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,228 Elo+
Solo
Thor
Thor
Firefox7277
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HuffingE10
Ymir
Level 28
God Stats
19W - 10L
1,714 SR
Queue Stats
339W - 321L
1,590 Elo+
Party 1
Izanami
Izanami
Jupsi
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
edarko503
Cu Chulainn
Level 24
God Stats
3W - 1L
1,720 SR
Queue Stats
23W - 9L
1,820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DILFDEVOURER
Hercules
10
0 / 12 / 0
6,813
359
2,275
19,950
9,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 10 / 1
6,525
343
2,462
9,508
2,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
WittSong
Da Ji
16
7 / 3 / 2
9,792
515
9,864
16,657
6,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
twinkieweb
The Morrigan
14
2 / 8 / 2
8,594
452
3,470
13,641
5,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 3 / 2
6,734
354
1,747
7,888
3,739
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Dahei
Hel
16
2 / 6 / 6
10,304
542
4,223
11,271
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 0 / 0
6,389
336
0
0
0
13
3 / 3 / 11
9,592
505
7,657
12,296
8,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Jupsi
Izanami
15
6 / 3 / 8
10,494
552
8,537
11,136
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
edarko503
Cu Chulainn
19
25 / 0 / 5
13,839
728
24,074
16,869
12,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
11
Kills
36
36
Deaths
12
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hercules
DILFDEVOURER
Hercules
0
12
0
0
W
Hel
Dahei
Hel
2
6
6
0.83
L
0
10
1
0.05
W
0
0
0
0
W
3
3
11
2.83
W
Izanami
Jupsi
Izanami
6
3
8
3.33
L
Da Ji
WittSong
Da Ji
7
3
2
2.67
W
Cu Chulainn
edarko503
Cu Chulainn
25
0
5
27.5
L
The Morrigan
twinkieweb
The Morrigan
2
8
2
0.38
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,818
Damage
44,491
67,644
Taken
51,572
27,575
Mitigated
29,314
10,217
Healing
15,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DILFDEVOURER
Hercules
2,275
1,201
0
4,139
19,950
9,711
434
2,818
17,132
0
29,300
W
Hel
Dahei
Hel
4,223
920
537
3,253
11,271
4,185
1,556
4,403
6,490
55,806
0
L
2,462
1,373
0
533
9,508
2,506
0
702
8,806
0
16,933
W
0
0
0
0
0
0
0
0
0
0
0
W
7,657
2,346
0
2,385
12,296
8,785
54
3,191
8,984
25,747
0
W
Izanami
Jupsi
Izanami
8,537
5,690
0
4,557
11,136
3,456
6,347
1,395
9,741
0
55,229
L
Da Ji
WittSong
Da Ji
9,864
2,695
0
3,601
16,657
6,471
0
3,494
13,163
0
60,752
W
Cu Chulainn
edarko503
Cu Chulainn
24,074
4,788
0
4,985
16,869
12,888
3,071
1,726
15,080
12,985
96,054
L
The Morrigan
twinkieweb
The Morrigan
3,470
860
0
1,266
13,641
5,148
99
3,539
10,102
42,346
0
L
1,747
835
0
678
7,888
3,739
0
3,948
3,940
12,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,458
Gold Earned
50,618
294
Minions Killed
376
0
Camps Cleared
0
1,486,512
Distance Traveled
1,437,172
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,813
359
53
3
0
329,481
0
W
Hel
10,304
542
89
5
0
308,752
1
L
Anhur
6,525
343
32
2
0
301,649
0
W
Thor
6,389
336
0
0
0
291
0
W
Ymir
9,592
505
32
2
0
349,729
9
W
Izanami
10,494
552
96
5
0
347,975
7
L
Da Ji
9,792
515
101
5
0
353,638
2
W
Cu Chulainn
13,839
728
159
8
0
430,425
3
L
The Morrigan
8,594
452
92
5
0
308,087
1
L
Ymir
6,734
354
16
1
0
193,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role