Player Matchup

Bakasura
Bakasura
CALLMEKAYZENBABE
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
FireBoy12345
Cthulhu
Level 24
God Stats
14W - 9L
1,671 SR
Queue Stats
19W - 24L
1,327 Elo+
Solo
Neith
Neith
GodShaqz
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Oxteller
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,263 Elo+
Solo
Pele
Pele
SunShineuh
Pele
Level 5
God Stats
0W - 1L
1,205 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Team Averages
Level 12
1,475 SR
1,418 Elo+

VS

Team Averages
Level 13
1,490 SR
1,451 Elo+
Sylvanus
Sylvanus
Decapitat0r
Sylvanus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Pecaille
Camazotz
Level 28
God Stats
14W - 15L
1,573 SR
Queue Stats
376W - 402L
1,436 Elo+
Solo
Neith
Neith
Rh0meo
Neith
Level 13
God Stats
2W - 2L
1,375 SR
Queue Stats
10W - 15L
1,320 Elo+
Solo
Bellona
Bellona
哔哔哔哔
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
秋秋秋秋
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
5,978
543
2,508
10,549
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
FireBoy12345
Cthulhu
8
1 / 4 / 1
5,127
466
1,532
7,298
2,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
GodShaqz
Neith
8
0 / 5 / 0
4,631
421
1,314
6,605
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Oxteller
Raijin
9
4 / 6 / 2
5,901
536
6,760
7,398
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 6 / 0
4,968
452
3,940
6,803
1,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Decapitat0r
Sylvanus
11
9 / 0 / 3
7,410
674
7,142
7,606
3,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Pecaille
Camazotz
13
6 / 0 / 2
7,289
663
3,900
8,119
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Rh0meo
Neith
10
3 / 1 / 8
6,400
582
6,165
4,552
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
哔哔哔哔
Bellona
11
6 / 4 / 2
6,885
626
6,078
7,387
6,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 5 / 5
5,762
524
4,307
5,406
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
8
Kills
25
25
Deaths
10
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Sylvanus
Decapitat0r
Sylvanus
9
0
3
10.5
L
Cthulhu
FireBoy12345
Cthulhu
1
4
1
0.38
L
Neith
GodShaqz
Neith
0
5
0
0
L
Raijin
Oxteller
Raijin
4
6
2
0.83
W
Camazotz
Pecaille
Camazotz
6
0
2
7
W
Neith
Rh0meo
Neith
3
1
8
7
L
1
6
0
0.17
W
Bellona
哔哔哔哔
Bellona
6
4
2
1.75
W
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,054
Damage
27,592
38,653
Taken
33,070
10,795
Mitigated
15,517
7,056
Healing
13,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,508
1,798
0
4,347
10,549
3,161
0
2,448
8,051
0
16,150
W
Sylvanus
Decapitat0r
Sylvanus
7,142
2,349
800
4,564
7,606
3,456
344
3,184
4,422
30,917
0
L
Cthulhu
FireBoy12345
Cthulhu
1,532
29
431
393
7,298
2,197
145
2,652
4,646
16,053
0
L
Neith
GodShaqz
Neith
1,314
307
0
966
6,605
1,583
175
2,078
4,477
0
15,607
L
Raijin
Oxteller
Raijin
6,760
974
0
417
7,398
2,137
0
4,358
3,040
26,796
0
W
Camazotz
Pecaille
Camazotz
3,900
813
0
5,768
8,119
2,800
0
122
7,997
0
42,440
W
Neith
Rh0meo
Neith
6,165
3,012
0
1,738
4,552
1,402
591
1,447
2,989
0
29,252
L
3,940
1,319
0
502
6,803
1,717
0
464
6,039
0
13,942
W
Bellona
哔哔哔哔
Bellona
6,078
1,239
0
545
7,387
6,284
242
471
6,841
4,207
19,968
W
4,307
1,037
0
449
5,406
1,575
42
3,068
1,956
20,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,605
Gold Earned
33,746
194
Minions Killed
291
0
Camps Cleared
0
1,032,464
Distance Traveled
1,032,480
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,978
543
56
5
0
197,190
0
W
Sylvanus
7,410
674
47
4
0
184,603
5
L
Cthulhu
5,127
466
31
3
0
200,528
0
L
Neith
4,631
421
31
3
0
215,642
1
L
Raijin
5,901
536
50
5
0
180,275
0
W
Camazotz
7,289
663
99
9
0
243,013
1
W
Neith
6,400
582
54
5
0
183,911
1
L
Pele
4,968
452
26
2
0
238,829
0
W
Bellona
6,885
626
46
4
0
228,622
2
W
Zeus
5,762
524
45
4
0
192,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role