Player Matchup

Guan Yu
Guan Yu
Danaboldx
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,691 Elo+
Solo
Osiris
Osiris
Genicses
Osiris
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,701 Elo+
Solo
Nemesis
Nemesis
Pro SHADOW XXX
Nemesis
Level 17
God Stats
9W - 5L
1,329 SR
Queue Stats
19W - 14L
1,535 Elo+
Solo
Cthulhu
Cthulhu
SandaiKitetsu
Cthulhu
Level 5
God Stats
0W - 1L
1,334 SR
Queue Stats
8W - 6L
1,358 Elo+
Solo
Anubis
Anubis
sokyze11
Anubis
Level 15
God Stats
5W - 5L
1,714 SR
Queue Stats
13W - 20L
1,380 Elo+
Solo
Team Averages
Level 11
1,475 SR
1,533 Elo+

VS

Team Averages
Level 16
1,580 SR
1,429 Elo+
Nemesis
Nemesis
Mi7RAK
Nemesis
Level 26
God Stats
6W - 3L
1,611 SR
Queue Stats
46W - 26L
1,646 Elo+
Solo
Cthulhu
Cthulhu
SimorgeTela
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,277 Elo+
Solo
Anubis
Anubis
sh4d0wkek
Anubis
Level 17
God Stats
27W - 25L
1,576 SR
Queue Stats
89W - 97L
1,537 Elo+
Solo
Izanami
Izanami
sonnylawless
Izanami
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
27W - 33L
1,134 Elo+
Solo
Guan Yu
Guan Yu
水墨流光丶
Guan Yu
Level 29
God Stats
3W - 1L
1,715 SR
Queue Stats
24W - 23L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Danaboldx
Guan Yu
11
0 / 5 / 2
6,842
402
3,412
13,597
9,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
Genicses
Osiris
13
1 / 3 / 2
7,621
448
7,283
13,650
9,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 6 / 2
8,040
473
2,942
10,941
6,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
10
0 / 7 / 2
6,680
393
6,382
13,723
7,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
sokyze11
Anubis
14
3 / 6 / 0
8,940
526
4,098
9,716
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mi7RAK
Nemesis
18
17 / 1 / 3
11,364
668
16,025
9,550
5,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
SimorgeTela
Cthulhu
12
1 / 1 / 5
8,335
490
9,033
9,262
6,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
sh4d0wkek
Anubis
15
2 / 2 / 3
8,944
526
6,060
7,414
4,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
sonnylawless
Izanami
14
3 / 1 / 5
8,265
486
8,797
8,726
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 0 / 8
10,568
622
6,543
9,158
7,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
5
Kills
27
27
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Danaboldx
Guan Yu
0
5
2
0.2
L
Osiris
Genicses
Osiris
1
3
2
0.67
W
Nemesis
Mi7RAK
Nemesis
17
1
3
18.5
L
1
6
2
0.33
L
Cthulhu
0
7
2
0.14
W
Cthulhu
SimorgeTela
Cthulhu
1
1
5
3.5
W
Anubis
sh4d0wkek
Anubis
2
2
3
1.75
L
Anubis
sokyze11
Anubis
3
6
0
0.5
W
Izanami
sonnylawless
Izanami
3
1
5
5.5
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,117
Damage
46,458
61,627
Taken
44,110
35,272
Mitigated
26,385
7,952
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Danaboldx
Guan Yu
3,412
496
400
1,648
13,597
9,356
379
3,177
10,420
0
29,768
L
Osiris
Genicses
Osiris
7,283
2,154
0
2,811
13,650
9,776
0
3,565
10,085
0
54,547
W
Nemesis
Mi7RAK
Nemesis
16,025
10,644
0
1,500
9,550
5,317
1,363
1,895
7,487
0
79,884
L
2,942
1,115
0
176
10,941
6,168
452
548
10,393
0
54,068
L
Cthulhu
6,382
268
615
735
13,723
7,072
186
4,240
9,483
21,414
0
W
Cthulhu
SimorgeTela
Cthulhu
9,033
434
140
1,416
9,262
6,294
474
2,656
6,502
26,690
0
W
Anubis
sh4d0wkek
Anubis
6,060
603
0
2,952
7,414
4,841
472
3,260
3,816
41,418
0
L
Anubis
sokyze11
Anubis
4,098
189
0
1,567
9,716
2,900
96
4,451
5,265
33,332
0
W
Izanami
sonnylawless
Izanami
8,797
6,422
0
4,385
8,726
2,425
755
1,874
6,852
0
53,673
W
6,543
720
739
2,636
9,158
7,508
1,504
425
8,633
8,329
59,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,123
Gold Earned
47,476
359
Minions Killed
449
0
Camps Cleared
0
1,486,908
Distance Traveled
1,567,942
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,842
402
54
3
0
313,484
1
L
Osiris
7,621
448
90
5
0
322,477
2
W
Nemesis
11,364
668
123
7
0
378,996
2
L
Nemesis
8,040
473
95
6
0
300,597
3
L
Cthulhu
6,680
393
28
2
0
318,436
1
W
Cthulhu
8,335
490
28
2
0
301,979
0
W
Anubis
8,944
526
68
4
0
251,257
5
L
Anubis
8,940
526
92
5
0
231,914
1
W
Izanami
8,265
486
97
6
0
260,236
0
W
Guan Yu
10,568
622
133
8
0
375,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role