Player Matchup

Hel
Hel
Bronze III
Ablinker182
Hel
Bronze III
Level 149
God Stats
1W - 1L
1,670 SR
Queue Stats
43W - 32L
1,390 MMR
Party 2
Susano
Susano
Bronze III
Bclord00
Susano
Bronze III
Level 159
God Stats
2W - 3L
1,350 SR
Queue Stats
48W - 36L
1,414 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
My2ndAccount
Cthulhu
Gold IV
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 73L
1,393 MMR
Solo
Medusa
Medusa
Gold V
Ringumasúta
Medusa
Gold V
Level 154
God Stats
2W - 3L
1,757 SR
Queue Stats
240W - 252L
1,438 MMR
Solo
Ganesha
Ganesha
Gold V
Thoggins
Ganesha
Gold V
Level 64
God Stats
13W - 10L
1,638 SR
Queue Stats
172W - 181L
1,383 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,583 SR
1,404 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,745 SR
1,403 MMR
Mercury
Mercury
Silver I
Aunx
Mercury
Silver I
Level 59
God Stats
14W - 10L
1,569 SR
Queue Stats
40W - 40L
1,446 MMR
Solo
Merlin
Merlin
Silver I
Goldbat500
Merlin
Silver I
Level 157
God Stats
0W - 1L
1,728 SR
Queue Stats
172W - 172L
1,332 MMR
Party 1
Ymir
Ymir
Bronze III
Goofu
Ymir
Bronze III
Level 104
God Stats
0W - 1L
1,725 SR
Queue Stats
20W - 36L
1,368 MMR
Solo
Osiris
Osiris
Silver III
Shadowfury42
Osiris
Silver III
Level 104
God Stats
2W - 1L
1,858 SR
Queue Stats
22W - 24L
1,368 MMR
Solo
Chernobog
Chernobog
Gold III
TheWendorf
Chernobog
Gold III
Level 102
God Stats
11W - 9L
1,845 SR
Queue Stats
132W - 119L
1,502 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 10
12,114
577
11,033
8,778
3,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Susano
Bclord00
Susano
20
12 / 1 / 8
13,438
640
18,374
15,573
7,077
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
My2ndAccount
Cthulhu
20
3 / 0 / 3
12,893
614
12,993
20,300
23,448
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
18
7 / 3 / 3
11,832
563
15,924
16,221
6,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Thoggins
Ganesha
17
0 / 2 / 15
11,101
529
5,760
15,830
16,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
NemesisSetScyllaDanzaburouTsukuyomi

VS

Bans
ApolloNu WaCu ChulainnAphroditeErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aunx
Mercury
16
1 / 5 / 3
9,734
464
4,522
14,585
4,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Goldbat500
Merlin
16
0 / 6 / 1
9,982
475
6,739
10,987
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Goofu
Ymir
12
0 / 7 / 2
8,254
393
4,853
22,569
17,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
18
0 / 4 / 0
10,633
506
10,385
17,892
11,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chernobog
TheWendorf
Chernobog
19
6 / 4 / 1
12,169
579
13,183
18,113
6,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
26
Kills
7
7
Deaths
26
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
Mercury
Aunx
Mercury
1
5
3
0.5
W
Susano
Bclord00
Susano
12
1
8
16
L
Merlin
Goldbat500
Merlin
0
6
1
0.08
L
Ymir
Goofu
Ymir
0
7
2
0.14
W
Cthulhu
My2ndAccount
Cthulhu
3
0
3
4.5
W
Medusa
7
3
3
2.83
L
Osiris
0
4
0
0
L
Chernobog
TheWendorf
Chernobog
6
4
1
1.63
W
Ganesha
Thoggins
Ganesha
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,084
Damage
39,682
76,702
Taken
84,146
57,486
Mitigated
43,732
40,721
Healing
21,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,033
846
5,742
5,169
8,778
3,806
1,924
2,618
5,822
102,255
0
L
Mercury
Aunx
Mercury
4,522
1,069
0
2,255
14,585
4,926
0
2,104
12,321
0
60,504
W
Susano
Bclord00
Susano
18,374
5,653
0
6,511
15,573
7,077
1,407
1,700
13,721
0
114,870
L
Merlin
Goldbat500
Merlin
6,739
350
0
501
10,987
3,014
0
5,134
5,853
65,356
0
L
Ymir
Goofu
Ymir
4,853
231
0
3,476
22,569
17,689
0
9,126
13,304
23,738
0
W
Cthulhu
My2ndAccount
Cthulhu
12,993
1,758
1,041
9,950
20,300
23,448
817
1,577
18,650
91,045
0
W
Medusa
15,924
6,875
0
7,451
16,221
6,714
4,689
2,627
13,584
0
78,160
L
Osiris
10,385
2,989
0
9,175
17,892
11,929
0
9,680
8,212
0
77,460
L
Chernobog
TheWendorf
Chernobog
13,183
8,977
0
6,491
18,113
6,174
0
3,742
14,211
0
81,297
W
Ganesha
Thoggins
Ganesha
5,760
429
0
4,857
15,830
16,441
45
2,584
13,162
24,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,378
Gold Earned
50,772
649
Minions Killed
611
0
Camps Cleared
0
2,186,043
Distance Traveled
1,943,570
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,114
577
164
8
0
447,856
4
L
Mercury
9,734
464
96
5
0
427,710
7
W
Susano
13,438
640
168
8
0
499,280
2
L
Merlin
9,982
475
166
8
0
364,520
5
L
Ymir
8,254
393
33
2
0
370,321
1
W
Cthulhu
12,893
614
192
9
0
421,000
2
W
Medusa
11,832
563
125
6
0
365,182
3
L
Osiris
10,633
506
160
8
0
392,355
5
L
Chernobog
12,169
579
156
7
0
388,664
4
W
Ganesha
11,101
529
0
0
0
452,725
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role