Player Matchup

Danzaburou
Danzaburou
DivineWisp
Danzaburou
Level 4
God Stats
3W - 7L
1,500 SR
Queue Stats
17W - 27L
1,500 Elo+
Party 2
Chaac
Chaac
FulChubPicard
Chaac
Level 22
God Stats
7W - 8L
1,447 SR
Queue Stats
242W - 221L
1,423 Elo+
Solo
Heimdallr
Heimdallr
Mysticmahu
Heimdallr
Level 6
God Stats
1W - 2L
1,694 SR
Queue Stats
3W - 5L
1,409 Elo+
Party 3
Da Ji
Da Ji
Tarshuwu
Da Ji
Level 2
God Stats
4W - 10L
1,500 SR
Queue Stats
12W - 18L
1,500 Elo+
Party 2
Raijin
Raijin
demokeracy
Raijin
Level 4
God Stats
1W - 1L
1,694 SR
Queue Stats
3W - 2L
1,757 Elo+
Party 3
Team Averages
Level 8
1,567 SR
1,518 Elo+

VS

Team Averages
Level 20
1,567 SR
1,472 Elo+
Kali
Kali
DemocratRemover
Kali
Level 18
God Stats
1W - 2L
1,308 SR
Queue Stats
55W - 59L
1,380 Elo+
Solo
Sobek
Sobek
FrostyTheSnowlad
Sobek
Level 28
God Stats
37W - 45L
1,505 SR
Queue Stats
328W - 377L
1,401 Elo+
Solo
Mulan
Mulan
KingPhrosty
Mulan
Level 27
God Stats
4W - 0L
1,706 SR
Queue Stats
36W - 27L
1,550 Elo+
Party 1
Heimdallr
Heimdallr
Sil3nthope
Heimdallr
Level 23
God Stats
4W - 0L
1,704 SR
Queue Stats
27W - 23L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
StreetlightsTV
Kukulkan
Level 6
God Stats
5W - 1L
1,612 SR
Queue Stats
6W - 2L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DivineWisp
Danzaburou
10
1 / 4 / 0
5,997
461
4,171
8,271
2,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
1 / 1 / 1
6,953
535
6,979
10,520
6,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
Mysticmahu
Heimdallr
8
1 / 6 / 2
5,553
427
3,520
8,104
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
Tarshuwu
Da Ji
7
0 / 6 / 0
5,098
392
1,397
9,391
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
demokeracy
Raijin
8
3 / 3 / 0
5,983
460
5,046
7,019
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 2
7,073
544
2,388
8,731
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 7
7,058
543
2,537
7,739
5,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
1 / 2 / 0
6,895
530
6,383
10,096
4,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
Sil3nthope
Heimdallr
11
8 / 1 / 3
7,393
569
11,966
8,758
3,218
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
11
3 / 2 / 0
6,988
538
5,568
4,497
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
19
20
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
L
Danzaburou
DivineWisp
Danzaburou
1
4
0
0.25
W
2
0
7
5.5
L
1
1
1
1.5
W
1
2
0
0.5
L
Heimdallr
Mysticmahu
Heimdallr
1
6
2
0.33
W
Heimdallr
Sil3nthope
Heimdallr
8
1
3
9.5
W
Kukulkan
3
2
0
1.5
L
Da Ji
Tarshuwu
Da Ji
0
6
0
0
L
Raijin
demokeracy
Raijin
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,113
Damage
28,842
43,305
Taken
39,821
15,929
Mitigated
17,083
11,561
Healing
15,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,388
1,091
0
4,074
8,731
2,979
252
852
7,879
0
30,524
L
Danzaburou
DivineWisp
Danzaburou
4,171
2,205
0
2,870
8,271
2,802
1,038
3,980
4,291
0
30,692
W
2,537
363
0
4,429
7,739
5,009
790
1,092
6,647
13,522
0
L
6,979
1,735
0
5,194
10,520
6,413
306
50
10,470
0
33,341
W
6,383
1,578
0
1,264
10,096
4,281
1,120
0
9,671
0
33,835
L
Heimdallr
Mysticmahu
Heimdallr
3,520
1,399
0
820
8,104
2,447
0
2,422
5,682
0
12,271
W
Heimdallr
Sil3nthope
Heimdallr
11,966
7,988
0
5,079
8,758
3,218
2,570
2,664
6,069
0
38,854
W
Kukulkan
5,568
437
0
897
4,497
1,596
816
438
4,059
35,089
0
L
Da Ji
Tarshuwu
Da Ji
1,397
402
0
2,306
9,391
2,434
0
61
9,330
0
23,553
L
Raijin
demokeracy
Raijin
5,046
738
0
371
7,019
1,833
0
1,592
5,427
18,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,584
Gold Earned
35,407
213
Minions Killed
287
0
Camps Cleared
0
1,168,529
Distance Traveled
1,183,179
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,073
544
66
5
0
243,400
0
L
Danzaburou
5,997
461
49
4
0
185,649
0
W
Sobek
7,058
543
19
1
0
253,982
4
L
Chaac
6,953
535
80
6
0
269,956
1
W
Mulan
6,895
530
73
6
0
224,022
0
L
Heimdallr
5,553
427
21
2
0
269,587
2
W
Heimdallr
7,393
569
70
5
0
253,427
1
W
Kukulkan
6,988
538
59
5
0
208,348
0
L
Da Ji
5,098
392
39
3
0
193,140
1
L
Raijin
5,983
460
24
2
0
250,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role