Player Matchup

Ne Zha
Ne Zha
Buy Gems3038
Ne Zha
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 11L
1,622 Elo+
Party 2
Arachne
Arachne
KillBehl
Arachne
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PLZLigmaJohnson
Danzaburou
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,582 Elo+
Party 2
Kukulkan
Kukulkan
Stizzard
Kukulkan
Level 3
God Stats
3W - 0L
1,788 SR
Queue Stats
4W - 4L
1,822 Elo+
Solo
Chronos
Chronos
nahjoto
Chronos
Level 23
God Stats
1W - 0L
1,701 SR
Queue Stats
37W - 33L
1,560 Elo+
Solo
Team Averages
Level 14
1,598 SR
1,617 Elo+

VS

Team Averages
Level 15
1,543 SR
1,660 Elo+
Izanami
Izanami
Andres Blu2195
Izanami
Level 11
God Stats
1W - 1L
1,803 SR
Queue Stats
5W - 5L
1,880 Elo+
Solo
Osiris
Osiris
GLOso3hunna
Osiris
Level 29
God Stats
11W - 11L
1,424 SR
Queue Stats
59W - 53L
1,631 Elo+
Solo
Tiamat
Tiamat
MyLefTesty
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 289L
1,596 Elo+
Party 1
Sobek
Sobek
PhoenixReborn_
Sobek
Level 10
God Stats
4W - 6L
1,491 SR
Queue Stats
170W - 160L
1,596 Elo+
Party 1
Thor
Thor
ThaPontiacBandit
Thor
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
490W - 470L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
13 / 4 / 10
12,716
578
14,551
17,357
11,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
KillBehl
Arachne
15
3 / 1 / 3
9,932
451
3,360
12,924
5,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
PLZLigmaJohnson
Danzaburou
19
14 / 2 / 8
12,707
578
25,733
21,950
12,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Stizzard
Kukulkan
14
0 / 3 / 3
8,963
407
7,027
6,611
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
nahjoto
Chronos
18
1 / 4 / 0
10,961
498
7,104
10,622
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 2
10,749
489
8,693
13,910
4,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
18
8 / 3 / 0
12,292
559
17,239
19,866
19,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tiamat
MyLefTesty
Tiamat
15
2 / 3 / 0
9,728
442
5,738
12,681
7,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 8 / 3
9,421
428
4,079
17,365
13,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 10 / 2
8,550
389
2,791
17,530
7,845
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
31
Kills
13
14
Deaths
31
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
Ne Zha
13
4
10
4.5
L
Osiris
8
3
0
2.67
W
Arachne
KillBehl
Arachne
3
1
3
4.5
L
Tiamat
MyLefTesty
Tiamat
2
3
0
0.67
W
Danzaburou
PLZLigmaJohnson
Danzaburou
14
2
8
9
L
0
8
3
0.19
W
Kukulkan
Stizzard
Kukulkan
0
3
3
0.5
L
0
10
2
0.1
W
Chronos
nahjoto
Chronos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,775
Damage
38,540
69,464
Taken
81,352
36,282
Mitigated
53,291
21,772
Healing
20,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,693
4,960
0
3,409
13,910
4,910
464
854
13,056
0
62,947
W
Ne Zha
14,551
3,864
0
3,540
17,357
11,033
0
3,991
13,366
0
56,238
L
Osiris
17,239
5,418
0
8,564
19,866
19,157
1,603
5,673
14,193
726
74,464
W
Arachne
KillBehl
Arachne
3,360
1,830
0
2,926
12,924
5,758
13
1,377
11,345
0
57,544
L
Tiamat
MyLefTesty
Tiamat
5,738
949
0
5,020
12,681
7,538
0
4,887
7,794
45,824
0
W
Danzaburou
PLZLigmaJohnson
Danzaburou
25,733
12,520
0
11,701
21,950
12,174
851
2,262
19,618
0
96,108
L
4,079
603
0
3,650
17,365
13,841
238
1,001
16,364
24,193
0
W
Kukulkan
Stizzard
Kukulkan
7,027
464
0
250
6,611
2,884
38
2,419
4,192
41,281
0
L
2,791
1,097
0
250
17,530
7,845
363
1,716
15,814
0
43,186
W
Chronos
nahjoto
Chronos
7,104
2,950
0
3,355
10,622
4,433
4,010
310
10,312
78,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,279
Gold Earned
50,740
538
Minions Killed
486
0
Camps Cleared
0
1,902,810
Distance Traveled
1,869,405
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,749
489
111
5
0
421,471
7
W
Ne Zha
12,716
578
74
3
0
405,802
2
L
Osiris
12,292
559
152
7
0
362,129
3
W
Arachne
9,932
451
93
4
0
418,742
0
L
Tiamat
9,728
442
109
5
0
310,641
3
W
Danzaburou
12,707
578
135
6
0
395,872
2
L
Sobek
9,421
428
46
2
0
414,296
0
W
Kukulkan
8,963
407
87
4
0
345,913
0
L
Thor
8,550
389
68
3
0
360,868
1
W
Chronos
10,961
498
149
7
0
336,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role