Player Matchup

Chronos
Chronos
DarkishSphere
Chronos
Level 27
God Stats
0W - 1L
1,322 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Osiris
Osiris
Kryiptor
Osiris
Level 62
God Stats
1W - 2L
1,706 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Chiron
Chiron
Quaaaaa831
Chiron
Level 67
God Stats
34W - 64L
1,370 SR
Queue Stats
45W - 79L
1,327 Elo+
Solo
Ares
Ares
strikerprime
Ares
Level 50
God Stats
0W - 1L
1,490 SR
Queue Stats
19W - 47L
1,222 Elo+
Solo
Team Averages
Level 52
1,472 SR
1,387 Elo+

VS

Team Averages
Level 69
1,534 SR
1,250 Elo+
Khepri
Khepri
IronArachnid
Khepri
Level 118
God Stats
1W - 0L
1,551 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Neith
Neith
OnlyNoobHere
Neith
Level 89
God Stats
1W - 0L
1,923 SR
Queue Stats
1W - 2L
1,167 Elo+
Party 2
Zeus
Zeus
Operatedspy643
Zeus
Level 53
God Stats
2W - 1L
1,336 SR
Queue Stats
3W - 2L
1,167 Elo+
Party 2
Chaac
Chaac
giddings24
Chaac
Level 17
God Stats
1W - 0L
1,324 SR
Queue Stats
1W - 2L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
0 / 3 / 1
8,737
672
3,471
10,157
3,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Osiris
Kryiptor
Osiris
15
3 / 5 / 2
9,242
711
7,695
12,911
9,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Quaaaaa831
Chiron
15
3 / 4 / 2
9,340
718
7,179
12,152
4,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 3 / 4
9,608
739
3,457
11,594
11,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
1 / 2 / 9
11,108
854
6,142
9,083
10,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
12 / 0 / 1
12,592
969
16,800
9,624
5,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
2 / 1 / 2
10,855
835
11,847
6,367
2,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
14
0 / 4 / 4
9,627
741
3,417
10,071
5,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
15
15
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chronos
0
3
1
0.17
W
Khepri
1
2
9
2.75
L
Osiris
Kryiptor
Osiris
3
5
2
0.8
W
12
0
1
12.5
W
2
1
2
3
L
Chiron
Quaaaaa831
Chiron
3
4
2
1
W
Chaac
0
4
4
0.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,802
Damage
38,206
46,814
Taken
35,145
29,796
Mitigated
23,944
5,524
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
3,471
1,626
0
1,601
10,157
3,567
0
4,053
6,104
32,890
0
W
Khepri
6,142
657
477
1,160
9,083
10,889
1,536
1,606
7,477
15,974
0
L
Osiris
Kryiptor
Osiris
7,695
3,634
0
0
12,911
9,336
164
5,019
7,892
0
25,089
W
16,800
8,234
0
3,929
9,624
5,272
2,979
1,756
7,868
0
67,815
W
11,847
982
318
693
6,367
2,501
1,271
1,132
5,235
50,321
0
L
Chiron
Quaaaaa831
Chiron
7,179
1,728
480
2,254
12,152
4,939
438
4,576
7,576
0
31,199
W
Chaac
3,417
78
0
989
10,071
5,282
674
2,550
7,521
0
13,996
L
3,457
320
231
958
11,594
11,954
132
4,648
6,946
25,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,927
Gold Earned
44,182
200
Minions Killed
240
7
Camps Cleared
9
898,723
Distance Traveled
1,000,614
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,737
672
73
6
1
250,035
2
W
Khepri
11,108
854
20
2
1
261,714
0
L
Osiris
9,242
711
35
3
3
221,569
0
W
Neith
12,592
969
115
9
5
270,711
4
W
Zeus
10,855
835
86
7
2
236,373
1
L
Chiron
9,340
718
64
5
1
230,038
2
W
Chaac
9,627
741
19
1
1
231,816
2
L
Ares
9,608
739
28
2
2
197,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role