Player Matchup

Fenrir
Fenrir
AllAl Sah him
Fenrir
Level 67
God Stats
3W - 1L
1,458 SR
Queue Stats
206W - 228L
1,376 Elo+
Party 1
Xbalanque
Xbalanque
BitterMedal653
Xbalanque
Level 81
God Stats
12W - 7L
1,555 SR
Queue Stats
398W - 388L
1,470 Elo+
Party 1
Odin
Odin
FaZe_bongraal
Odin
Level 42
God Stats
1W - 7L
1,503 SR
Queue Stats
3W - 8L
1,214 Elo+
Solo
Hera
Hera
Virid10s
Hera
Level 60
God Stats
3W - 1L
1,669 SR
Queue Stats
60W - 51L
1,505 Elo+
Party 1
Cerberus
Cerberus
angelreyes356
Cerberus
Level 40
God Stats
7W - 5L
1,558 SR
Queue Stats
66W - 63L
1,415 Elo+
Party 1
Team Averages
Level 58
1,549 SR
1,396 Elo+

VS

Team Averages
Level 55
1,496 SR
1,414 Elo+
Eset
Eset
D3VL1SH
Eset
Level 48
God Stats
5W - 8L
1,448 SR
Queue Stats
84W - 120L
1,343 Elo+
Party 2
Awilix
Awilix
Deppresed_Waffle
Awilix
Level 47
God Stats
11W - 9L
1,600 SR
Queue Stats
108W - 143L
1,374 Elo+
Party 2
Danzaburou
Danzaburou
Elsuciodan107
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,431 Elo+
Party 3
Kuzenbo
Kuzenbo
houurly
Kuzenbo
Level 47
God Stats
5W - 8L
1,492 SR
Queue Stats
14W - 17L
1,483 Elo+
Party 3
Ullr
Ullr
rxndzll
Ullr
Level 105
God Stats
3W - 3L
1,439 SR
Queue Stats
23W - 20L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
9,300
517
3,924
12,008
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
BitterMedal653
Xbalanque
18
13 / 1 / 0
11,016
612
12,823
13,790
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 3 / 2
9,744
541
8,883
11,219
6,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hera
17
4 / 5 / 3
10,401
578
11,984
9,423
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
angelreyes356
Cerberus
13
1 / 3 / 10
8,167
454
8,395
12,789
6,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
D3VL1SH
Eset
11
3 / 7 / 3
7,720
429
7,575
10,383
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 6 / 3
7,726
429
6,594
13,230
3,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Elsuciodan107
Danzaburou
12
2 / 6 / 3
7,744
430
5,374
11,632
3,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
houurly
Kuzenbo
11
0 / 5 / 8
7,555
420
4,469
13,034
10,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
rxndzll
Ullr
16
9 / 4 / 0
10,904
606
9,699
13,165
5,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
28
Kills
18
18
Deaths
28
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
6
4
0.67
W
Xbalanque
BitterMedal653
Xbalanque
13
1
0
13
L
Eset
D3VL1SH
Eset
3
7
3
0.64
L
4
6
3
0.92
L
Danzaburou
Elsuciodan107
Danzaburou
2
6
3
0.58
W
8
3
2
3
W
Hera
4
5
3
1.1
W
Cerberus
angelreyes356
Cerberus
1
3
10
2
L
Kuzenbo
houurly
Kuzenbo
0
5
8
0.8
L
Ullr
rxndzll
Ullr
9
4
0
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,009
Damage
33,711
59,229
Taken
61,444
26,912
Mitigated
26,297
15,104
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,924
981
123
2,582
12,008
4,568
1,744
1,871
10,137
0
49,762
W
Xbalanque
BitterMedal653
Xbalanque
12,823
6,676
381
7,058
13,790
5,629
3,903
493
13,297
0
84,479
L
Eset
D3VL1SH
Eset
7,575
98
169
1,366
10,383
3,377
264
2,098
7,927
31,368
0
L
6,594
2,526
0
2,872
13,230
3,834
620
2,129
11,036
0
22,237
L
Danzaburou
Elsuciodan107
Danzaburou
5,374
1,477
0
2,312
11,632
3,228
0
4,256
7,293
0
35,005
W
8,883
2,085
243
1,004
11,219
6,795
1,306
4,915
6,304
0
41,986
W
Hera
11,984
2,768
0
1,490
9,423
3,348
1,354
1,014
8,409
66,547
0
W
Cerberus
angelreyes356
Cerberus
8,395
348
86
2,137
12,789
6,572
359
3,751
9,038
29,742
0
L
Kuzenbo
houurly
Kuzenbo
4,469
1,385
564
3,005
13,034
10,329
0
5,366
7,510
22,128
0
L
Ullr
rxndzll
Ullr
9,699
4,063
0
2,149
13,165
5,529
888
5,942
6,833
0
69,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,628
Gold Earned
41,649
474
Minions Killed
306
0
Camps Cleared
0
1,627,433
Distance Traveled
1,599,668
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,300
517
94
5
0
290,888
1
W
Xbalanque
11,016
612
126
7
0
310,911
0
L
Eset
7,720
429
53
3
0
274,817
0
L
Awilix
7,726
429
38
2
0
383,309
1
L
Danzaburou
7,744
430
62
3
0
310,934
0
W
Odin
9,744
541
69
4
0
342,246
0
W
Hera
10,401
578
124
7
0
333,521
2
W
Cerberus
8,167
454
61
3
0
349,867
2
L
Kuzenbo
7,555
420
29
2
0
333,894
2
L
Ullr
10,904
606
124
7
0
296,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role