Player Matchup

Tsukuyomi
Tsukuyomi
AUGUSTINE3829
Tsukuyomi
Level 18
God Stats
14W - 18L
1,227 SR
Queue Stats
563W - 592L
1,277 Elo+
Party 1
Arachne
Arachne
Bunnaynnay
Arachne
Level 8
God Stats
28W - 23L
1,500 SR
Queue Stats
190W - 199L
1,188 Elo+
Party 1
Set
Set
NECROMORE666
Set
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 88L
1,265 Elo+
Party 1
Danzaburou
Danzaburou
SazuR88
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,362 Elo+
Solo
Jing Wei
Jing Wei
hypnotic_pasta3
Jing Wei
Level 23
God Stats
4W - 1L
1,837 SR
Queue Stats
51W - 63L
1,353 Elo+
Solo
Team Averages
Level 19
1,513 SR
1,289 Elo+

VS

Team Averages
Level 13
1,496 SR
1,325 Elo+
Nemesis
Nemesis
IHeartBreaKiiDI
Nemesis
Level 8
God Stats
2W - 2L
1,565 SR
Queue Stats
3W - 7L
1,443 Elo+
Solo
King Arthur
King Arthur
RomeoLishitski
King Arthur
Level 18
God Stats
1W - 3L
1,542 SR
Queue Stats
13W - 21L
1,234 Elo+
Solo
Hachiman
Hachiman
SKELAT0R979
Hachiman
Level 11
God Stats
19W - 23L
1,489 SR
Queue Stats
56W - 47L
1,385 Elo+
Solo
Tiamat
Tiamat
bbyRayy
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,150 Elo+
Solo
Artemis
Artemis
fox_plays010818
Artemis
Level 15
God Stats
11W - 13L
1,385 SR
Queue Stats
84W - 82L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AUGUSTINE3829
Tsukuyomi
19
13 / 7 / 10
14,270
1,189
22,549
19,570
9,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Bunnaynnay
Arachne
19
6 / 5 / 13
12,613
1,051
15,150
19,443
9,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
7 / 8 / 17
12,616
1,051
15,170
16,252
9,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
SazuR88
Danzaburou
18
0 / 3 / 14
11,553
963
4,148
8,534
4,526
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jing Wei
20
7 / 2 / 17
13,275
1,106
16,387
14,851
7,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 7
10,129
844
3,875
8,208
2,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
RomeoLishitski
King Arthur
14
0 / 3 / 2
9,396
783
1,479
3,630
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
SKELAT0R979
Hachiman
20
18 / 4 / 5
16,591
1,383
27,957
19,723
7,903
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
bbyRayy
Tiamat
20
1 / 14 / 18
12,567
1,047
9,415
24,409
15,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
6 / 7 / 16
14,030
1,169
27,112
25,100
12,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
73
33
Kills
25
25
Deaths
33
71
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AUGUSTINE3829
Tsukuyomi
13
7
10
2.57
W
Arachne
Bunnaynnay
Arachne
6
5
13
2.5
L
0
5
7
0.7
W
7
8
17
1.94
L
King Arthur
RomeoLishitski
King Arthur
0
3
2
0.33
L
Hachiman
SKELAT0R979
Hachiman
18
4
5
5.13
W
Danzaburou
SazuR88
Danzaburou
0
3
14
2.33
L
Tiamat
bbyRayy
Tiamat
1
14
18
0.71
L
6
7
16
2
W
Jing Wei
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,404
Damage
69,838
78,650
Taken
81,070
40,208
Mitigated
40,170
9,910
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AUGUSTINE3829
Tsukuyomi
22,549
6,866
0
1,835
19,570
9,926
0
999
17,162
0
47,798
W
Arachne
Bunnaynnay
Arachne
15,150
9,896
0
4,907
19,443
9,049
0
2,865
16,578
0
30,304
L
3,875
1,715
0
1,596
8,208
2,760
0
0
8,208
0
9,813
W
15,170
6,172
0
2,286
16,252
9,484
0
2,012
14,240
0
35,154
L
King Arthur
RomeoLishitski
King Arthur
1,479
480
0
36
3,630
1,478
0
0
3,630
0
3,462
L
Hachiman
SKELAT0R979
Hachiman
27,957
18,920
0
2,234
19,723
7,903
0
0
19,482
0
53,427
W
Danzaburou
SazuR88
Danzaburou
4,148
793
0
882
8,534
4,526
0
855
7,679
0
13,491
L
Tiamat
bbyRayy
Tiamat
9,415
2,380
0
2,365
24,409
15,711
0
0
24,231
29,180
0
L
27,112
16,467
0
3,387
25,100
12,318
0
0
25,100
0
58,052
W
Jing Wei
16,387
14,371
0
0
14,851
7,223
0
2,684
12,167
0
46,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,327
Gold Earned
62,713
232
Minions Killed
215
6
Camps Cleared
3
1,037,763
Distance Traveled
780,751
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,270
1,189
45
4
2
221,762
0
W
Arachne
12,613
1,051
37
3
2
238,847
3
L
Nemesis
10,129
844
16
1
0
108,352
1
W
Set
12,616
1,051
52
4
0
167,264
0
L
King Arthur
9,396
783
1
0
0
60,882
0
L
Hachiman
16,591
1,383
72
6
2
197,863
0
W
Danzaburou
11,553
963
21
2
0
167,860
3
L
Tiamat
12,567
1,047
43
4
1
204,102
0
L
Artemis
14,030
1,169
83
7
0
209,552
0
W
Jing Wei
13,275
1,106
77
6
2
242,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role