Player Matchup

Ymir
Ymir
Bloodwather
Ymir
Level 28
God Stats
7W - 17L
1,259 SR
Queue Stats
177W - 201L
1,413 Elo+
Solo
Eset
Eset
Flareon7
Eset
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
JH13MVP
Ullr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
TuduRin
Kali
Level 27
God Stats
3W - 3L
1,218 SR
Queue Stats
76W - 81L
1,479 Elo+
Solo
Ah Puch
Ah Puch
dudeweed
Ah Puch
Level 13
God Stats
21W - 22L
1,643 SR
Queue Stats
27W - 33L
1,567 Elo+
Solo
Team Averages
Level 24
1,424 SR
1,492 Elo+

VS

Team Averages
Level 24
1,642 SR
1,637 Elo+
Neith
Neith
BurritoBandito96
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FuggMuffin
Scylla
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
118W - 105L
1,633 Elo+
Solo
Ymir
Ymir
Majordomo69
Ymir
Level 24
God Stats
4W - 3L
1,861 SR
Queue Stats
54W - 35L
1,615 Elo+
Party 1
Hun Batz
Hun Batz
Sackaxis
Hun Batz
Level 29
God Stats
3W - 2L
1,467 SR
Queue Stats
50W - 26L
1,819 Elo+
Solo
Kukulkan
Kukulkan
TKBussy
Kukulkan
Level 14
God Stats
8W - 1L
1,880 SR
Queue Stats
43W - 29L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
7,118
1,017
3,609
7,973
4,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
12
1 / 8 / 3
6,974
996
3,942
9,089
7,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
JH13MVP
Ullr
12
2 / 3 / 3
7,500
1,071
4,703
9,030
3,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
TuduRin
Kali
13
2 / 6 / 2
7,589
1,084
3,816
10,851
4,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
dudeweed
Ah Puch
12
1 / 3 / 5
7,293
1,042
9,630
6,014
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

194

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 17
8,575
1,225
4,161
2,767
921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
FuggMuffin
Scylla
14
1 / 0 / 20
7,632
1,090
8,704
2,793
830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 3 / 18
8,764
1,252
8,689
8,612
6,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Sackaxis
Hun Batz
14
9 / 3 / 10
8,936
1,277
8,229
8,497
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
TKBussy
Kukulkan
15
6 / 1 / 18
9,139
1,306
8,374
5,714
2,111
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
108
7
Kills
25
25
Deaths
7
17
Assists
83
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
5
0
17
13.5
L
Eset
1
8
3
0.31
W
Scylla
FuggMuffin
Scylla
1
0
20
11
L
Ullr
JH13MVP
Ullr
2
3
3
1.17
W
4
3
18
4.33
W
Hun Batz
Sackaxis
Hun Batz
9
3
10
4.67
W
Kukulkan
TKBussy
Kukulkan
6
1
18
15
L
Kali
TuduRin
Kali
2
6
2
0.5
L
Ah Puch
dudeweed
Ah Puch
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,700
Damage
38,157
42,957
Taken
28,383
22,626
Mitigated
13,486
2,506
Healing
3,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,609
477
0
360
7,973
4,798
0
4,673
3,300
5,103
0
W
4,161
2,086
0
537
2,767
921
0
1,927
747
0
14,271
L
Eset
3,942
557
150
413
9,089
7,583
0
5,485
3,604
10,165
0
W
Scylla
FuggMuffin
Scylla
8,704
1,182
897
202
2,793
830
0
1,428
1,356
17,666
0
L
Ullr
JH13MVP
Ullr
4,703
2,514
0
0
9,030
3,361
0
6,442
2,588
0
22,584
W
8,689
1,488
0
507
8,612
6,749
0
5,543
2,870
13,623
0
W
Hun Batz
Sackaxis
Hun Batz
8,229
2,116
0
597
8,497
2,875
0
4,179
4,238
0
19,171
W
Kukulkan
TKBussy
Kukulkan
8,374
1,678
0
300
5,714
2,111
0
3,608
1,991
28,687
0
L
Kali
TuduRin
Kali
3,816
1,365
189
972
10,851
4,802
0
5,823
5,028
0
15,071
L
Ah Puch
dudeweed
Ah Puch
9,630
289
0
422
6,014
2,082
0
3,344
2,670
29,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,474
Gold Earned
43,046
120
Minions Killed
139
4
Camps Cleared
6
580,441
Distance Traveled
661,320
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,118
1,017
5
1
0
75,401
0
W
Neith
8,575
1,225
37
5
3
125,187
0
L
Eset
6,974
996
12
2
0
91,300
0
W
Scylla
7,632
1,090
26
4
1
146,751
1
L
Ullr
7,500
1,071
40
6
2
149,121
0
W
Ymir
8,764
1,252
15
2
0
124,610
1
W
Hun Batz
8,936
1,277
13
2
2
141,702
1
W
Kukulkan
9,139
1,306
48
7
0
123,070
0
L
Kali
7,589
1,084
21
3
1
130,250
3
L
Ah Puch
7,293
1,042
42
6
1
134,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role