Player Matchup

Bacchus
Bacchus
LuxOfLove
Bacchus
Level 10
God Stats
6W - 5L
1,642 SR
Queue Stats
22W - 17L
1,601 Elo+
Party 1
King Arthur
King Arthur
MetroObin
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 61L
1,553 Elo+
Party 3
Xbalanque
Xbalanque
PoseidonPapu
Xbalanque
Level 29
God Stats
31W - 15L
1,544 SR
Queue Stats
208W - 201L
1,500 Elo+
Party 3
Hera
Hera
RAGINoCAUCASIAN
Hera
Level 123
God Stats
6W - 2L
1,638 SR
Queue Stats
24W - 15L
1,623 Elo+
Party 1
Freya
Freya
mariojnp17
Freya
Level 29
God Stats
22W - 13L
1,630 SR
Queue Stats
136W - 149L
1,507 Elo+
Party 3
Team Averages
Level 44
1,591 SR
1,557 Elo+

VS

Team Averages
Level 16
1,628 SR
1,332 Elo+
He Bo
He Bo
DillyBills
He Bo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,262 Elo+
Party 2
Izanami
Izanami
NullGoose
Izanami
Level 7
God Stats
1W - 3L
1,530 SR
Queue Stats
1W - 7L
1,262 Elo+
Party 2
King Arthur
King Arthur
Zaviik
King Arthur
Level 7
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 6L
1,262 Elo+
Party 2
Anhur
Anhur
airbreather2009
Anhur
Level 23
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 2L
1,437 Elo+
Party 2
Sobek
Sobek
xeamswag
Sobek
Level 25
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 3L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LuxOfLove
Bacchus
17
8 / 2 / 25
11,530
1,153
19,612
11,093
13,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
MetroObin
King Arthur
17
3 / 2 / 16
10,140
1,014
6,242
15,800
12,020
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
PoseidonPapu
Xbalanque
18
14 / 1 / 19
12,591
1,259
23,715
11,263
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
8 / 0 / 25
12,589
1,259
19,452
7,152
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
17
5 / 3 / 20
10,956
1,096
14,142
8,957
4,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

291

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
4 / 7 / 3
10,258
1,026
11,638
13,529
5,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
NullGoose
Izanami
15
1 / 3 / 6
9,461
946
7,455
8,454
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Zaviik
King Arthur
15
1 / 8 / 6
9,457
946
11,210
25,551
22,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 8 / 1
9,150
915
8,304
15,372
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
xeamswag
Sobek
15
0 / 12 / 7
10,031
1,003
9,976
26,517
29,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
31
38
Kills
8
8
Deaths
38
105
Assists
23
Player
Kills
Deaths
Assists
KDA
L
He Bo
4
7
3
0.79
W
Bacchus
LuxOfLove
Bacchus
8
2
25
10.25
W
King Arthur
MetroObin
King Arthur
3
2
16
5.5
L
Izanami
NullGoose
Izanami
1
3
6
1.33
W
Xbalanque
PoseidonPapu
Xbalanque
14
1
19
23.5
W
8
0
25
20.5
L
King Arthur
Zaviik
King Arthur
1
8
6
0.5
L
2
8
1
0.31
W
Freya
5
3
20
5
L
Sobek
xeamswag
Sobek
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,163
Damage
48,583
54,265
Taken
89,423
37,972
Mitigated
65,373
11,792
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
11,638
1,575
0
1,256
13,529
5,242
0
8,991
4,388
27,147
0
W
Bacchus
LuxOfLove
Bacchus
19,612
1,812
178
745
11,093
13,629
0
2,996
7,936
27,728
0
W
King Arthur
MetroObin
King Arthur
6,242
1,604
0
2,383
15,800
12,020
0
6,726
8,831
215
21,729
L
Izanami
NullGoose
Izanami
7,455
3,980
0
1,152
8,454
3,207
0
5,429
3,025
0
25,072
W
Xbalanque
PoseidonPapu
Xbalanque
23,715
13,739
0
4,394
11,263
4,857
0
4,360
6,878
0
39,467
W
19,452
4,417
218
1,442
7,152
3,017
0
3,916
3,236
45,366
0
L
King Arthur
Zaviik
King Arthur
11,210
667
0
1,991
25,551
22,049
0
13,482
12,069
645
26,741
L
8,304
3,916
0
1,550
15,372
5,579
0
10,165
5,207
0
24,637
W
Freya
14,142
4,348
0
2,432
8,957
4,449
0
4,261
4,646
22,734
0
L
Sobek
xeamswag
Sobek
9,976
582
0
2,524
26,517
29,296
0
15,347
11,170
17,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,806
Gold Earned
48,357
178
Minions Killed
154
7
Camps Cleared
1
990,770
Distance Traveled
957,667
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,258
1,026
44
4
0
190,031
0
W
Bacchus
11,530
1,153
26
3
1
200,629
0
W
King Arthur
10,140
1,014
31
3
0
204,081
0
L
Izanami
9,461
946
17
2
1
169,127
0
W
Xbalanque
12,591
1,259
36
4
2
207,696
0
W
Hera
12,589
1,259
77
8
0
210,491
0
L
King Arthur
9,457
946
33
3
0
217,908
0
L
Anhur
9,150
915
34
3
0
186,286
0
W
Freya
10,956
1,096
8
1
4
167,873
0
L
Sobek
10,031
1,003
26
3
0
194,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role