Player Matchup

Medusa
Medusa
Benedict1
Medusa
Level 8
God Stats
1W - 2L
1,326 SR
Queue Stats
5W - 8L
1,510 Elo+
Solo
Olorun
Olorun
REDHOOD95
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,411 Elo+
Solo
Ra
Ra
d2d3
Ra
Level 4
God Stats
1W - 2L
1,695 SR
Queue Stats
3W - 6L
1,437 Elo+
Solo
Hachiman
Hachiman
中华武士道
Hachiman
Level 3
God Stats
2W - 11L
1,500 SR
Queue Stats
69W - 78L
1,250 Elo+
Solo
Ymir
Ymir
游v赏v棠
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 54L
1,500 Elo+
Solo
Team Averages
Level 6
1,504 SR
1,422 Elo+

VS

Team Averages
Level 11
1,582 SR
1,401 Elo+
Thanatos
Thanatos
COVlD21
Thanatos
Level 5
God Stats
7W - 1L
1,689 SR
Queue Stats
12W - 6L
1,614 Elo+
Solo
Vamana
Vamana
EllOttomano
Vamana
Level 17
God Stats
4W - 0L
1,823 SR
Queue Stats
24W - 14L
1,558 Elo+
Solo
Kukulkan
Kukulkan
Genicses
Kukulkan
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,661 Elo+
Solo
Kali
Kali
GoTo1989
Kali
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,129 Elo+
Party 1
Skadi
Skadi
chillishelli
Skadi
Level 8
God Stats
3W - 5L
1,399 SR
Queue Stats
4W - 16L
1,043 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Benedict1
Medusa
10
1 / 9 / 1
6,163
385
4,349
10,148
2,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
REDHOOD95
Olorun
13
4 / 6 / 1
8,212
513
8,324
11,338
3,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
d2d3
Ra
10
0 / 8 / 0
6,015
376
2,762
8,474
2,462
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
9
1 / 8 / 1
6,227
389
2,445
9,473
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 1
6,149
384
2,414
8,413
3,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
COVlD21
Thanatos
16
13 / 1 / 5
10,648
666
12,902
11,016
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
16
10 / 1 / 5
10,265
642
10,482
12,890
10,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Genicses
Kukulkan
17
9 / 0 / 3
10,522
658
8,785
7,429
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
13
0 / 3 / 11
8,490
531
1,971
10,836
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 3 / 5
7,813
488
4,149
8,426
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
7
Kills
34
34
Deaths
8
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
Benedict1
Medusa
1
9
1
0.17
W
Thanatos
COVlD21
Thanatos
13
1
5
15.5
W
Vamana
10
1
5
12.5
W
Kukulkan
Genicses
Kukulkan
9
0
3
10.5
W
Kali
0
3
11
1.83
L
Olorun
REDHOOD95
Olorun
4
6
1
0.75
W
2
3
5
1.5
L
Ra
d2d3
Ra
0
8
0
0
L
Hachiman
1
8
1
0.19
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,294
Damage
38,289
47,846
Taken
50,597
14,585
Mitigated
24,532
7,027
Healing
28,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Benedict1
Medusa
4,349
2,576
0
0
10,148
2,490
1,695
2,437
7,675
0
32,102
W
Thanatos
COVlD21
Thanatos
12,902
5,201
0
13,386
11,016
4,178
0
1,247
9,769
0
78,787
W
Vamana
10,482
5,996
0
6,634
12,890
10,442
557
3,603
9,287
3,359
59,173
W
Kukulkan
Genicses
Kukulkan
8,785
1,324
0
2,426
7,429
3,215
144
1,380
6,049
76,919
0
W
Kali
1,971
772
0
3,760
10,836
3,734
222
2,462
8,374
0
42,862
L
Olorun
REDHOOD95
Olorun
8,324
3,699
0
4,628
11,338
3,886
826
2,008
9,270
42,596
0
W
4,149
2,274
0
2,035
8,426
2,963
431
4,808
3,618
0
30,156
L
Ra
d2d3
Ra
2,762
625
101
662
8,474
2,462
402
826
7,627
24,564
0
L
Hachiman
2,445
1,820
0
1,019
9,473
2,438
293
3,104
6,249
0
10,241
L
2,414
786
0
617
8,413
3,309
0
610
7,753
17,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,766
Gold Earned
47,738
248
Minions Killed
522
0
Camps Cleared
0
1,230,911
Distance Traveled
1,500,108
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,163
385
47
3
0
257,930
0
W
Thanatos
10,648
666
131
8
0
355,722
4
W
Vamana
10,265
642
120
8
0
329,812
1
W
Kukulkan
10,522
658
140
9
0
299,584
1
W
Kali
8,490
531
80
5
0
299,485
0
L
Olorun
8,212
513
75
5
0
221,160
0
W
Skadi
7,813
488
51
3
0
215,505
0
L
Ra
6,015
376
63
4
0
264,555
1
L
Hachiman
6,227
389
25
2
0
232,874
1
L
Ymir
6,149
384
38
2
0
254,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role