Player Matchup

Olorun
Olorun
Ish31
Olorun
Level 4
God Stats
2W - 6L
1,527 SR
Queue Stats
2W - 6L
1,464 Elo+
Solo
Ymir
Ymir
KatSkratch
Ymir
Level 23
God Stats
2W - 8L
1,450 SR
Queue Stats
62W - 82L
1,466 Elo+
Solo
Thanatos
Thanatos
alpomd
Thanatos
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,335 Elo+
Solo
Cthulhu
Cthulhu
bautifox
Cthulhu
Level 10
God Stats
4W - 6L
1,400 SR
Queue Stats
37W - 33L
1,357 Elo+
Solo
Scylla
Scylla
offtheheem
Scylla
Level 16
God Stats
1W - 2L
1,746 SR
Queue Stats
78W - 54L
1,617 Elo+
Solo
Team Averages
Level 12
1,525 SR
1,448 Elo+

VS

Team Averages
Level 15
1,468 SR
1,513 Elo+
Guan Yu
Guan Yu
BootyAvengerMk21
Guan Yu
Level 6
God Stats
6W - 4L
1,280 SR
Queue Stats
100W - 58L
1,706 Elo+
Solo
Thanatos
Thanatos
Naxip
Thanatos
Level 11
God Stats
7W - 14L
1,284 SR
Queue Stats
10W - 19L
1,290 Elo+
Solo
Aphrodite
Aphrodite
RainbowKitten211
Aphrodite
Level 17
God Stats
1W - 0L
1,776 SR
Queue Stats
34W - 22L
1,526 Elo+
Party 1
Chang'e
Chang'e
Serphana
Chang'e
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,795 Elo+
Party 1
Susano
Susano
x7Thereal7x
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ish31
Olorun
16
1 / 11 / 5
9,920
902
10,470
23,135
13,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 7 / 3
10,093
918
8,318
24,594
20,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
alpomd
Thanatos
15
2 / 8 / 3
9,759
887
9,450
15,693
5,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
bautifox
Cthulhu
13
1 / 1 / 0
8,826
802
1,318
1,744
808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
offtheheem
Scylla
16
2 / 3 / 2
10,314
938
17,610
15,697
4,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

0

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 17
11,993
1,090
18,088
11,955
12,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
Naxip
Thanatos
17
3 / 2 / 12
10,636
967
9,422
8,489
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
19
8 / 0 / 20
12,769
1,161
16,274
11,086
5,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
Serphana
Chang'e
19
9 / 0 / 17
12,236
1,112
21,885
17,706
5,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
16
3 / 5 / 12
10,274
934
11,369
11,382
4,097
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
108
7
Kills
30
30
Deaths
7
13
Assists
78
Player
Kills
Deaths
Assists
KDA
W
7
0
17
15.5
L
Olorun
Ish31
Olorun
1
11
5
0.32
L
1
7
3
0.36
W
Thanatos
Naxip
Thanatos
3
2
12
4.5
W
Aphrodite
8
0
20
18
W
Chang'e
Serphana
Chang'e
9
0
17
17.5
L
Thanatos
alpomd
Thanatos
2
8
3
0.44
L
Cthulhu
bautifox
Cthulhu
1
1
0
1
L
Scylla
offtheheem
Scylla
2
3
2
1
W
Susano
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,166
Damage
77,038
80,863
Taken
60,618
44,590
Mitigated
30,667
6,977
Healing
41,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,088
3,016
4,131
3,825
11,955
12,229
0
5,596
6,181
0
36,579
L
Olorun
Ish31
Olorun
10,470
3,929
1,082
2,321
23,135
13,467
0
12,941
10,194
20,193
0
L
8,318
1,024
0
419
24,594
20,608
0
9,472
15,122
25,981
0
W
Thanatos
Naxip
Thanatos
9,422
2,393
0
4,012
8,489
3,006
0
4,611
3,853
0
20,151
W
Aphrodite
16,274
3,009
11,813
7,021
11,086
5,357
0
8,878
2,208
43,356
0
W
Chang'e
Serphana
Chang'e
21,885
1,982
4,851
5,838
17,706
5,978
0
11,487
6,194
54,041
0
L
Thanatos
alpomd
Thanatos
9,450
839
0
2,737
15,693
5,240
0
7,754
7,939
0
16,059
L
Cthulhu
bautifox
Cthulhu
1,318
33
0
125
1,744
808
0
475
1,269
2,684
0
L
Scylla
offtheheem
Scylla
17,610
750
0
293
15,697
4,467
0
7,517
8,180
49,209
0
W
Susano
11,369
2,833
0
0
11,382
4,097
0
7,019
4,031
0
18,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,912
Gold Earned
57,908
150
Minions Killed
239
3
Camps Cleared
9
761,016
Distance Traveled
1,074,809
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,993
1,090
36
3
7
245,679
0
L
Olorun
9,920
902
17
2
0
161,782
0
L
Ymir
10,093
918
36
3
2
169,023
0
W
Thanatos
10,636
967
23
2
1
231,227
2
W
Aphrodite
12,769
1,161
81
7
1
210,720
0
W
Chang'e
12,236
1,112
79
7
0
239,592
0
L
Thanatos
9,759
887
16
1
0
185,951
0
L
Cthulhu
8,826
802
3
0
1
28,501
0
L
Scylla
10,314
938
78
7
0
215,759
0
W
Susano
10,274
934
20
2
0
147,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role