Player Matchup

Neith
Neith
DRACOFOO69
Neith
Level 1
God Stats
2W - 4L
1,449 SR
Queue Stats
2W - 4L
1,410 Elo+
Party 4
Tsukuyomi
Tsukuyomi
EdxMinus
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Bellona
Bellona
Khucho24
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 2
Medusa
Medusa
ericapikachu
Medusa
Level 14
God Stats
10W - 6L
1,889 SR
Queue Stats
60W - 72L
1,294 Elo+
Party 4
Nemesis
Nemesis
yungtanjiro
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 2
Team Averages
Level 6
1,567 SR
1,441 Elo+

VS

Team Averages
Level 24
1,405 SR
1,348 Elo+
King Arthur
King Arthur
Boostyjr
King Arthur
Level 22
God Stats
22W - 15L
1,437 SR
Queue Stats
143W - 137L
1,391 Elo+
Party 1
Da Ji
Da Ji
CommanderAndrew
Da Ji
Level 16
God Stats
23W - 15L
1,284 SR
Queue Stats
57W - 54L
1,247 Elo+
Party 3
Baba Yaga
Baba Yaga
Fearjoey
Baba Yaga
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 21L
1,247 Elo+
Party 3
Anhur
Anhur
HankCantRank
Anhur
Level 28
God Stats
2W - 3L
1,148 SR
Queue Stats
233W - 208L
1,441 Elo+
Party 1
Athena
Athena
Kumatuwu
Athena
Level 26
God Stats
11W - 9L
1,657 SR
Queue Stats
171W - 159L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
7 / 3 / 9
13,698
1,142
21,889
15,919
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
EdxMinus
Tsukuyomi
18
5 / 10 / 10
12,539
1,045
17,978
21,061
7,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Khucho24
Bellona
17
2 / 15 / 11
11,471
956
13,507
27,429
22,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
17
3 / 10 / 9
11,609
967
8,912
21,287
8,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
yungtanjiro
Nemesis
18
1 / 13 / 10
11,244
937
8,014
24,154
10,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boostyjr
King Arthur
20
8 / 4 / 33
13,230
1,103
17,982
16,225
17,223
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
19 / 4 / 16
14,357
1,196
17,554
16,168
8,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Fearjoey
Baba Yaga
20
12 / 1 / 33
14,490
1,208
26,819
10,230
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 7 / 27
12,997
1,083
26,778
18,846
7,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
Kumatuwu
Athena
20
6 / 2 / 35
12,513
1,043
11,683
17,151
20,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
195
18
Kills
51
51
Deaths
18
49
Assists
144
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Boostyjr
King Arthur
8
4
33
6.13
W
19
4
16
6.75
L
Neith
7
3
9
3.83
L
Tsukuyomi
EdxMinus
Tsukuyomi
5
10
10
1
W
Baba Yaga
Fearjoey
Baba Yaga
12
1
33
28.5
W
6
7
27
2.79
L
Bellona
Khucho24
Bellona
2
15
11
0.5
W
Athena
Kumatuwu
Athena
6
2
35
11.75
L
Medusa
3
10
9
0.75
L
Nemesis
yungtanjiro
Nemesis
1
13
10
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,300
Damage
100,816
109,850
Taken
78,620
54,867
Mitigated
59,106
9,763
Healing
11,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Boostyjr
King Arthur
17,982
1,995
0
320
16,225
17,223
0
72
15,883
0
34,765
W
17,554
4,773
0
1,061
16,168
8,519
0
0
16,093
0
30,580
L
Neith
21,889
12,045
0
3,879
15,919
6,184
0
6,638
9,281
0
46,869
L
Tsukuyomi
EdxMinus
Tsukuyomi
17,978
5,120
0
1,604
21,061
7,866
0
7,035
14,026
0
47,535
W
Baba Yaga
Fearjoey
Baba Yaga
26,819
2,719
0
2,202
10,230
5,330
0
123
10,047
46,111
0
W
26,778
15,426
0
4,538
18,846
7,645
0
0
18,646
0
52,875
L
Bellona
Khucho24
Bellona
13,507
3,108
0
930
27,429
22,224
0
9,046
18,383
307
26,385
W
Athena
Kumatuwu
Athena
11,683
2,082
1,142
1,926
17,151
20,389
0
106
16,945
21,853
0
L
Medusa
8,912
3,792
0
1,688
21,287
8,327
0
7,716
13,385
0
22,449
L
Nemesis
yungtanjiro
Nemesis
8,014
3,238
0
1,662
24,154
10,266
0
8,067
16,087
0
27,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,561
Gold Earned
67,587
204
Minions Killed
203
7
Camps Cleared
1
1,181,943
Distance Traveled
1,112,562
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,230
1,103
33
3
0
225,661
0
W
Da Ji
14,357
1,196
32
3
0
203,775
0
L
Neith
13,698
1,142
36
3
0
224,545
0
L
Tsukuyomi
12,539
1,045
59
5
3
253,127
0
W
Baba Yaga
14,490
1,208
39
3
0
242,703
0
W
Anhur
12,997
1,083
72
6
1
188,353
2
L
Bellona
11,471
956
25
2
4
233,054
2
W
Athena
12,513
1,043
27
2
0
252,070
1
L
Medusa
11,609
967
40
3
0
228,258
0
L
Nemesis
11,244
937
44
4
0
242,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role