Player Matchup

Pele
Pele
Aphromane
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,748 Elo+
Party 1
Set
Set
FalconDunce
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,748 Elo+
Party 1
Sun Wukong
Sun Wukong
Shinobi1051
Sun Wukong
Level 5
God Stats
1W - 1L
1,690 SR
Queue Stats
3W - 2L
1,748 Elo+
Party 1
Nemesis
Nemesis
Sr1mple
Nemesis
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
scrappy-tractor
Ares
Level 10
God Stats
1W - 1L
1,690 SR
Queue Stats
3W - 1L
1,748 Elo+
Party 1
Team Averages
Level 6
1,576 SR
1,699 Elo+

VS

Team Averages
Level 23
1,586 SR
1,720 Elo+
Cernunnos
Cernunnos
AlizeRay
Cernunnos
Level 28
God Stats
2W - 3L
1,355 SR
Queue Stats
47W - 45L
1,544 Elo+
Solo
Raijin
Raijin
Lupinaa
Raijin
Level 29
God Stats
8W - 3L
1,892 SR
Queue Stats
252W - 65L
1,948 Elo+
Party 2
Ratatoskr
Ratatoskr
MShiro
Ratatoskr
Level 23
God Stats
38W - 8L
2,063 SR
Queue Stats
174W - 70L
1,912 Elo+
Party 2
Cthulhu
Cthulhu
ninekloudt3
Cthulhu
Level 6
God Stats
1W - 2L
1,257 SR
Queue Stats
4W - 4L
1,574 Elo+
Solo
Chiron
Chiron
zirkzise
Chiron
Level 29
God Stats
5W - 12L
1,361 SR
Queue Stats
751W - 710L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
4 / 10 / 0
9,282
489
9,146
21,597
7,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 6 / 1
11,103
584
12,287
15,172
7,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Shinobi1051
Sun Wukong
16
1 / 1 / 0
9,590
505
5,881
13,050
7,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
Sr1mple
Nemesis
5
0 / 1 / 0
5,972
314
441
2,407
566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 10 / 3
7,860
414
2,088
17,917
13,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlizeRay
Cernunnos
17
1 / 1 / 1
10,848
571
7,404
11,577
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Lupinaa
Raijin
19
12 / 3 / 5
12,484
657
17,294
12,367
7,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
MShiro
Ratatoskr
17
8 / 3 / 12
11,219
590
13,081
12,433
5,419
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
ninekloudt3
Cthulhu
14
2 / 2 / 11
9,879
520
6,491
10,552
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
zirkzise
Chiron
16
5 / 1 / 7
10,518
554
9,595
12,176
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
10
Kills
28
28
Deaths
10
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AlizeRay
Cernunnos
1
1
1
1.5
L
Pele
4
10
0
0.4
L
5
6
1
0.92
W
Raijin
Lupinaa
Raijin
12
3
5
4.83
W
Ratatoskr
MShiro
Ratatoskr
8
3
12
4.67
L
Sun Wukong
Shinobi1051
Sun Wukong
1
1
0
1
L
Nemesis
Sr1mple
Nemesis
0
1
0
0
W
Cthulhu
ninekloudt3
Cthulhu
2
2
11
3.75
L
0
10
3
0.15
W
Chiron
zirkzise
Chiron
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,843
Damage
53,865
70,143
Taken
59,105
36,233
Mitigated
28,865
12,271
Healing
24,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AlizeRay
Cernunnos
7,404
4,439
0
7,095
11,577
5,127
3,529
252
11,325
0
70,679
L
Pele
9,146
2,099
0
4,225
21,597
7,365
0
9,096
12,501
0
67,795
L
12,287
4,920
0
2,121
15,172
7,206
2,184
4,852
10,320
0
76,873
W
Raijin
Lupinaa
Raijin
17,294
2,147
0
3,682
12,367
7,461
1,605
569
11,798
90,458
0
W
Ratatoskr
MShiro
Ratatoskr
13,081
4,232
0
3,748
12,433
5,419
1,216
551
11,882
0
58,110
L
Sun Wukong
Shinobi1051
Sun Wukong
5,881
1,936
0
3,487
13,050
7,455
0
1,854
11,196
1,638
55,255
L
Nemesis
Sr1mple
Nemesis
441
221
0
751
2,407
566
0
518
1,889
0
8,223
W
Cthulhu
ninekloudt3
Cthulhu
6,491
372
279
1,442
10,552
6,785
723
1,488
9,064
30,381
0
L
2,088
315
0
1,687
17,917
13,641
0
7,465
10,452
12,442
0
W
Chiron
zirkzise
Chiron
9,595
5,901
965
7,756
12,176
4,073
2,721
830
11,346
0
71,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,807
Gold Earned
54,948
408
Minions Killed
548
0
Camps Cleared
0
1,555,958
Distance Traveled
1,928,182
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,848
571
145
8
0
320,917
0
L
Pele
9,282
489
115
6
0
368,660
2
L
Set
11,103
584
121
6
0
360,181
3
W
Raijin
12,484
657
152
8
0
353,506
4
W
Ratatoskr
11,219
590
89
5
0
426,201
3
L
Sun Wukong
9,590
505
129
7
0
367,061
5
L
Nemesis
5,972
314
26
1
0
123,236
0
W
Cthulhu
9,879
520
51
3
0
445,955
4
L
Ares
7,860
414
17
1
0
336,820
0
W
Chiron
10,518
554
111
6
0
381,603
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role