Player Matchup

Cu Chulainn
Cu Chulainn
HkCharles
Cu Chulainn
Level 75
God Stats
8W - 8L
1,295 SR
Queue Stats
700W - 684L
1,494 Elo+
Party 3
Awilix
Awilix
MolarDoughnut95
Awilix
Level 124
God Stats
4W - 7L
1,403 SR
Queue Stats
565W - 575L
1,512 Elo+
Party 3
Ullr
Ullr
N1TgDom-Yt
Ullr
Level 86
God Stats
15W - 13L
1,187 SR
Queue Stats
468W - 375L
1,559 Elo+
Party 1
Hel
Hel
NoxShades
Hel
Level 89
God Stats
10W - 7L
1,619 SR
Queue Stats
677W - 638L
1,501 Elo+
Party 3
Athena
Athena
Sssanity-
Athena
Level 63
God Stats
5W - 3L
1,648 SR
Queue Stats
67W - 56L
1,509 Elo+
Party 1
Team Averages
Level 87
1,430 SR
1,515 Elo+

VS

Team Averages
Level 97
1,527 SR
1,542 Elo+
Arachne
Arachne
Just Bzrk1791
Arachne
Level 122
God Stats
60W - 31L
1,513 SR
Queue Stats
643W - 578L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
K0bar
Ao Kuang
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,542 Elo+
Party 2
Skadi
Skadi
Taibos
Skadi
Level 87
God Stats
13W - 11L
1,635 SR
Queue Stats
34W - 39L
1,550 Elo+
Party 2
Ares
Ares
Ty Isnt High
Ares
Level 101
God Stats
2W - 2L
1,451 SR
Queue Stats
22W - 20L
1,581 Elo+
Party 2
Scylla
Scylla
Zonoaa
Scylla
Level 56
God Stats
3W - 4L
1,536 SR
Queue Stats
16W - 17L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HkCharles
Cu Chulainn
10
1 / 5 / 0
6,004
500
2,583
8,340
4,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 2
6,959
580
3,054
6,346
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 3 / 1
5,451
454
2,695
7,298
1,883
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 2 / 2
7,209
601
4,627
5,484
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
Sssanity-
Athena
8
0 / 3 / 4
5,305
442
2,897
9,248
3,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
7 / 2 / 1
8,170
681
9,899
8,967
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
K0bar
Ao Kuang
12
2 / 0 / 2
6,957
580
1,823
6,551
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
Taibos
Skadi
11
3 / 2 / 3
6,348
529
8,318
4,181
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 2 / 2
6,569
547
3,677
8,095
3,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Zonoaa
Scylla
11
0 / 1 / 1
5,884
490
1,301
3,671
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
7
Kills
15
15
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
HkCharles
Cu Chulainn
1
5
0
0.2
W
Arachne
7
2
1
3.75
W
Ao Kuang
K0bar
Ao Kuang
2
0
2
3
L
3
2
2
2
L
1
3
1
0.5
L
2
2
2
1.5
L
Athena
Sssanity-
Athena
0
3
4
0.67
W
Skadi
Taibos
Skadi
3
2
3
2.25
W
3
2
2
2
W
Scylla
Zonoaa
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,856
Damage
25,018
36,716
Taken
31,465
14,384
Mitigated
12,946
9,928
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
HkCharles
Cu Chulainn
2,583
612
0
1,253
8,340
4,907
0
489
7,851
0
24,920
W
Arachne
9,899
6,380
0
2,641
8,967
3,577
0
1,199
7,696
0
47,450
W
Ao Kuang
K0bar
Ao Kuang
1,823
371
0
3,944
6,551
2,307
751
576
5,879
41,144
0
L
3,054
1,098
0
3,004
6,346
2,018
0
378
5,968
0
33,003
L
2,695
1,766
0
1,776
7,298
1,883
0
1,749
5,549
0
25,848
L
4,627
172
202
2,701
5,484
2,015
0
1,600
3,884
39,037
0
L
Athena
Sssanity-
Athena
2,897
871
0
992
9,248
3,561
248
2,585
6,663
14,846
0
W
Skadi
Taibos
Skadi
8,318
3,457
0
430
4,181
2,024
1,287
1,191
2,953
0
34,859
W
3,677
351
0
2,947
8,095
3,940
292
1,867
6,228
20,249
0
W
Scylla
Zonoaa
Scylla
1,301
0
0
1,735
3,671
1,098
692
2,338
1,185
29,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,928
Gold Earned
33,928
299
Minions Killed
318
0
Camps Cleared
0
1,161,490
Distance Traveled
1,148,737
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,004
500
61
5
0
216,562
1
W
Arachne
8,170
681
89
7
0
234,160
3
W
Ao Kuang
6,957
580
91
8
0
242,998
3
L
Awilix
6,959
580
68
6
0
268,258
0
L
Ullr
5,451
454
47
4
0
198,199
1
L
Hel
7,209
601
89
7
0
251,292
3
L
Athena
5,305
442
34
3
0
227,179
0
W
Skadi
6,348
529
72
6
0
198,859
0
W
Ares
6,569
547
16
1
0
225,207
0
W
Scylla
5,884
490
50
4
0
247,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role