Player Matchup

Fenrir
Fenrir
AlmightyVask
Fenrir
Level 17
God Stats
5W - 6L
1,476 SR
Queue Stats
80W - 73L
1,459 Elo+
Solo
Danzaburou
Danzaburou
BigMitch
Danzaburou
Level 16
God Stats
3W - 1L
1,580 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 3
Yemoja
Yemoja
DomoRules
Yemoja
Level 19
God Stats
5W - 5L
1,667 SR
Queue Stats
45W - 69L
1,364 Elo+
Solo
Cu Chulainn
Cu Chulainn
Trevathian
Cu Chulainn
Level 26
God Stats
2W - 0L
1,698 SR
Queue Stats
11W - 8L
1,508 Elo+
Party 3
Baron Samedi
Baron Samedi
sammasbr
Baron Samedi
Level 28
God Stats
5W - 9L
1,405 SR
Queue Stats
88W - 95L
1,483 Elo+
Solo
Team Averages
Level 21
1,565 SR
1,463 Elo+

VS

Team Averages
Level 14
1,433 SR
1,429 Elo+
Sylvanus
Sylvanus
BradenW
Sylvanus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,435 Elo+
Party 2
Guan Yu
Guan Yu
GATUMADRE117
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,508 Elo+
Party 1
Vulcan
Vulcan
IceFire535
Vulcan
Level 7
God Stats
1W - 1L
1,212 SR
Queue Stats
1W - 8L
1,225 Elo+
Solo
Ullr
Ullr
SeanRaider87
Ullr
Level 40
God Stats
23W - 37L
1,451 SR
Queue Stats
51W - 63L
1,470 Elo+
Party 2
Kali
Kali
culogrueso327
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
14 / 2 / 9
14,408
600
18,595
21,606
9,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
BigMitch
Danzaburou
16
5 / 8 / 12
11,921
497
17,305
16,491
5,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
DomoRules
Yemoja
15
5 / 5 / 12
10,693
446
10,751
15,676
11,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Trevathian
Cu Chulainn
19
6 / 1 / 14
12,777
532
18,468
23,342
25,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
sammasbr
Baron Samedi
20
11 / 1 / 7
13,492
562
13,691
10,835
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BradenW
Sylvanus
13
4 / 8 / 5
10,142
423
11,373
23,566
28,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
GATUMADRE117
Guan Yu
14
0 / 10 / 1
9,840
410
4,958
21,896
25,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
IceFire535
Vulcan
14
1 / 10 / 2
9,816
409
9,842
15,924
7,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
9 / 7 / 5
12,736
531
21,286
23,947
10,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 8 / 2
10,353
431
4,383
18,527
7,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
30
41
Kills
15
17
Deaths
43
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
14
2
9
9.25
W
Danzaburou
BigMitch
Danzaburou
5
8
12
1.38
L
Sylvanus
BradenW
Sylvanus
4
8
5
0.81
W
Yemoja
DomoRules
Yemoja
5
5
12
2.2
L
Guan Yu
GATUMADRE117
Guan Yu
0
10
1
0.05
L
Vulcan
IceFire535
Vulcan
1
10
2
0.2
L
9
7
5
1.64
W
Cu Chulainn
Trevathian
Cu Chulainn
6
1
14
13
L
1
8
2
0.25
W
Baron Samedi
sammasbr
Baron Samedi
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,810
Damage
51,842
87,950
Taken
103,860
57,034
Mitigated
79,394
40,716
Healing
23,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
18,595
4,965
0
9,943
21,606
9,263
44
6,114
15,492
0
112,969
W
Danzaburou
BigMitch
Danzaburou
17,305
9,358
1,387
5,414
16,491
5,462
1,703
3,987
12,504
0
63,773
L
Sylvanus
BradenW
Sylvanus
11,373
2,028
2,134
3,908
23,566
28,166
452
7,602
15,058
22,109
0
W
Yemoja
DomoRules
Yemoja
10,751
2,149
4,220
2,286
15,676
11,082
852
7,414
8,262
34,119
0
L
Guan Yu
GATUMADRE117
Guan Yu
4,958
596
1,617
3,470
21,896
25,628
594
1,432
19,694
0
35,812
L
Vulcan
IceFire535
Vulcan
9,842
3,205
0
1,232
15,924
7,800
1,070
6,826
8,825
40,653
1,734
L
21,286
10,597
0
6,360
23,947
10,659
2,200
5,467
17,931
0
73,475
W
Cu Chulainn
Trevathian
Cu Chulainn
18,468
5,417
0
9,639
23,342
25,968
2,159
4,219
19,123
0
68,985
L
4,383
1,506
0
4,601
18,527
7,141
980
1,506
16,814
0
66,735
W
Baron Samedi
sammasbr
Baron Samedi
13,691
1,018
2,892
4,935
10,835
5,259
1,362
3,704
7,131
88,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,291
Gold Earned
52,887
542
Minions Killed
375
0
Camps Cleared
0
2,288,569
Distance Traveled
2,027,271
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,408
600
156
7
0
454,444
1
W
Danzaburou
11,921
497
86
4
0
448,262
1
L
Sylvanus
10,142
423
27
1
0
377,272
1
W
Yemoja
10,693
446
39
2
0
415,490
5
L
Guan Yu
9,840
410
59
2
0
426,113
0
L
Vulcan
9,816
409
69
3
0
375,371
3
L
Ullr
12,736
531
114
5
0
410,127
0
W
Cu Chulainn
12,777
532
106
4
0
496,960
3
L
Kali
10,353
431
106
4
0
438,388
4
W
Baron Samedi
13,492
562
155
6
0
473,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role