Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AndreaRyuk
Neith
Level 15
God Stats
2W - 1L
1,561 SR
Queue Stats
12W - 18L
1,458 Elo+
Solo
Jormungandr
Jormungandr
Kelsweihun
Jormungandr
Level 16
God Stats
11W - 10L
1,693 SR
Queue Stats
34W - 37L
1,550 Elo+
Solo
Aphrodite
Aphrodite
Nao-me-mataFDP
Aphrodite
Level 13
God Stats
8W - 5L
1,604 SR
Queue Stats
82W - 78L
1,673 Elo+
Solo
Camazotz
Camazotz
ttremonti
Camazotz
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 53L
1,578 Elo+
Solo
Team Averages
Level 18
1,571 SR
1,552 Elo+

VS

Team Averages
Level 17
1,585 SR
1,540 Elo+
Susano
Susano
BigWumbus
Susano
Level 14
God Stats
0W - 1L
1,708 SR
Queue Stats
10W - 10L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Chucky1931152
Cthulhu
Level 9
God Stats
0W - 1L
1,669 SR
Queue Stats
3W - 4L
1,468 Elo+
Solo
Hercules
Hercules
R3alCPT0gZ64
Hercules
Level 29
God Stats
8W - 9L
1,651 SR
Queue Stats
56W - 52L
1,648 Elo+
Solo
Nemesis
Nemesis
puくりん
Nemesis
Level 17
God Stats
23W - 28L
1,441 SR
Queue Stats
28W - 32L
1,537 Elo+
Party 1
Vulcan
Vulcan
zeetolion66
Vulcan
Level 18
God Stats
3W - 4L
1,459 SR
Queue Stats
64W - 63L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
15 / 1 / 8
10,243
640
19,356
12,590
10,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
15
8 / 3 / 9
9,969
623
10,504
17,281
6,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Kelsweihun
Jormungandr
13
3 / 4 / 11
8,795
550
10,868
12,870
12,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
Nao-me-mataFDP
Aphrodite
12
2 / 1 / 17
8,066
504
7,647
8,645
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Camazotz
ttremonti
Camazotz
14
8 / 2 / 4
9,496
594
8,827
15,119
4,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BigWumbus
Susano
11
1 / 5 / 1
7,211
451
3,637
9,135
3,330
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
9
0 / 10 / 1
5,969
373
3,237
16,200
9,985
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hercules
R3alCPT0gZ64
Hercules
13
4 / 3 / 5
8,312
520
7,785
20,322
10,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
puくりん
Nemesis
9
0 / 13 / 3
6,601
413
4,129
16,307
5,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
12
5 / 5 / 2
8,319
520
18,258
11,788
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
36
Kills
10
11
Deaths
36
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
15
1
8
19
W
Neith
8
3
9
4.17
L
Susano
BigWumbus
Susano
1
5
1
0.3
L
Cthulhu
0
10
1
0.05
W
Jormungandr
Kelsweihun
Jormungandr
3
4
11
2.13
W
Aphrodite
Nao-me-mataFDP
Aphrodite
2
1
17
10.5
L
Hercules
R3alCPT0gZ64
Hercules
4
3
5
2.17
L
Nemesis
puくりん
Nemesis
0
13
3
0.12
W
Camazotz
ttremonti
Camazotz
8
2
4
5
L
Vulcan
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,202
Damage
37,046
66,505
Taken
73,752
37,922
Mitigated
33,902
36,051
Healing
8,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
19,356
2,887
396
4,568
12,590
10,310
980
3,667
8,681
55,820
0
W
Neith
10,504
5,367
0
8,454
17,281
6,998
3,798
3,794
13,385
0
66,320
L
Susano
BigWumbus
Susano
3,637
638
0
1,459
9,135
3,330
0
1,663
7,430
240
27,580
L
Cthulhu
3,237
375
0
100
16,200
9,985
0
9,055
6,813
15,915
0
W
Jormungandr
Kelsweihun
Jormungandr
10,868
4,424
547
1,142
12,870
12,082
1,145
3,359
9,351
37,377
0
W
Aphrodite
Nao-me-mataFDP
Aphrodite
7,647
1,245
8,789
5,928
8,645
3,673
1,651
4,637
3,834
29,926
0
L
Hercules
R3alCPT0gZ64
Hercules
7,785
687
0
4,573
20,322
10,932
0
12,432
7,744
0
29,669
L
Nemesis
puくりん
Nemesis
4,129
1,506
0
1,090
16,307
5,636
0
6,999
9,044
0
27,100
W
Camazotz
ttremonti
Camazotz
8,827
2,885
0
6,227
15,119
4,859
2,607
5,202
9,535
0
56,313
L
Vulcan
18,258
3,901
0
1,239
11,788
4,019
0
6,632
4,850
43,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,569
Gold Earned
36,412
402
Minions Killed
247
0
Camps Cleared
0
1,420,549
Distance Traveled
1,385,298
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,243
640
93
6
0
312,990
0
W
Neith
9,969
623
111
7
0
226,104
1
L
Susano
7,211
451
44
3
0
258,569
6
L
Cthulhu
5,969
373
34
2
0
221,951
0
W
Jormungandr
8,795
550
60
4
0
297,612
3
W
Aphrodite
8,066
504
50
3
0
281,046
2
L
Hercules
8,312
520
49
3
0
307,671
0
L
Nemesis
6,601
413
55
3
0
274,182
0
W
Camazotz
9,496
594
88
6
0
302,797
0
L
Vulcan
8,319
520
65
4
0
322,925
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role