Player Matchup

Bellona
Bellona
Bhananatos
Bellona
Level 62
God Stats
7W - 2L
1,248 SR
Queue Stats
113W - 118L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
CasualClicks
Cthulhu
Level 35
God Stats
1W - 1L
1,218 SR
Queue Stats
8W - 10L
1,409 Elo+
Party 1
Hercules
Hercules
FawnDoeYou
Hercules
Level 86
God Stats
8W - 3L
1,708 SR
Queue Stats
30W - 31L
1,486 Elo+
Party 1
Hades
Hades
JUSTSMITEKLAA
Hades
Level 24
God Stats
10W - 13L
1,563 SR
Queue Stats
64W - 69L
1,480 Elo+
Party 1
Chiron
Chiron
NewToPcLOL
Chiron
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 53
1,447 SR
1,470 Elo+

VS

Team Averages
Level 47
1,614 SR
1,624 Elo+
Rama
Rama
Brommstein
Rama
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,638 Elo+
Party 2
Sun Wukong
Sun Wukong
ChachiPudding
Sun Wukong
Level 18
God Stats
0W - 5L
1,500 SR
Queue Stats
8W - 10L
1,638 Elo+
Party 2
Pele
Pele
ILikeTrainZ672
Pele
Level 44
God Stats
0W - 1L
1,723 SR
Queue Stats
12W - 11L
1,545 Elo+
Solo
Nox
Nox
JWMpty
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,664 Elo+
Party 2
Hercules
Hercules
reecerace
Hercules
Level 63
God Stats
1W - 2L
1,846 SR
Queue Stats
17W - 17L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bhananatos
Bellona
14
5 / 1 / 2
8,497
566
6,672
11,331
6,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
CasualClicks
Cthulhu
13
1 / 3 / 8
8,223
548
7,087
9,090
6,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
FawnDoeYou
Hercules
14
3 / 1 / 1
8,239
549
6,609
11,735
11,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
6 / 1 / 4
9,462
631
7,270
5,114
2,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
NewToPcLOL
Chiron
14
5 / 3 / 3
8,236
549
10,777
9,227
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
7,284
486
4,759
11,282
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
ChachiPudding
Sun Wukong
13
0 / 1 / 1
7,468
498
3,677
8,415
4,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 5 / 4
8,298
553
6,727
12,066
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
JWMpty
Nox
13
1 / 5 / 4
7,785
519
4,054
7,850
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
reecerace
Hercules
11
1 / 5 / 2
6,958
464
4,172
16,659
9,193
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
20
Kills
9
9
Deaths
20
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bhananatos
Bellona
5
1
2
6
L
4
4
2
1.25
W
Cthulhu
CasualClicks
Cthulhu
1
3
8
1.67
L
Sun Wukong
ChachiPudding
Sun Wukong
0
1
1
0.5
W
Hercules
FawnDoeYou
Hercules
3
1
1
3.5
L
3
5
4
1
W
6
1
4
8
L
Nox
JWMpty
Nox
1
5
4
0.6
W
Chiron
NewToPcLOL
Chiron
5
3
3
2.17
L
Hercules
reecerace
Hercules
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,415
Damage
23,389
46,497
Taken
56,272
29,177
Mitigated
24,420
21,350
Healing
15,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bhananatos
Bellona
6,672
2,675
0
5,398
11,331
6,531
360
929
10,377
0
55,541
L
4,759
4,003
0
3,696
11,282
3,413
0
2,801
8,481
0
40,751
W
Cthulhu
CasualClicks
Cthulhu
7,087
905
116
1,129
9,090
6,223
246
577
8,513
36,349
0
L
Sun Wukong
ChachiPudding
Sun Wukong
3,677
1,246
0
823
8,415
4,900
0
349
7,741
0
37,322
W
Hercules
FawnDoeYou
Hercules
6,609
2,664
0
5,944
11,735
11,014
462
1,257
10,128
0
35,131
L
6,727
1,692
0
3,480
12,066
4,052
0
1,549
10,467
0
50,508
W
7,270
694
913
2,481
5,114
2,185
802
698
4,416
56,436
0
L
Nox
JWMpty
Nox
4,054
127
0
1,404
7,850
2,862
0
3,125
4,725
42,342
0
W
Chiron
NewToPcLOL
Chiron
10,777
5,899
1,062
4,307
9,227
3,224
1,258
593
8,634
0
46,633
L
Hercules
reecerace
Hercules
4,172
1,273
0
6,044
16,659
9,193
0
6,533
10,101
0
22,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,657
Gold Earned
37,793
420
Minions Killed
385
0
Camps Cleared
0
1,490,506
Distance Traveled
1,449,810
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,497
566
104
7
0
317,718
5
L
Rama
7,284
486
87
6
0
249,033
2
W
Cthulhu
8,223
548
61
4
0
303,648
4
L
Sun Wukong
7,468
498
89
6
0
325,129
1
W
Hercules
8,239
549
71
5
0
272,492
1
L
Pele
8,298
553
90
6
0
310,647
3
W
Hades
9,462
631
112
7
0
321,946
2
L
Nox
7,785
519
96
6
0
270,579
1
W
Chiron
8,236
549
72
5
0
274,702
4
L
Hercules
6,958
464
23
2
0
294,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role