Player Matchup

Hou Yi
Hou Yi
Reapers_Rose35
Hou Yi
Level 5
God Stats
5W - 9L
1,291 SR
Queue Stats
14W - 13L
1,474 Elo+
Party 2
Odin
Odin
Shart_Bot
Odin
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 17L
1,215 Elo+
Party 2
He Bo
He Bo
TiTanIuM_xR3MiX
He Bo
Level 70
God Stats
4W - 3L
1,788 SR
Queue Stats
13W - 9L
1,574 Elo+
Party 2
Team Averages
Level 26
1,526 SR
1,421 Elo+

VS

Team Averages
Level 33
1,408 SR
1,293 Elo+
Horus
Horus
CromeGunnZ
Horus
Level 49
God Stats
5W - 7L
1,522 SR
Queue Stats
155W - 197L
1,368 Elo+
Party 1
Ao Kuang
Ao Kuang
Fire_Leoxelcrack
Ao Kuang
Level 27
God Stats
1W - 3L
1,201 SR
Queue Stats
43W - 53L
1,176 Elo+
Solo
Tiamat
Tiamat
XXcaliberrr
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 64L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 4
10,941
729
10,791
7,494
2,667
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
10
0 / 4 / 7
8,556
570
2,891
10,141
4,077
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

13
4 / 3 / 6
10,134
676
9,244
7,797
2,295
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
4 / 5 / 3
9,654
644
7,815
13,635
7,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
3 / 4 / 4
9,256
617
9,337
13,911
5,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
8
0 / 3 / 2
8,500
567
1,391
4,570
1,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
12
Kills
7
7
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
4
5
3
1.1
L
3
4
4
1.25
W
8
0
4
10
W
Odin
0
4
7
0.88
W
4
3
6
2.33
L
Tiamat
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,926
Damage
18,543
25,432
Taken
32,116
9,039
Mitigated
14,334
4,301
Healing
9,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
7,815
4,710
573
2,489
13,635
7,043
0
4,122
9,513
0
33,024
L
9,337
1,725
879
4,692
13,911
5,531
47
4,575
9,336
26,428
0
W
10,791
6,638
0
3,429
7,494
2,667
1,966
4,498
2,996
0
38,909
W
Odin
2,891
1,610
0
0
10,141
4,077
0
3,980
6,161
0
8,515
W
9,244
211
0
872
7,797
2,295
1,101
2,282
5,515
38,076
0
L
Tiamat
1,391
196
0
586
4,570
1,760
0
599
3,971
8,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,631
Gold Earned
27,410
116
Minions Killed
87
0
Camps Cleared
0
694,080
Distance Traveled
676,142
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,654
644
53
4
0
296,631
0
L
Ao Kuang
9,256
617
18
1
0
279,129
0
W
Hou Yi
10,941
729
37
2
0
217,066
1
W
Odin
8,556
570
8
1
0
226,618
0
W
He Bo
10,134
676
71
5
0
250,396
0
L
Tiamat
8,500
567
16
1
0
100,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role