Player Matchup

Tiamat
Tiamat
Big_Boss428
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 168L
1,439 Elo+
Party 1
Pele
Pele
CTE_THEFALLOUT
Pele
Level 54
God Stats
5W - 9L
1,296 SR
Queue Stats
81W - 144L
1,312 Elo+
Party 1
King Arthur
King Arthur
Fisschdaddy
King Arthur
Level 49
God Stats
1W - 4L
1,338 SR
Queue Stats
203W - 296L
1,292 Elo+
Party 1
Team Averages
Level 42
1,378 SR
1,348 Elo+

VS

Team Averages
Level 29
1,576 SR
1,437 Elo+
Jing Wei
Jing Wei
CloakedOne02
Jing Wei
Level 52
God Stats
4W - 2L
1,603 SR
Queue Stats
28W - 31L
1,287 Elo+
Party 2
Bellona
Bellona
RockLobster9429
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,694 Elo+
Solo
Cerberus
Cerberus
Salty Mamba1
Cerberus
Level 28
God Stats
11W - 3L
1,625 SR
Queue Stats
28W - 27L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 10 / 1
8,314
554
4,498
12,127
5,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
1 / 10 / 1
8,259
551
7,921
16,500
4,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Fisschdaddy
King Arthur
13
1 / 7 / 1
9,553
637
7,982
16,816
8,363
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CloakedOne02
Jing Wei
16
20 / 1 / 4
12,495
833
19,887
8,959
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 21
10,892
726
6,012
10,981
6,646
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Salty Mamba1
Cerberus
13
3 / 1 / 17
10,743
716
8,016
12,607
10,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
69
3
Kills
27
27
Deaths
3
3
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
10
1
0.15
L
1
10
1
0.15
W
Jing Wei
CloakedOne02
Jing Wei
20
1
4
22
L
King Arthur
Fisschdaddy
King Arthur
1
7
1
0.21
W
4
1
21
14.5
W
Cerberus
Salty Mamba1
Cerberus
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,401
Damage
33,915
45,443
Taken
32,547
19,150
Mitigated
20,085
3,604
Healing
8,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,498
1,699
0
1,294
12,127
5,996
0
2,250
9,877
18,204
0
L
7,921
1,443
0
2,310
16,500
4,791
11
3,223
13,277
0
34,168
W
Jing Wei
CloakedOne02
Jing Wei
19,887
17,811
963
810
8,959
3,421
2,683
1,246
7,713
0
54,657
L
King Arthur
Fisschdaddy
King Arthur
7,982
1,771
0
0
16,816
8,363
0
2,638
14,178
0
41,860
W
6,012
2,408
501
887
10,981
6,646
302
1,070
9,911
0
18,088
W
Cerberus
Salty Mamba1
Cerberus
8,016
306
958
4,170
12,607
10,018
45
2,186
10,421
26,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,126
Gold Earned
34,130
124
Minions Killed
126
0
Camps Cleared
0
650,822
Distance Traveled
774,527
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,314
554
19
1
0
178,100
0
L
Pele
8,259
551
41
3
0
242,070
1
W
Jing Wei
12,495
833
72
5
0
253,261
0
L
King Arthur
9,553
637
64
4
0
230,652
0
W
Bellona
10,892
726
20
1
0
260,881
1
W
Cerberus
10,743
716
34
2
0
260,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role