Player Matchup

Ymir
Ymir
StinkinPork
Ymir
Level 29
God Stats
2W - 1L
1,722 SR
Queue Stats
22W - 31L
1,485 Elo+
Party 1
Loki
Loki
TheyCallMeWong
Loki
Level 109
God Stats
1W - 1L
1,722 SR
Queue Stats
56W - 79L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
Zombiekiller822
Baron Samedi
Level 49
God Stats
2W - 3L
1,396 SR
Queue Stats
37W - 48L
1,459 Elo+
Party 1
Team Averages
Level 62
1,614 SR
1,463 Elo+

VS

Team Averages
Level 105
1,630 SR
1,474 Elo+
Anhur
Anhur
CardizzleWizzle
Anhur
Level 104
God Stats
8W - 6L
1,551 SR
Queue Stats
386W - 386L
1,479 Elo+
Solo
Janus
Janus
DerGhost34
Janus
Level 83
God Stats
4W - 1L
1,681 SR
Queue Stats
42W - 36L
1,526 Elo+
Solo
Athena
Athena
lleweid45
Athena
Level 129
God Stats
6W - 5L
1,658 SR
Queue Stats
75W - 91L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
8,455
705
2,038
8,899
6,010
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 7 / 1
7,077
590
3,697
8,979
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Zombiekiller822
Baron Samedi
11
1 / 2 / 2
7,520
627
6,649
6,437
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 6
9,100
758
4,209
6,413
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
12
4 / 0 / 9
8,792
733
9,164
4,596
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
lleweid45
Athena
12
3 / 2 / 7
8,321
693
3,477
6,307
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
13
13
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
W
Janus
4
0
9
8.5
L
2
4
1
0.63
L
0
7
1
0.07
L
Baron Samedi
Zombiekiller822
Baron Samedi
1
2
2
1
W
Athena
lleweid45
Athena
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,384
Damage
16,850
24,315
Taken
17,316
11,074
Mitigated
8,097
5,596
Healing
5,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,209
2,149
0
2,446
6,413
2,570
647
2,678
3,493
0
25,130
W
Janus
9,164
501
0
1,229
4,596
1,431
207
2,245
2,193
42,217
0
L
2,038
326
155
1,446
8,899
6,010
0
4,600
3,940
9,409
0
L
3,697
442
0
1,822
8,979
2,319
0
3,999
4,768
0
29,904
L
Baron Samedi
Zombiekiller822
Baron Samedi
6,649
445
397
1,776
6,437
2,745
0
3,348
2,892
21,823
0
W
Athena
lleweid45
Athena
3,477
978
606
1,140
6,307
4,096
48
3,263
2,887
12,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,052
Gold Earned
26,213
99
Minions Killed
125
0
Camps Cleared
0
615,180
Distance Traveled
658,933
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,100
758
50
4
0
205,434
5
W
Janus
8,792
733
56
5
0
228,899
3
L
Ymir
8,455
705
14
1
0
199,275
0
L
Loki
7,077
590
50
4
0
223,204
2
L
Baron Samedi
7,520
627
35
3
0
192,701
4
W
Athena
8,321
693
19
2
0
224,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role