Player Matchup

Nox
Nox
Buy Gems3038
Nox
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 11L
1,694 Elo+
Party 2
Fenrir
Fenrir
Dont Exist1297
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,589 Elo+
Party 2
Horus
Horus
PLZLigmaJohnson
Horus
Level 13
God Stats
0W - 2L
1,333 SR
Queue Stats
9W - 5L
1,618 Elo+
Party 2
Athena
Athena
perrito-abi1
Athena
Level 22
God Stats
7W - 11L
1,286 SR
Queue Stats
35W - 47L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ttremonti
Ah Muzen Cab
Level 18
God Stats
6W - 5L
1,651 SR
Queue Stats
50W - 53L
1,609 Elo+
Solo
Team Averages
Level 13
1,454 SR
1,613 Elo+

VS

Team Averages
Level 33
1,779 SR
1,698 Elo+
Chang'e
Chang'e
AvocadoChicken7
Chang'e
Level 18
God Stats
2W - 0L
1,762 SR
Queue Stats
28W - 13L
1,824 Elo+
Party 3
Awilix
Awilix
Chimpa2198
Awilix
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
393W - 298L
1,680 Elo+
Party 1
Bellona
Bellona
JULIUSNEITOR
Bellona
Level 17
God Stats
4W - 2L
1,878 SR
Queue Stats
232W - 151L
1,699 Elo+
Party 1
Apollo
Apollo
primegg98
Apollo
Level 89
God Stats
35W - 18L
2,160 SR
Queue Stats
203W - 173L
1,582 Elo+
Party 1
Sun Wukong
Sun Wukong
sm2ke
Sun Wukong
Level 26
God Stats
13W - 10L
1,595 SR
Queue Stats
54W - 51L
1,705 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,707
447
4,168
8,938
4,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 4 / 3
7,782
519
7,264
11,643
5,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
3 / 5 / 2
7,603
507
5,659
10,324
6,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
11
1 / 4 / 2
6,829
455
1,467
9,587
4,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
ttremonti
Ah Muzen Cab
12
1 / 6 / 1
7,076
472
2,825
11,069
3,040
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 4
9,891
659
8,996
7,140
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
Chimpa2198
Awilix
13
3 / 3 / 4
7,973
532
2,353
10,547
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
JULIUSNEITOR
Bellona
13
7 / 3 / 3
8,696
580
7,208
13,956
8,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
primegg98
Apollo
15
6 / 2 / 3
8,899
593
12,095
10,961
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
sm2ke
Sun Wukong
14
2 / 3 / 1
8,623
575
4,170
10,127
7,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
10
Kills
23
23
Deaths
11
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
1
4
0
0.25
W
Awilix
Chimpa2198
Awilix
3
3
4
1.67
L
4
4
3
1.38
W
Bellona
JULIUSNEITOR
Bellona
7
3
3
2.83
L
3
5
2
0.8
L
Athena
1
4
2
0.5
W
Apollo
primegg98
Apollo
6
2
3
3.75
W
Sun Wukong
sm2ke
Sun Wukong
2
3
1
0.83
L
Ah Muzen Cab
ttremonti
Ah Muzen Cab
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,383
Damage
34,822
51,561
Taken
52,731
23,939
Mitigated
25,320
10,433
Healing
19,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,996
410
758
4,089
7,140
2,525
0
1,639
5,501
67,560
0
L
4,168
399
0
848
8,938
4,344
0
5,134
3,476
34,372
0
W
Awilix
Chimpa2198
Awilix
2,353
883
0
2,562
10,547
3,188
364
496
10,026
0
37,783
L
7,264
1,314
0
1,181
11,643
5,555
0
1,488
10,061
0
40,815
W
Bellona
JULIUSNEITOR
Bellona
7,208
3,211
0
6,413
13,956
8,416
0
1,035
12,871
0
40,774
L
5,659
3,566
495
2,645
10,324
6,065
0
1,185
9,121
0
35,689
L
Athena
1,467
519
0
1,600
9,587
4,935
0
998
8,565
20,041
0
W
Apollo
primegg98
Apollo
12,095
6,602
0
4,870
10,961
4,171
14
2,465
8,496
0
58,104
W
Sun Wukong
sm2ke
Sun Wukong
4,170
638
0
1,185
10,127
7,020
75
0
9,802
6,105
41,101
L
Ah Muzen Cab
ttremonti
Ah Muzen Cab
2,825
1,098
0
3,664
11,069
3,040
982
261
10,808
0
41,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,997
Gold Earned
44,082
314
Minions Killed
442
0
Camps Cleared
0
1,393,849
Distance Traveled
1,329,559
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,891
659
129
9
0
309,533
4
L
Nox
6,707
447
77
5
0
247,033
1
W
Awilix
7,973
532
68
5
0
268,680
4
L
Fenrir
7,782
519
76
5
0
289,148
0
W
Bellona
8,696
580
48
3
0
242,962
1
L
Horus
7,603
507
47
3
0
277,944
0
L
Athena
6,829
455
48
3
0
319,203
0
W
Apollo
8,899
593
103
7
0
261,901
1
W
Sun Wukong
8,623
575
94
6
0
246,483
0
L
Ah Muzen Cab
7,076
472
66
4
0
260,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role