Player Matchup

Neith
Neith
Arex091
Neith
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Gapitano
Fenrir
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 82L
1,426 Elo+
Solo
Kuzenbo
Kuzenbo
Glamfield
Kuzenbo
Level 24
God Stats
7W - 3L
1,480 SR
Queue Stats
30W - 13L
1,508 Elo+
Solo
Chaac
Chaac
HeBruvhs
Chaac
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,465 Elo+
Solo
Ra
Ra
d2d3
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,390 Elo+
Solo
Team Averages
Level 17
1,496 SR
1,458 Elo+

VS

Team Averages
Level 13
1,431 SR
1,388 Elo+
Thanatos
Thanatos
Bloodfeeder
Thanatos
Level 27
God Stats
1W - 1L
1,743 SR
Queue Stats
74W - 60L
1,473 Elo+
Solo
Da Ji
Da Ji
J3REMI
Da Ji
Level 5
God Stats
0W - 4L
1,171 SR
Queue Stats
0W - 10L
928 Elo+
Party 1
Baron Samedi
Baron Samedi
Toxis687
Baron Samedi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
sebatoja
Thor
Level 2
God Stats
0W - 3L
1,304 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Hachiman
Hachiman
takumikunhachi
Hachiman
Level 6
God Stats
6W - 11L
1,438 SR
Queue Stats
9W - 14L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arex091
Neith
12
12 / 2 / 3
7,885
607
10,344
8,637
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Gapitano
Fenrir
13
7 / 2 / 1
7,724
594
4,563
7,558
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Glamfield
Kuzenbo
10
4 / 2 / 6
6,829
525
3,217
9,270
7,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Chaac
HeBruvhs
Chaac
14
3 / 0 / 2
8,156
627
5,845
7,843
4,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ra
d2d3
Ra
12
5 / 5 / 3
7,733
595
3,311
6,031
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bloodfeeder
Thanatos
13
5 / 4 / 1
7,501
577
6,585
11,264
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
J3REMI
Da Ji
6
0 / 12 / 1
4,899
377
3,594
10,270
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Toxis687
Baron Samedi
13
6 / 2 / 2
8,019
617
7,097
6,827
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
8
0 / 10 / 1
5,263
405
1,739
9,215
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
8
0 / 3 / 2
5,302
408
4,009
5,529
1,087
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
31
Kills
11
11
Deaths
31
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
Arex091
Neith
12
2
3
6.75
L
Thanatos
Bloodfeeder
Thanatos
5
4
1
1.38
W
Fenrir
Gapitano
Fenrir
7
2
1
3.75
W
Kuzenbo
Glamfield
Kuzenbo
4
2
6
3.5
W
Chaac
HeBruvhs
Chaac
3
0
2
4
L
Da Ji
J3REMI
Da Ji
0
12
1
0.04
L
Baron Samedi
Toxis687
Baron Samedi
6
2
2
3.5
W
Ra
d2d3
Ra
5
5
3
1.3
L
Thor
0
10
1
0.05
L
Hachiman
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,280
Damage
23,024
39,339
Taken
43,105
20,075
Mitigated
12,664
14,600
Healing
13,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arex091
Neith
10,344
5,011
0
4,841
8,637
2,791
1,204
1,992
6,645
0
38,959
L
Thanatos
Bloodfeeder
Thanatos
6,585
2,407
0
7,509
11,264
4,095
0
1,134
9,880
0
36,487
W
Fenrir
Gapitano
Fenrir
4,563
876
0
3,806
7,558
2,818
0
570
6,988
0
41,621
W
Kuzenbo
Glamfield
Kuzenbo
3,217
1,759
0
1,172
9,270
7,891
620
1,659
7,611
12,611
0
W
Chaac
HeBruvhs
Chaac
5,845
943
0
4,561
7,843
4,817
1,278
1,133
6,710
0
43,427
L
Da Ji
J3REMI
Da Ji
3,594
1,546
0
649
10,270
2,293
0
1,641
8,604
0
14,070
L
Baron Samedi
Toxis687
Baron Samedi
7,097
444
643
2,908
6,827
2,636
0
603
6,149
36,748
0
W
Ra
d2d3
Ra
3,311
1,036
41
179
6,031
1,758
752
1,743
4,288
36,406
0
L
Thor
1,739
389
0
332
9,215
2,553
0
2,563
6,652
0
13,190
L
Hachiman
4,009
1,999
0
1,250
5,529
1,087
0
587
4,942
0
18,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,327
Gold Earned
30,984
327
Minions Killed
229
0
Camps Cleared
0
1,192,814
Distance Traveled
1,207,284
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,885
607
56
4
0
216,018
1
L
Thanatos
7,501
577
81
6
0
238,614
2
W
Fenrir
7,724
594
79
6
0
270,818
3
W
Kuzenbo
6,829
525
10
1
0
239,409
2
W
Chaac
8,156
627
91
7
0
228,732
3
L
Da Ji
4,899
377
22
2
0
250,379
0
L
Baron Samedi
8,019
617
65
5
0
247,056
6
W
Ra
7,733
595
91
7
0
237,837
1
L
Thor
5,263
405
27
2
0
243,347
5
L
Hachiman
5,302
408
34
3
0
227,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role