Player Matchup

Da Ji
Da Ji
K0bar
Da Ji
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,575 Elo+
Party 1
Tyr
Tyr
Prince_Jayleon
Tyr
Level 69
God Stats
21W - 22L
1,515 SR
Queue Stats
1,097W - 1,009L
1,572 Elo+
Solo
Skadi
Skadi
Taibos
Skadi
Level 87
God Stats
13W - 11L
1,663 SR
Queue Stats
34W - 39L
1,567 Elo+
Party 1
Kukulkan
Kukulkan
Ty Isnt High
Kukulkan
Level 101
God Stats
2W - 2L
1,682 SR
Queue Stats
22W - 20L
1,599 Elo+
Party 1
Yemoja
Yemoja
Zonoaa
Yemoja
Level 56
God Stats
9W - 5L
1,630 SR
Queue Stats
16W - 17L
1,561 Elo+
Party 1
Team Averages
Level 87
1,598 SR
1,575 Elo+

VS

Team Averages
Level 124
1,617 SR
1,556 Elo+
Sol
Sol
Mista_Mofro
Sol
Level 109
God Stats
11W - 9L
1,817 SR
Queue Stats
252W - 234L
1,549 Elo+
Solo
Khepri
Khepri
Umbra7761
Khepri
Level 100
God Stats
117W - 74L
1,499 SR
Queue Stats
622W - 614L
1,573 Elo+
Solo
Neith
Neith
stampylongnos930
Neith
Level 123
God Stats
10W - 11L
1,734 SR
Queue Stats
368W - 353L
1,523 Elo+
Solo
Hou Yi
Hou Yi
x18x2xwildx
Hou Yi
Level 157
God Stats
4W - 13L
1,470 SR
Queue Stats
1,095W - 1,017L
1,547 Elo+
Party 2
Kali
Kali
xXGHOST_Xx23
Kali
Level 129
God Stats
5W - 3L
1,564 SR
Queue Stats
112W - 104L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
K0bar
Da Ji
9
2 / 1 / 0
5,371
537
3,501
5,627
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 1
5,140
514
2,738
9,303
5,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Taibos
Skadi
9
0 / 3 / 1
5,032
503
3,781
8,092
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Kukulkan
Ty Isnt High
Kukulkan
9
0 / 2 / 0
5,089
509
1,069
2,383
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Zonoaa
Yemoja
8
0 / 3 / 0
4,857
486
3,306
6,769
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,574
657
3,537
4,108
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
Umbra7761
Khepri
9
0 / 0 / 5
5,480
548
2,647
4,330
1,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 1 / 1
7,466
747
7,609
5,545
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
11
3 / 0 / 2
6,232
623
3,931
4,550
1,374
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 1
6,411
641
4,042
7,846
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
14
14
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
K0bar
Da Ji
2
1
0
2
W
2
0
2
3
L
0
5
1
0.1
L
Skadi
Taibos
Skadi
0
3
1
0.17
L
Kukulkan
Ty Isnt High
Kukulkan
0
2
0
0
W
Khepri
Umbra7761
Khepri
0
0
5
2.5
L
Yemoja
Zonoaa
Yemoja
0
3
0
0
W
5
1
1
5.5
W
Hou Yi
3
0
2
4
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,395
Damage
21,766
32,174
Taken
26,379
12,513
Mitigated
8,903
9,031
Healing
14,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
K0bar
Da Ji
3,501
988
0
1,868
5,627
1,807
0
933
4,694
0
22,992
W
3,537
1,137
0
2,628
4,108
1,213
1,744
225
3,803
38,102
0
L
2,738
565
0
1,245
9,303
5,703
139
770
8,533
0
23,499
L
Skadi
Taibos
Skadi
3,781
1,452
0
2,479
8,092
1,830
0
1,410
6,682
0
30,894
L
Kukulkan
Ty Isnt High
Kukulkan
1,069
49
0
620
2,383
742
0
1,593
790
22,697
0
W
Khepri
Umbra7761
Khepri
2,647
49
0
2,713
4,330
1,763
110
1,407
2,923
15,423
0
L
Yemoja
Zonoaa
Yemoja
3,306
529
1,031
1,788
6,769
2,431
0
1,478
5,291
16,480
0
W
7,609
4,226
0
2,969
5,545
2,032
2,296
0
5,545
0
39,984
W
Hou Yi
3,931
1,659
0
2,768
4,550
1,374
507
817
3,733
0
37,718
W
4,042
1,881
0
3,263
7,846
2,521
0
1,800
6,000
0
31,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,489
Gold Earned
32,163
259
Minions Killed
329
0
Camps Cleared
0
901,830
Distance Traveled
915,570
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,371
537
52
5
0
203,417
1
W
Sol
6,574
657
82
8
0
176,499
1
L
Tyr
5,140
514
53
5
0
182,902
0
L
Skadi
5,032
503
67
7
0
155,965
0
L
Kukulkan
5,089
509
63
6
0
182,571
3
W
Khepri
5,480
548
15
2
0
221,878
3
L
Yemoja
4,857
486
24
2
0
176,975
1
W
Neith
7,466
747
86
9
0
140,516
0
W
Hou Yi
6,232
623
75
8
0
166,131
2
W
Kali
6,411
641
71
7
0
210,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role