Player Matchup

Tiamat
Tiamat
CampingMyLane
Tiamat
Level 104
God Stats
19W - 27L
1,499 SR
Queue Stats
74W - 87L
1,449 Elo+
Solo
Terra
Terra
Edioz
Terra
Level 123
God Stats
4W - 2L
1,464 SR
Queue Stats
76W - 60L
1,527 Elo+
Solo
Chiron
Chiron
geogamer0
Chiron
Level 157
God Stats
1W - 0L
1,855 SR
Queue Stats
186W - 149L
1,550 Elo+
Party 1
Amaterasu
Amaterasu
terryhyuga
Amaterasu
Level 126
God Stats
4W - 2L
1,603 SR
Queue Stats
27W - 24L
1,510 Elo+
Party 1
Fenrir
Fenrir
uwjhrlewiue
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 115
1,584 SR
1,507 Elo+

VS

Team Averages
Level 63
1,519 SR
1,395 Elo+
Izanami
Izanami
Cliquetwentyone
Izanami
Level 22
God Stats
46W - 72L
1,515 SR
Queue Stats
69W - 128L
1,237 Elo+
Party 2
Susano
Susano
FernandoIV
Susano
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 172L
1,586 Elo+
Party 2
Ymir
Ymir
Latigo del Osa
Ymir
Level 20
God Stats
13W - 14L
1,521 SR
Queue Stats
133W - 164L
1,262 Elo+
Party 2
Agni
Agni
Leyteh
Agni
Level 102
God Stats
3W - 7L
1,627 SR
Queue Stats
243W - 203L
1,567 Elo+
Party 2
Bellona
Bellona
SirBr4y4nFG
Bellona
Level 25
God Stats
59W - 68L
1,434 SR
Queue Stats
228W - 280L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 2
9,878
581
7,103
8,844
7,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Terra
Edioz
Terra
11
0 / 3 / 10
7,964
468
4,953
14,241
8,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
geogamer0
Chiron
17
13 / 0 / 3
11,139
655
15,564
10,097
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
terryhyuga
Amaterasu
15
1 / 0 / 0
8,872
522
5,095
12,720
9,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
15
4 / 4 / 1
9,298
547
2,983
10,177
3,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,170
363
1,564
7,670
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
FernandoIV
Susano
14
5 / 4 / 2
8,487
499
14,226
14,561
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 6 / 1
5,851
344
770
8,341
3,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
Leyteh
Agni
14
5 / 5 / 2
8,622
507
8,406
11,418
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
SirBr4y4nFG
Bellona
14
0 / 1 / 0
7,900
465
5,053
9,144
7,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
21
Kills
10
10
Deaths
21
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
L
0
5
0
0
W
Terra
Edioz
Terra
0
3
10
1.67
L
Susano
FernandoIV
Susano
5
4
2
1.5
L
0
6
1
0.08
L
Agni
Leyteh
Agni
5
5
2
1.2
L
Bellona
SirBr4y4nFG
Bellona
0
1
0
0
W
Chiron
geogamer0
Chiron
13
0
3
14.5
W
Amaterasu
terryhyuga
Amaterasu
1
0
0
1
W
Fenrir
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,698
Damage
30,019
56,079
Taken
51,134
33,197
Mitigated
21,118
22,665
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,103
1,034
0
3,380
8,844
7,762
1,116
1,732
6,961
67,263
2,437
L
1,564
984
0
1,021
7,670
1,601
105
1,250
6,420
0
33,146
W
Terra
Edioz
Terra
4,953
750
1,174
3,045
14,241
8,717
1,150
2,260
11,840
18,035
0
L
Susano
FernandoIV
Susano
14,226
4,484
0
3,908
14,561
5,207
0
3,035
11,451
0
63,533
L
770
65
0
98
8,341
3,086
64
521
7,820
6,902
0
L
Agni
Leyteh
Agni
8,406
479
0
1,717
11,418
3,785
0
5,446
5,437
47,201
0
L
Bellona
SirBr4y4nFG
Bellona
5,053
1,880
0
3,317
9,144
7,439
0
1,159
7,670
0
44,405
W
Chiron
geogamer0
Chiron
15,564
6,984
454
6,072
10,097
3,650
2,028
2,662
7,331
0
78,164
W
Amaterasu
terryhyuga
Amaterasu
5,095
2,020
0
6,910
12,720
9,086
2,182
1,005
11,695
0
49,925
W
Fenrir
2,983
339
0
1,630
10,177
3,982
0
951
9,076
0
57,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,151
Gold Earned
37,030
507
Minions Killed
418
0
Camps Cleared
0
1,666,676
Distance Traveled
1,617,882
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,878
581
124
7
0
335,400
5
L
Izanami
6,170
363
81
5
0
319,316
0
W
Terra
7,964
468
24
1
0
314,423
1
L
Susano
8,487
499
95
6
0
347,979
2
L
Ymir
5,851
344
13
1
0
310,399
0
L
Agni
8,622
507
124
7
0
308,991
4
L
Bellona
7,900
465
105
6
0
331,197
0
W
Chiron
11,139
655
134
8
0
337,577
0
W
Amaterasu
8,872
522
118
7
0
333,225
4
W
Fenrir
9,298
547
107
6
0
346,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role