Player Matchup

Cthulhu
Cthulhu
Franco_Martin10
Cthulhu
Level 18
God Stats
1W - 1L
1,287 SR
Queue Stats
1W - 1L
1,250 Elo+
Solo
Chronos
Chronos
MasterBaiter677
Chronos
Level 3
God Stats
9W - 12L
1,276 SR
Queue Stats
21W - 21L
1,480 Elo+
Solo
Bellona
Bellona
Mr_McNuggets11
Bellona
Level 6
God Stats
5W - 1L
1,552 SR
Queue Stats
6W - 1L
1,366 Elo+
Party 1
Camazotz
Camazotz
julosjc
Camazotz
Level 27
God Stats
7W - 8L
1,365 SR
Queue Stats
117W - 127L
1,345 Elo+
Solo
Nox
Nox
pelochino44
Nox
Level 88
God Stats
4W - 2L
1,782 SR
Queue Stats
367W - 334L
1,538 Elo+
Party 1
Team Averages
Level 28
1,452 SR
1,396 Elo+

VS

Team Averages
Level 13
1,445 SR
1,405 Elo+
Tiamat
Tiamat
Kill-Wassup
Tiamat
Level 17
God Stats
9W - 22L
1,452 SR
Queue Stats
57W - 70L
1,195 Elo+
Solo
Nemesis
Nemesis
Panda4days808
Nemesis
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Peace_Pipes_NZ
Danzaburou
Level 29
God Stats
58W - 73L
1,587 SR
Queue Stats
135W - 180L
1,374 Elo+
Solo
Kukulkan
Kukulkan
Sebtast
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
shaynerino
Erlang Shen
Level 18
God Stats
1W - 3L
1,185 SR
Queue Stats
170W - 167L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
8,030
472
3,973
5,232
3,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 1 / 0
11,219
660
14,589
14,874
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 4 / 5
8,461
498
5,712
11,174
8,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
julosjc
Camazotz
15
3 / 0 / 2
9,050
532
1,416
10,204
3,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 1 / 6
10,175
599
9,395
7,845
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 5 / 1
7,115
419
2,800
8,255
7,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
10
1 / 7 / 1
6,496
382
3,443
11,633
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Peace_Pipes_NZ
Danzaburou
8
1 / 5 / 0
6,373
375
2,559
9,221
2,752
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Sebtast
Kukulkan
13
1 / 6 / 1
7,767
457
4,840
8,980
3,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
shaynerino
Erlang Shen
14
2 / 1 / 0
7,932
467
7,665
12,614
7,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
24
Kills
5
6
Deaths
24
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Tiamat
0
5
1
0.1
W
9
1
0
9
W
3
4
5
1.38
L
Nemesis
1
7
1
0.21
L
Danzaburou
Peace_Pipes_NZ
Danzaburou
1
5
0
0.2
L
Kukulkan
Sebtast
Kukulkan
1
6
1
0.25
W
Camazotz
julosjc
Camazotz
3
0
2
4
W
6
1
6
9
L
Erlang Shen
shaynerino
Erlang Shen
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,085
Damage
21,307
49,329
Taken
50,703
25,698
Mitigated
24,139
16,687
Healing
7,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,973
0
0
0
5,232
3,618
192
2,444
2,788
24,772
0
L
Tiamat
2,800
957
0
1,037
8,255
7,027
283
4,870
3,208
34,876
0
W
14,589
6,499
0
9,760
14,874
6,430
4,139
940
13,934
89,949
0
W
5,712
1,555
0
658
11,174
8,620
1,337
1,621
9,553
0
30,875
L
Nemesis
3,443
1,344
0
938
11,633
3,887
358
6,684
4,778
0
13,858
L
Danzaburou
Peace_Pipes_NZ
Danzaburou
2,559
1,247
0
158
9,221
2,752
0
4,622
4,388
0
20,102
L
Kukulkan
Sebtast
Kukulkan
4,840
330
0
1,251
8,980
3,283
2,345
4,126
4,680
39,899
0
W
Camazotz
julosjc
Camazotz
1,416
828
0
4,106
10,204
3,544
200
1,405
8,799
0
59,218
W
9,395
293
0
2,163
7,845
3,486
1,105
1,230
6,615
67,007
0
L
Erlang Shen
shaynerino
Erlang Shen
7,665
4,179
0
4,102
12,614
7,190
0
7,249
5,317
0
41,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,935
Gold Earned
35,683
512
Minions Killed
291
0
Camps Cleared
0
1,682,547
Distance Traveled
1,479,454
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,030
472
37
2
0
330,499
0
L
Tiamat
7,115
419
64
4
0
312,248
1
W
Chronos
11,219
660
165
10
0
307,994
0
W
Bellona
8,461
498
58
3
0
333,408
4
L
Nemesis
6,496
382
24
1
0
342,215
3
L
Danzaburou
6,373
375
35
2
0
246,341
0
L
Kukulkan
7,767
457
83
5
0
269,408
0
W
Camazotz
9,050
532
112
7
0
360,191
5
W
Nox
10,175
599
140
8
0
350,455
2
L
Erlang Shen
7,932
467
85
5
0
309,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role