Player Matchup

Thor
Thor
LegendaryAxl
Thor
Level 6
God Stats
2W - 1L
1,795 SR
Queue Stats
6W - 5L
1,605 Elo+
Party 3
Osiris
Osiris
MadaraUchiha13
Osiris
Level 27
God Stats
2W - 4L
1,279 SR
Queue Stats
171W - 192L
1,545 Elo+
Solo
Tiamat
Tiamat
ModestPride
Tiamat
Level 115
God Stats
45W - 25L
1,709 SR
Queue Stats
52W - 33L
1,657 Elo+
Party 3
Neith
Neith
ZzMacalenzZ
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,742 Elo+
Party 1
Khepri
Khepri
vGaruz
Khepri
Level 134
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 35L
1,632 Elo+
Party 1
Team Averages
Level 57
1,557 SR
1,636 Elo+

VS

Team Averages
Level 26
1,459 SR
1,545 Elo+
Cu Chulainn
Cu Chulainn
AnthonyMarquez
Cu Chulainn
Level 21
God Stats
15W - 8L
1,552 SR
Queue Stats
334W - 210L
1,739 Elo+
Solo
Anubis
Anubis
BullSharke
Anubis
Level 27
God Stats
52W - 46L
1,660 SR
Queue Stats
581W - 494L
1,503 Elo+
Solo
Osiris
Osiris
ButBaubles
Osiris
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 110L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
ProtectorsOfTram
Cthulhu
Level 25
God Stats
17W - 31L
1,363 SR
Queue Stats
89W - 107L
1,410 Elo+
Solo
Chernobog
Chernobog
Whats A Jungle
Chernobog
Level 31
God Stats
1W - 2L
1,220 SR
Queue Stats
19W - 18L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
8,405
400
3,133
17,742
6,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
1 / 3 / 0
9,588
457
5,392
9,352
8,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
16
4 / 7 / 1
10,044
478
14,247
11,676
7,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 7 / 2
8,346
397
10,872
14,026
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
vGaruz
Khepri
14
2 / 10 / 2
9,500
452
7,762
23,675
20,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AnthonyMarquez
Cu Chulainn
20
15 / 0 / 7
13,901
662
18,476
17,004
13,951
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
BullSharke
Anubis
18
2 / 4 / 8
11,723
558
6,602
10,724
6,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
ButBaubles
Osiris
16
1 / 2 / 3
9,919
472
3,788
10,964
7,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 1 / 20
11,645
555
8,510
17,707
19,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
Whats A Jungle
Chernobog
18
13 / 2 / 10
12,171
580
22,400
23,986
11,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
82
9
Kills
34
34
Deaths
9
7
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AnthonyMarquez
Cu Chulainn
15
0
7
18.5
W
Anubis
BullSharke
Anubis
2
4
8
1.5
W
Osiris
ButBaubles
Osiris
1
2
3
1.25
L
1
7
2
0.29
L
1
3
0
0.33
L
Tiamat
4
7
1
0.64
W
3
1
20
13
W
Chernobog
Whats A Jungle
Chernobog
13
2
10
9
L
1
7
2
0.29
L
Khepri
vGaruz
Khepri
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,406
Damage
59,776
76,471
Taken
80,385
47,878
Mitigated
58,622
12,576
Healing
38,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AnthonyMarquez
Cu Chulainn
18,476
5,986
0
8,730
17,004
13,951
2,312
3,870
13,134
0
112,284
W
Anubis
BullSharke
Anubis
6,602
631
0
4,870
10,724
6,358
1,631
5,448
5,276
79,479
0
W
Osiris
ButBaubles
Osiris
3,788
584
0
3,162
10,964
7,598
416
987
9,977
0
39,127
L
3,133
954
0
3,777
17,742
6,013
0
3,624
14,118
0
35,369
L
5,392
1,612
0
1,472
9,352
8,843
812
527
8,825
0
49,082
L
Tiamat
14,247
1,597
0
1,314
11,676
7,719
0
2,499
9,097
71,170
0
W
8,510
1,182
1,832
4,277
17,707
19,568
356
5,171
12,536
28,058
0
W
Chernobog
Whats A Jungle
Chernobog
22,400
15,745
0
16,031
23,986
11,147
5,247
6,533
17,453
0
104,984
L
10,872
6,286
0
2,879
14,026
5,057
0
2,485
11,461
0
45,104
L
Khepri
vGaruz
Khepri
7,762
636
0
3,134
23,675
20,246
0
5,977
17,538
36,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,883
Gold Earned
59,359
408
Minions Killed
544
0
Camps Cleared
0
1,654,370
Distance Traveled
1,969,884
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,901
662
161
8
0
455,124
7
W
Anubis
11,723
558
146
7
0
363,065
6
W
Osiris
9,919
472
78
4
0
410,821
0
L
Thor
8,405
400
64
3
0
360,806
8
L
Osiris
9,588
457
96
5
0
276,256
1
L
Tiamat
10,044
478
127
6
0
283,219
1
W
Cthulhu
11,645
555
44
2
0
380,037
9
W
Chernobog
12,171
580
115
5
0
360,837
2
L
Neith
8,346
397
69
3
0
368,163
1
L
Khepri
9,500
452
52
2
0
365,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role