Player Matchup

Tiamat
Tiamat
AnzuWyliei
Tiamat
Level 21
God Stats
20W - 12L
1,629 SR
Queue Stats
24W - 14L
1,581 Elo+
Party 1
Kukulkan
Kukulkan
DroppinClips
Kukulkan
Level 6
God Stats
4W - 2L
1,491 SR
Queue Stats
22W - 22L
1,553 Elo+
Party 2
Kali
Kali
Zargonori
Kali
Level 7
God Stats
5W - 5L
1,489 SR
Queue Stats
10W - 13L
1,345 Elo+
Solo
Rama
Rama
jdiggitydoggy
Rama
Level 32
God Stats
6W - 1L
1,541 SR
Queue Stats
20W - 15L
1,550 Elo+
Party 1
Medusa
Medusa
lNick OP
Medusa
Level 107
God Stats
2W - 1L
1,738 SR
Queue Stats
19W - 22L
1,553 Elo+
Party 2
Team Averages
Level 35
1,577 SR
1,517 Elo+

VS

Team Averages
Level 16
1,483 SR
1,480 Elo+
Tiamat
Tiamat
Arthas113212
Tiamat
Level 13
God Stats
2W - 3L
1,567 SR
Queue Stats
4W - 8L
1,296 Elo+
Solo
Yemoja
Yemoja
BluetoothBoy
Yemoja
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 26L
1,535 Elo+
Solo
Raijin
Raijin
FANtia
Raijin
Level 27
God Stats
3W - 3L
1,573 SR
Queue Stats
143W - 134L
1,531 Elo+
Solo
Vulcan
Vulcan
GoeVon
Vulcan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
鹤仙问鹿仙
Izanami
Level 5
God Stats
0W - 2L
1,274 SR
Queue Stats
9W - 7L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AnzuWyliei
Tiamat
17
5 / 1 / 8
10,726
1,073
13,476
8,554
8,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
DroppinClips
Kukulkan
17
2 / 0 / 17
10,519
1,052
18,078
4,343
1,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
16
4 / 6 / 11
10,358
1,036
8,882
14,749
5,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 3 / 6
10,309
1,031
10,043
11,191
4,198
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
lNick OP
Medusa
17
5 / 0 / 11
11,113
1,111
12,699
5,878
2,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

246

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 10 / 5
9,848
985
6,705
17,820
12,374
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Yemoja
16
2 / 3 / 5
10,498
1,050
5,423
11,676
12,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
FANtia
Raijin
15
0 / 0 / 8
9,101
910
9,745
8,023
3,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
GoeVon
Vulcan
16
2 / 2 / 7
10,196
1,020
13,574
13,743
6,503
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 2
9,316
932
6,095
14,479
6,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
21
Kills
10
10
Deaths
21
53
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AnzuWyliei
Tiamat
5
1
8
9
L
Tiamat
3
10
5
0.55
L
Yemoja
2
3
5
1.5
W
Kukulkan
DroppinClips
Kukulkan
2
0
17
10.5
L
Raijin
FANtia
Raijin
0
0
8
4
L
Vulcan
GoeVon
Vulcan
2
2
7
2.75
W
Kali
4
6
11
1.58
W
5
3
6
2.67
W
Medusa
lNick OP
Medusa
5
0
11
10.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,178
Damage
41,542
44,715
Taken
65,741
22,104
Mitigated
41,382
7,010
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AnzuWyliei
Tiamat
13,476
1,099
0
1,799
8,554
8,150
0
6,434
2,120
44,008
0
L
Tiamat
6,705
1,348
0
1,572
17,820
12,374
0
9,393
8,427
22,292
0
L
Yemoja
5,423
1,647
3,929
1,428
11,676
12,581
0
6,288
5,388
17,546
0
W
Kukulkan
DroppinClips
Kukulkan
18,078
879
0
156
4,343
1,653
0
3,493
850
42,718
0
L
Raijin
FANtia
Raijin
9,745
2,028
0
332
8,023
3,489
0
3,843
4,180
22,967
0
L
Vulcan
GoeVon
Vulcan
13,574
2,504
0
1,318
13,743
6,503
0
6,040
7,703
44,249
0
W
Kali
8,882
4,624
0
3,411
14,749
5,932
0
11,957
2,644
0
14,395
W
10,043
7,888
0
500
11,191
4,198
0
9,605
1,501
0
21,376
W
Medusa
lNick OP
Medusa
12,699
5,364
0
1,144
5,878
2,171
0
4,174
1,704
0
34,383
L
6,095
4,578
0
964
14,479
6,435
0
5,990
8,489
449
15,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,025
Gold Earned
48,959
240
Minions Killed
217
11
Camps Cleared
4
969,381
Distance Traveled
887,427
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,726
1,073
83
8
4
194,087
0
L
Tiamat
9,848
985
39
4
0
147,833
0
L
Yemoja
10,498
1,050
25
3
0
176,433
0
W
Kukulkan
10,519
1,052
62
6
0
218,428
0
L
Raijin
9,101
910
38
4
3
189,516
0
L
Vulcan
10,196
1,020
87
9
1
227,198
0
W
Kali
10,358
1,036
13
1
2
182,693
0
W
Rama
10,309
1,031
22
2
4
160,873
0
W
Medusa
11,113
1,111
60
6
1
213,300
1
L
Izanami
9,316
932
28
3
0
146,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role